A Quadrature Signals Tutorial: Complex, But Not Complicated
Understanding the 'Phasing Method' of Single Sideband Demodulation
Complex Digital Signal Processing in Telecommunications
Introduction to Sound Processing
Introduction of C Programming for DSP Applications
Technical discussions related to Analog Devices DSPs (including Blackfin, TigerSHARC, SHARC and ADSP21xx DSPs).
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Hello All, In chaper two of the SHARC User's Manual ("Computation Units", "IEEE Floating Point Operations" is the section heading), pg 23 says "Denormal operands are flushed to zeros when input to a computation unit and do not heberate an underflow exception". What's a "denormal" operand? Thanks in Advance, Rick Armstrong 

 In , "Richard Armstrong" <rick@r...> wrote: > Hello All, > > In chaper two of the SHARC User's Manual ("Computation Units", "IEEE > Floating Point Operations" is the section heading), pg 23 says "Denormal > operands are flushed to zeros when input to a computation unit and do not > heberate an underflow exception". What's a "denormal" operand? > > Thanks in Advance, > Rick Armstrong Denormal operands are NANs (notanumber). When you look at the IEEE floatingpoint format you can see there are certain bit combinations which do not make a valid floatingpoint number (for example 0xffffffff). These are NANs. Regards, Andor 
> Date: Thu, 25 Jan 2001 00:28:19 0500 > From: "Richard Armstrong" <> > Subject: What's a "denormal operand"? > > Hello All, > > In chaper two of the SHARC User's Manual ("Computation Units", "IEEE > Floating Point Operations" is the section heading), pg 23 says "Denormal > operands are flushed to zeros when input to a computation unit and do not > heberate an underflow exception". What's a "denormal" operand? > > Thanks in Advance, > Rick Armstrong Hi Rick, A floating point number is represented as sign mantissa times radix**exponent, If mantissa has first digit nonzero, the number is considered to be normalized. When the first several digits of mantissa are zeroes, the number is considered denormal. Such numbers are used e.g. in Intel x86 FPUs to avoid sudden flushes to zero, and therefore all situated between minimum positive normalized number and maximum negative normalized number. For further reference you may search on www.docs.sun.com or docs.sun.com for Goldberg's paper. Pentium's Architecture and programming manual on http://developers.intel.com also has an introduction to IEEE floating point numbers. Regards,  Andrew Optimized Math and Vector DSP libraries for TMS320C67x. 

 In adsp@y..., "Andrew V. Nesterov" <nesterov@h...>
wrote: ... > Hi Rick, > > A floating point number is represented as > > sign mantissa times radix**exponent, > > If mantissa has first digit nonzero, the number is considered to > be normalized. When the first several digits of mantissa are zeroes, > the number is considered denormal. Such numbers are used e.g. in Intel > x86 FPUs to avoid sudden flushes to zero, and therefore all situated > between minimum positive normalized number and maximum negative > normalized number. Hi Andy, thanks for correcting my mistake ;). Great to have an expert like you on board. Another interesting site on floatingpoint standards and arithmetic (where, among others, denormals are also discussed): http://cch.loria.fr/documentation/IEEE754/numerical_comp_guide/index.h tml Regards, Andor 