Development of a real time test platform for motor drive algorithms
In this thesis a real time test platform for a permanent magnet synchronous motor is developed. The implemented algorithm is Field Oriented Control (FOC) and it is implemented on a Texas Instruments TMS320F2808 Digital Signal Processor (DSP). The platform is developed in a rapid prototyping approach using Matlab/Simulink and the Real Time Workshop (RTW) packages.With this software the control algorithm and its interface to different DSP modules, such as A/D converter and PWM module, is constructed as a Simulink block scheme. The blocks used come from ordinary Simulink libraries and libraries provided by the RTW packages. From the Simulink block scheme Matlab can auto generate embedded C code adapted for different embedded targets, in this case the 2808 DSP.The developed real time test platform is also a Simulink model, though different from the algorithm model. When the start simulation command is given in the platform model a Graphical User Interface is loaded which lets the user specify motor parameters and certain algorithm parameters. Once the parameters are chosen RTW generates code from the algorithm model, loads it into the DSP and runs the generated program. From the platform model it is possible to set the reference speed of the motor in real time and monitor/log motor parameters such as actual speed and stator currents.
Hidden Markov Model based recognition of musical pattern in South Indian Classical Music
Automatic recognition of musical patterns plays a crucial part in Musicological and Ethno musicological research and can become an indispensable tool for the search and comparison of music extracts within a large multimedia database. This paper finds an efficient method for recognizing isolated musical patterns in a monophonic environment, using Hidden Markov Model. Each pattern, to be recognized, is converted into a sequence of frequency jumps by means of a fundamental frequency tracking algorithm, followed by a quantizer. The resulting sequence of frequency jumps is presented to the input of the recognizer which use Hidden Markov Model. The main characteristic of Hidden Markov Model is that it utilizes the stochastic information from the musical frame to recognize the pattern. The methodology is tested in the context of South Indian Classical Music, which exhibits certain characteristics that make the classification task harder, when compared with Western musical tradition. Recognition of 100% has been obtained for the six typical music pattern used in practise. South Indian classical instrument, flute is used for the whole experiment.
An Experimental Multichannel Pulse Code Modulation System of Toll Quality + Electron Beam Deflection Tube For Pulse Code Modulation
See this blog post for context. Pulse Code Modulation offers attractive possibilities for multiplex telephony via such media as the microwave radio relay. The various problems involved in its use have been explored in terms of a 96-channel system designed to meet the transmission requirements commonly imposed upon commercial toll circuits. Twenty-four of the 96 channels have been fully equipped in an experimental model of the system. Coding and decoding devices are described, along with other circuit details. The coder is based upon a new electron beam tube, and is characterized by speed and simplicity as well as accuracy of coding. These qualities are matched in the decoder, which employs pulse excitation of a simple reactive network.
Closing the gap: CPU and FPGA Trends in sustainable floating-point BLAS performance
Field programmable gate arrays (FPGAs) have long been an attractive alternative to microprocessors for computing tasks — as long as floating-point arithmetic is not required. Fueled by the advance of Moore’s Law, FPGAs are rapidly reaching sufficient densities to enhance peak floating-point performance as well. The question, however, is how much of this peak performance can be sustained. This paper examines three of the basic linear algebra subroutine (BLAS) functions: vector dot product, matrix-vector multiply, and matrix multiply. A comparison of microprocessors, FPGAs, and Reconfigurable Computing platforms is performed for each operation. The analysis highlights the amount of memory bandwidth and internal storage needed to sustain peak performance with FPGAs. This analysis considers the historical context of the last six years and is extrapolated for the next six years.
Evaluation of Image Warping Algorithms for Implementation in FPGA
The target of this master thesis is to evaluate the Image Warping technique and propose a possible design for an implementation in FPGA. The Image Warping is widely used in the image processing for image correction and rectification. A DSP is a usual choice for implantation of the image processing algorithms, but to decrease a cost of the target system it was proposed to use an FPGA for implementation. In this work a different Image Warping methods was evaluated in terms of performance, produced image quality, complexity and design size. Also, considering that it is not only Image Warping algorithm which will be implemented on the target system, it was important to estimate a possible memory bandwidth used by the proposed design. The evaluation was done by implemented a C-model of the proposed design with a finite datapath to simulate hardware implementation as close as possible.
Region based Active Contour Segmentation
In this paper, we propose a natural framework that allows any region-based segmentation energy to be re-formulated in a local way. We consider local rather than global image statistics and evolve a contour based on local information. Localized contours are capable of segmenting objects with heterogeneous feature profiles that would be difficult to capture correctly using a standard global method. The presented technique is versatile enough to be used with any global region-based active contour energy and instill in it the benefits of localization. We describe this framework and demonstrate the localization of three well-known energies in order to illustrate how our framework can be applied to any energy. We then compare each localized energy to its global counterpart to show the improvements that can be achieved. Next, an in-depth study of the behaviors of these energies in response to the degree of localization is given. Finally, we show results on challenging images to illustrate the robust and accurate segmentations that are possible with this new class of active contour models.
Interaction with Sound and Pre-Recorded Music: Novel Interfaces and Use Patterns
Computers are changing the way sound and recorded music are listened to and used. The use of computers to playback music makes it possible to change and adapt music to different usage situations in ways that were not possible with analog sound equipment. In this thesis, interaction with pre-recorded music is investigated using prototypes and user studies. First, different interfaces for browsing music on consumer or mobile devices were compared. It was found that the choice of input controller, mapping and auditory feedback influences how the music was searched and how the interfaces were perceived. Search performance was not affected by the tested interfaces. Based on this study, several ideas for the future design of music browsing interfaces were proposed. Indications that search time depends linearly on distance to target were observed and examined in a related study where a movement time model for searching in a text document using scrolling was developed. Second, work practices of professional disc jockeys (DJs) were studied and a new design for digital DJing was proposed and tested. Strong indications were found that the use of beat information could reduce the DJ’s cognitive workload while maintaining flexibility during the musical performance. A system for automatic beat extraction was designed based on an evaluation of a number of perceptually important parameters extracted from audio signals. Finally, auditory feedback in pen-gesture interfaces was investigated through a series of informal and formal experiments. The experiments point to several general rules of auditory feedback in pen-gesture interfaces: a few simple functions are easy to achieve, gaining further performance and learning advantage is difficult, the gesture set and its computerized recognizer can be designed to minimize visual dependence, and positive emotional or aesthetic response can be achieved using musical auditory feedback.
Digital Image Processing Using LabView
Digital Image processing is a topic of great relevance for practically any project, either for basic arrays of photodetectors or complex robotic systems using artificial vision. It is an interesting topic that offers to multimodal systems the capacity to see and understand their environment in order to interact in a natural and more efficient way. The development of new equipment for high speed image acquisition and with higher resolutions requires a significant effort to develop techniques that process the images in a more efficient way. Besides, medical applications use new image modalities and need algorithms for the interpretation of these images as well as for the registration and fusion of the different modalities, so that the image processing is a productive area for the development of multidisciplinary applications. The aim of this chapter is to present different digital image processing algorithms using LabView and IMAQ vision toolbox. IMAQ vision toolbox presents a complete set of digital image processing and acquisition functions that improve the efficiency of the projects and reduce the programming effort of the users obtaining better results in shorter time. Therefore, the IMAQ vision toolbox of LabView is an interesting tool to analyze in detail and through this chapter it will be presented different theories about digital image processing and different applications in the field of image acquisition, image transformations. This chapter includes in first place the image acquisition and some of the most common operations that can be locally or globally applied, the statistical information generated by the image in a histogram is commented later. Finally, the use of tools allowing to segment or filtrate the image are described making special emphasis in the algorithms of pattern recognition and matching template.
Fractional Delay FIR Filters
Consider the following Finite Impulse Response (FIR) coefficients:
b = [b0 b1 b2 b1 b0]
These coefficients form a 5-tap symmetrical FIR filter having constant group delay [1,2] over 0 to fs/2 of:
D = (ntaps - 1)/2 = 2 samples
For a symmetrical filter with an odd number of taps, the group delay is always an integer number of samples, while for one with an even number of taps, the group delay is always an integer + 0.5 samples. Can we design a filter with arbitrary delay, say 9.3 samples? The answer is yes -- It is possible to design a non-symmetrical FIR filter with arbitrary group delay which is approximately constant over a wide band, with approximately flat magnitude response [3,4]. Let the desired group delay be:
D = (ntaps - 1)/2 + u
= D0 + u samples, (1)
where we call u the fractional delay and -0.5 <= u <= 0.5. D0 is the fixed portion of the total delay; it is determined by ntaps. The appendix lists a simple Matlab function frac_delay_fir.m to compute FIR coefficients for a given value of u and ntaps. The function provides coefficients with approximately flat delay and frequency responses over a frequency range approaching 0 to fs/2.
In this post, we'll present a couple of examples using the function, then discuss the theory behind it. Finally, we'll look at an example of a fractional delay lowpass FIR filter with arbitrary cut-off frequency.
Wavelet Filter Banks in Perceptual Audio Coding
This thesis studies the application of the wavelet filter bank (WFB) in perceptual audio coding by providing brief overviews of perceptual coding, psychoacoustics, wavelet theory, and existing wavelet coding algorithms. Furthermore, it describes the poor frequency localization property of the WFB and explores one filter design method, in particular, for improving channel separation between the wavelet bands. A wavelet audio coder has also been developed by the author to test the new filters. Preliminary tests indicate that the new filters provide some improvement over other wavelet filters when coding audio signals that are stationary-like and contain only a few harmonic components, and similar results for other types of audio signals that contain many spectral and temporal components. It has been found that the WFB provides a flexible decomposition scheme through the choice of the tree structure and basis filter, but at the cost of poor localization properties. This flexibility can be a benefit in the context of audio coding but the poor localization properties represent a drawback. Determining ways to fully utilize this flexibility, while minimizing the effects of poor time-frequency localization, is an area that is still very much open for research.
Code Acquisition using Smart Antennas with Adaptive Filtering Scheme for DS-CDMA Systems
Pseudo-noise (PN) code synchronizer is an essential element of direct-sequence code division multiple access (DS-CDMA) system because data transmission is possible only after the receiver accurately synchronizes the locally generated PN code with the incoming PN code. The code synchronization is processed in two steps, acquisition and tracking, to estimate the delay offset between the two codes. Recently, the adaptive LMS filtering scheme has been proposed for performing both code acquisition and tracking with the identical structure, where the LMS algorithm is used to adjust the FIR filter taps to search for the value of delay-offset adaptively. A decision device is employed in the adaptive LMS filtering scheme as a decision variable to indicate code synchronization, hence it plays an important role for the performance of mean acquisition time (MAT). In this thesis, only code acquisition is considered. In this thesis, a new decision device, referred to as the weight vector square norm (WVSN) test method, is devised associated with the adaptive LMS filtering scheme for code acquisition in DS-CDMA system. The system probabilities of the proposed scheme are derived for evaluating MAT. Numerical analyses and simulation results verify that the performance of the proposed scheme, in terms of detection probability and MAT, is superior to the conventional scheme with mean-squared error (MSE) test method, especially when the signal-to-interference-plus-noise ratio (SINR) is relatively low. Furthermore, an efficient and joint-adaptation code acquisition scheme, i.e., a smart antenna coupled with the proposed adaptive LMS filtering scheme with the WVSN test method, is devised for applying to a base station, where all antenna elements are employed during PN code acquisition. This new scheme is a process of PN code acquisition and the weight coefficients of smart antenna jointly and adaptively. Numerical analyses and simulation results demonstrate that the performance of the proposed scheme with five antenna elements, in terms of the output SINR, the detection probability and the MAT, can be improved by around 7 dB, compared to the one with single antenna case.
Real-time Motion Picture Restoration
Through age or misuse, motion picture films can develop damage in the form of dirt or scratches which detract from the quality of the film. Removal of these artifacts is a worthwhile process as it makes the films more visually attractive and extends the life of the material. In this thesis, various methods for detecting and concealing the effects of film damage are described. Appropriate algorithms are selected for implementation of a system, based on a TMS320C80 video processor, which can remove the effects of film defects using digital processing. The restoration process operates in real-time at video frame rates (30 frames per second). Details of the software implementation of this system are presented along with results from processing damaged film material. The effects of damage are significantly reduced after processing.
Least Squares and Adaptive Multirate Filtering
This thesis addresses the problem of estimating a random process from two observed signals sampled at different rates. The case where the low–rate observation has a higher signal–to– noise ratio than the high–rate observation is addressed. Both adaptive and non–adaptive filtering techniques are explored. For the non–adaptive case, a multirate version of the Wiener–Hopf optimal filter is used for estimation. Three forms of the filter are described. It is shown that using both observations with this filter achieves a lower mean–squared error than using either sequence alone. Furthermore, the amount of training data to solve for the filter weights is comparable to that needed when using either sequence alone. For the adaptive case, a multirate version of the LMS adaptive algorithm is developed. Both narrowband and broadband interference are removed using the algorithm in an adaptive noise cancellation scheme. The ability to remove interference at the high rate using observations taken at the low rate without the high–rate observations is demonstrated.
A DSP-Based Computational Engine For a Brain-Machine Interface
The fields of neurobiology and electrical engineering have come together to pursue an integrated Brain-Machine Interface (BMI). Signal processing methods are used to find mapping algorithms between motor cortex neural firing rate and hand position. This cognitive extension could help patients with quadriplegia regain some independence using a thought-controlled robot arm. Current signal processing methods to achieve realtime neural-to-motor translation involve large, multi-processor systems to produce motor control parameters. Eventually, software running in a portable signal processing system is needed to allow for the patient to have the BMI in a backpack or attached to a wheelchair. This thesis presents a DSP-Based Computational Engine for a Brain-Machine Interface. The development of a DSP Board based on the Texas Instruments TMS320VC33 DSP will be presented, along with implementations of two digital filters and their training methods: 1) FIR trained with Normalized Least Mean Square Adaptive Filter (NLMS) and 2) Recurrent Multi-Layer Perceptron (RMLP) trained with Real-Time Recurrent Learning (RTRL). The requirements of the DSP Board, component selection and integration, and control software are discussed. The DSP implementations of the digital filters are presented, along with performance and timing analysis in real data collected from an Owl Monkey at Duke University. The weights of the FIR-NLMS filter converged similarly on the DSP as they did in MATLAB. Likewise, the weights of the RMLP-RTRL filter converged similarly on the DSP as they did using the Backpropagation Through Time method in NeuroSolutions. The custom DSP Board and two digital algorithms implemented in this thesis create a starting point for an integrated, portable, real-time signal processing solution for a Brain-Machine Interface.
Fixed-Point Arithmetic: An Introduction
This document presents definitions of signed and unsigned fixed-point binary number representations and develops basic rules and guidelines for the manipulation of these number representations using the common arithmetic and logical operations found in fixed-point DSPs and hardware components.
Energy Profiling of DSP Applications, A Case Study of an Intelligent ECG Monitor
Proper balance of power and performance for optimum system organization requires precise profiling of the power consumption of different hardware subsystems as well as software functions. Moreover, power consumption of mobile systems is even more important, since the battery is a large portion of the overall size and weight of the system. Average power consumption is only a crude estimate of power requirements and battery life; a much better estimate can be made using dynamic power consumption. Dynamic power consumption is a function of the execution profile of the given application running on specific hardware platform. In this paper we introduce a new environment for energy profiling of DSP applications. The environment consists of a JTAG emulator, a high-resolution HP 3583A multimeter and a workstation that controls devices and stores the traces. We use Texas Instruments’ Real Time Data Exchange mechanism (RTDXÔ) to generate an execution profile and custom procedures for energy profile data acquisition using GPIB interface. We developed custom procedures to correlate and analyze both energy and execution profiles. The environment allows us to improve the system power consumption through changes in software organization and to measure real battery life for the given hardware, software and battery configuration. As a case study, we present the analysis of a real-time portable ECG monitor implemented using a Texas Instruments TMS320C5410-100 processor board, and a Del Mar PWA ECG Amplifier.
A New Approach to Linear Filtering and Prediction Problems
In 1960, R.E. Kalman published his famous paper describing a recursive solution to the discrete-data linear filtering problem. Since that time, due in large part to advances in digital computing, the Kalman filter has been the subject of extensive research and application, particularly in the area of autonomous or assisted navigation.
A DSP Implementation of OFDM Acoustic Modem
The success of multicarrier modulation in the form of OFDM in radio channels illuminates a path one could take towards high-rate underwater acoustic communications, and recently there are intensive investigations on underwater OFDM. In this paper, we implement the acoustic OFDM transmitter and receiver design of [4, 5] on a TMS320C6713 DSP board. We analyze the workload and identify the most time-consuming operations. Based on the workload analysis, we tune the algorithms and optimize the code to substantially reduce the synchronization time to 0.2 seconds and the processing time of one OFDM block to 1.7 seconds on a DSP processor at 225 MHz. This experimentation provides guidelines on our future work to reduce the per-block processing time to be less than the block duration of 0.23 seconds for real time operations.
Orthogonal Adaptive Digital Filters with Applications to Acoustic System Identification
The Transform-Domain LMS Algorithm (Narayan, 1983) is studied in the context of an acoustic system identification problem. The power estimator in this two-stage digital filter is shown to affect the achievable rates and depths of convergence significantly. Preferred values for the two tracking parameters, $\beta$ and $\mu,$ are determined. Dynamic Step-size Initialization is proposed to improve early convergence by accelerating the rate at which true power measurements replace (arbitrary) initial values. Later, linear estimators are shown to be sub-optimal, particularly where the spectral distribution of the reference changes rapidly. A simple non-linear Peak Window Power Estimator which eliminates these problems is described. It will be shown to improve the tracking rates and misadjustment simultaneously. The benefits of these methods are demonstrated using FIR sequences representative of typical acoustic environments and using recordings from a commercial telephone set. The proposed structures surpass theexisting algorithms consistently under all circumstances tested.
OPTIMAL DESIGN OF DIGITAL EQUIVALENTS TO ANALOG FILTERS
The proposed optimal algorithm for the digitizing of analog filters is based on two existing filter design methods: the extended window design (EWD) and the matched–pole (MP) frequency sampling design. The latter is closely related to the filter design with iterative weighted least squares (WLS). The optimization is performed with an original MP design that yields an equiripple digitizing error. Then, a drastic reduction of the digitizing error is achieved through the introduction of a fractional time shift that minimizes the magnitude of the equiripple error within a given frequency interval. The optimal parameters thus obtained can be used to generate the EWD equations, together with a variable fractional delay output, as described in an earlier paper. Finally, in contrast to the WLS procedure, which relies on a “good guess” of the weighting function, the MP optimization is straightforward.
Closing the gap: CPU and FPGA Trends in sustainable floating-point BLAS performance
Field programmable gate arrays (FPGAs) have long been an attractive alternative to microprocessors for computing tasks — as long as floating-point arithmetic is not required. Fueled by the advance of Moore’s Law, FPGAs are rapidly reaching sufficient densities to enhance peak floating-point performance as well. The question, however, is how much of this peak performance can be sustained. This paper examines three of the basic linear algebra subroutine (BLAS) functions: vector dot product, matrix-vector multiply, and matrix multiply. A comparison of microprocessors, FPGAs, and Reconfigurable Computing platforms is performed for each operation. The analysis highlights the amount of memory bandwidth and internal storage needed to sustain peak performance with FPGAs. This analysis considers the historical context of the last six years and is extrapolated for the next six years.
Automatic Parallel Memory Address Generation for Parallel DSP Computing
The concept of Parallel Vector (scratch pad) Memories (PVM) was introduced as one solution for Parallel Computing in DSP, which can provides parallel memory addressing efficiently with minimum latency. The parallel programming more efficient by using the parallel addressing generator for parallel vector memory (PVM) proposed in this thesis. However, without hiding complexities by cache, the cost of programming is high. To minimize the programming cost, automatic parallel memory address generation is needed to hide the complexities of memory access. This thesis investigates methods for implementing conflict-free vector addressing algorithms on a parallel hardware structure. In particular, match vector addressing requirements extracted from the behaviour model to a prepared parallel memory addressing template, in order to supply data in parallel from the main memory to the on-chip vector memory. According to the template and usage of the main and on-chip parallel vector memory, models for data pre-allocation and permutation in scratch pad memories of ASIP can be decided and configured. By exposing the parallel memory access of source code, the memory access flow graph (MFG) will be generated. Then MFG will be used combined with hardware information to match templates in the template library. When it is matched with one template, suited permutation equation will be gained, and the permutation table that include target addresses for data pre-allocation and permutation is created. Thus it is possible to automatically generate memory address for parallel memory accesses. A tool for achieving the goal mentioned above is created, Permutator, which is implemented in C++ combined with XML. Memory access coding template is selected, as a result that permutation formulas are specified. And then PVM address table could be generated to make the data pre-allocation, so that efficient parallel memory access is possible. The result shows that the memory access complexities is hiden by using Permutator, so that the programming cost is reduced.It works well in the context that each algorithm with its related hardware information is corresponding to a template case, so that extra memory cost is eliminated.
Implementation of Elementary Functions for a Fixed Point SIMD DSP Coprocessor
This thesis is about implementing the functions for reciprocal, square root, inverse square root and logarithms on a DSP platform. A multi-core DSP platform that consists of one master processor core and several SIMD coprocessor cores is currently being designed by a team at the Computer Engineering Department of Linköping University. The SIMD coprocessors’ arithmetic logic unit (ALU) has 16 multipliers to support vector multiplication instructions. By efficiently using the 16 multipliers, it is possible to evaluate polynomials very fast. The ALU does not have (hardware) support for floating point arithmetic, so the challenge is to get good precision by using fixed point arithmetic. Precise and fast solutions to implement the mathematical functions are found by converting the fixed point input to a soft floating point format before polynomial approximation, choosing a polynomial based on an error analysis of the polynomial approximation, and using Newton-Raphson or Goldschmidt iterations to improve the precision of the polynomial approximations. Finally, suggestions are made of changes and additions to the instruction set architecture, in order to make the implementations faster, by efficiently using the currently existing hardware.
DSP Memory Management in a Third Generation High Performance Base Station
Most of the tasks in a mobile cellular network base station are performed with programmable digital signal processors. Their memory spaces and management features are very limited. The buffering requirements in the base station can have large instantaneous variations during the simultaneous transmission of burst' data on multiple channels to multiple users. In particular the high bit-rates of the Wideband Code Division Multiple Access data transfer evolution High Speed Downlink Packet Access create very high demands for buffering. The fragmentation of the buffer memory is a threat. It causes a gradual decrease in performance, which is critical in a long running process like the base station. The amount of fragmentation is different with different memory management methods. In this work the features and applicability of different memory management methods for signal processors used in the base stations of third generation cellular networks have been studied. Software based memory management includes a high amount of conditional branches. The signal processor, which is optimized for highly parallel sequential computing, executes conditional branches very badly when compared to microcontrollers and general-purpose processors. The memory management methods are first studied in theory and then experimentally. In the experiments two different memory management methods were analyzed. The memory managers were loaded with a synthetic workload program that simulates multi-user high bit-rate data transmissions in the base station. The performances of the memory managers were measured in terms of fragmentation, execution time and memory utilization. The experiments confirmed the information gained from the theoretical studies that different memory management methods are usually optimized for a certain feature. The experiments showed that a simple method is fast to execute and works well with small and intermediate loads. When the load is increased the performance decreases. The second, more complex, measured method was found to require more computing, but to be capable of using the memory space assigned to it more effectively.
Hybrid Floating Point Technique Yields 1.2 Gigasample Per Second 32 to 2048 point Floating Point FFT in a single FPGA
Hardware Digital Signal Processing, especially hardware targeted to FPGAs, has traditionally been done using fixed point arithmetic, mainly due to the high cost associated with implementing floating point arithmetic. That cost comes in the form of increased circuit complexity. The increase circuit complexity usually also degrades maximum clock performance. Certain applications demand the dynamic range offered by floating point hardware, and yet require the speeds and circuit density usually associated with fixed point hardware. The Fourier transform is one DSP building block that frequently requires floating point dynamic range. Textbook construction of a pipelined floating point FFT engine capable of continuous input entails dozens of floating point adders and multipliers. The complexity of those circuits quickly exceeds the resources available on a single FPGA. This paper describes a technique that is a hybrid of fixed point and floating point operations designed to significantly reduce the overhead for floating point. The results are illustrated with an FFT processor that performs 32, 64, 128, 256, 512, 1024 and 2048 point Fourier transforms with IEEE single precision floating point inputs and outputs. The design achieves sufficient density to realize a continuous complex data rate of 1.2 Gigasamples per second data throughput using a single Virtex4-SX55-10 device.
Towards a Real-Time Implementation of Loudness Enhancement Algorithms on a Motorola DSP 56600
Most of the cellular phone companies with audio speaker capabilities focus on reducing the current drain to extend battery life. None of these companies concentrate on modifying the speech signal itself to make it sound louder in noisy listener environments without adding additional energy. Such algorithms have been described in literature by Boillot and form the backbone of this thesis. The current project focusses on taking a step towards running these algorithms in real-time on a 16-bit fixed point Motorola DSP 56600. Implementation of the autocorrelation, Levinson- Durbin, FIR, and IIR filters in assembly for the Motorola DSP 56600 has been investigated in the thesis. The challenges and alternate solutions to circumvent the challenges have been described, and experimental results have been presented. Results indicate that the modified signed LMS algorithm, which can be considered to be a blend between the LMS and signed LMS algorithms, turns out to be an elegant solution to circumvent the challenges in implementing the Levinson-Durbin recursion.
Filter a Rectangular Pulse with no Ringing
To filter a rectangular pulse without any ringing, there is only one requirement on the filter coefficients: they must all be positive. However, if we want the leading and trailing edge of the pulse to be symmetrical, then the coefficients must be symmetrical. What we are describing is basically a window function.
Gauss-Newton Based Learning for Fully Recurrent Neural Networks
The thesis discusses a novel off-line and on-line learning approach for Fully Recurrent Neural Networks (FRNNs). The most popular algorithm for training FRNNs, the Real Time Recurrent Learning (RTRL) algorithm, employs the gradient descent technique for finding the optimum weight vectors in the recurrent neural network. Within the framework of the research presented, a new off-line and on-line variation of RTRL is presented, that is based on the Gauss-Newton method. The method itself is an approximate Newton’s method tailored to the specific optimization problem, (non-linear least squares), which aims to speed up the process of FRNN training. The new approach stands as a robust and effective compromise between the original gradient-based RTRL (low computational complexity, slow convergence) and Newton-based variants of RTRL (high computational complexity, fast convergence). By gathering information over time in order to form Gauss-Newton search vectors, the new learning algorithm, GN-RTRL, is capable of converging faster to a better quality solution than the original algorithm. Experimental results reflect these qualities of GN-RTRL, as well as the fact that GN-RTRL may have in practice lower computational cost in comparison, again, to the original RTRL.
Automated Accident Detection in Intersections Via Digital Audio Signal Processing
The aim of this thesis is to design a system for automated accident detection in intersections. The input to the system is a three-second audio signal. The system can be operated in two modes: two-class and multi-class. The output of the two-class system is a label of “crash” or “non-crash”. In the multi-class system, the output is the label of “crash” or various non-crash incidents including “pile drive”, “brake”, and “normal-traffic” sounds. The system designed has three main steps in processing the input audio signal. They are: feature extraction, feature optimization and classification. Five different methods of feature extraction are investigated and compared; they are based on the discrete wavelet transform, fast Fourier transform, discrete cosine transform, real cepstrum transform and Mel frequency cepstral transform. Linear discriminant analysis (LDA) is used to optimize the features obtained in the feature extraction stage by linearly combining the features using different weights. Three types of statistical classifiers are investigated and compared: the nearest neighbor, nearest mean, and maximum likelihood methods. Data collected from Jackson, MS and Starkville, MS and the crash signals obtained from Texas Transportation Institute crash test facility are used to train and test the designed system. The results showed that the wavelet based feature extraction method with LDA and maximum likelihood classifier is the optimum design. This wavelet-based system is computationally inexpensive compared to other methods. The system produced classification accuracies of 95% to 100% when the input signal has a signal-to-noise-ratio of at least 0 decibels. These results show that the system is capable of effectively classifying “crash” or “non-crash” on a given input audio signal.






