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Mean Free Path

A rough guide to the average delay-line length is the ``mean free path'' in the desired reverberant environment. The mean free path is defined as the average distance a ray of sound travels before it encounters an obstacle and reflects. An approximate value for the mean free path, due to Sabine, an early pioneer of statistical room acoustics, is

$\displaystyle {\overline d} = 4\frac{V}{S}\qquad\hbox{(mean free path)}
$

where $ V$ is the total volume of the room, and $ S$ is total surface area enclosing the room. This approximation requires the diffuse field assumption, i.e., that plane waves are traveling randomly in all directions [358]. Normally, late reverberation satisfies this assumption well, provided the room is not too ``dead''. Regarding each delay line as a mean-free-path delay, the average can be set to the mean free path by equating

$\displaystyle \frac{{\overline d}}{cT} = \frac{1}{N} \sum_{i=1}^N M_i
$

where $ c$ denotes sound speed and $ T$ denotes the sampling period. This number should be treated as a lower bound because in real rooms reflections are often diffuse, especially at high frequencies. In a diffuse reflection, a single incident plane wave reflects in many directions at once.


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Previous: Choice of Delay Lengths
Next: Mode Density Requirement

written by Julius Orion Smith III
Julius Smith's background is in electrical engineering (BS Rice 1975, PhD Stanford 1983). He is presently Professor of Music and Associate Professor (by courtesy) of Electrical Engineering at Stanford's Center for Computer Research in Music and Acoustics (CCRMA), teaching courses and pursuing research related to signal processing applied to music and audio systems. See http://ccrma.stanford.edu/~jos/ for details.


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