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Additive synthesis is a technique in which a signal is reconstructed from a summation of sinusoids and possibly other components. Each sinusoid has a time varying amplitude and phase:
As mentioned previously, the sinusoidal signal model is efficient for tonal signals, such as voiced speech, steady-state wind instrument tones, plucked/struck strings, etc. It is inefficient for noise-like signals, such as unvoiced speech, and the ``chiff'' portion of flute/organ tones. It is also inefficient for attacks, (sharp time-domain transients) such as percussive note onsets.
An additive-synthesis oscillator-bank is shown in Fig.9.7, as
it is often drawn in computer music [222,221]. Each
sinusoidal oscillator [253] accepts an amplitude
envelope
(typically piecewise linear) and a frequency
envelope
, also typically provided as a piecewise linear
function (in computer music). Also shown in Fig.9.7 is a
filtered noise input, used in sines plus noise spectral
modeling, to be discussed in §9.7.
