Technical discussions related to Audio Signal Processing (digital effects, acoustics, noise reduction, musical signal processing, etc).
Hi. I'm developing a musical game in which the player will have to play the recorder. So far I've used FFT to analyse the sound input but I get a lot of peaks, and notes like C or D get higher frequencies than A or G. How could I get more accurate results? I've tried using Bartlett and Hamming window, but the results do not improve too much. Thanks. José Tomás Tocino GarcÃa______________________________