Design IIR Bandpass Filters
In this post, I present a method to design Butterworth IIR bandpass filters. My previous post [1] covered lowpass IIR filter design, and provided a Matlab function to design them. Here, we'll do the same thing for IIR bandpass filters, with a Matlab function bp_synth.m
Fundamentals of the DFT (fft) Algorithms
In this article, a physical explanation of the fundamentals of the DFT (fft) algorithms is presented in terms of waveform decomposition. After reading the article and trying the examples, the reader is expected to gain a clear understanding of the basics of the mysterious DFT (fft) algorithms.
Savitzky Golay Filter
The Savitzky-Golay filter is a mathematical smoothing filter that is often used in signal processing. It was first described in 1964 by Abraham Savitzky and Marcel Golay. The filter uses a polynomial regression over a series of values to find a smoothed value. One advantage of the Savitzky-Golay filter is that, unlike other smoothing filters, high-frequency components are not simply cut off, but are included in the calculation. As a result, the filter shows excellent properties with regard to the relative maxima, minima and scatter. In this article, the principle of the Savitzky Golay filter is explained and accompanied with MATLAB scripts. Two simple examples will be examined and provided with meaningful representations of the results to help understand these filters. The MATLAB function sgolay and its parameters are also explained and applied so that you can better understand this function and use it for your own applications.
Complex Digital Signal Processing in Telecommunications
Digital Signal Processing (DSP) is a vital tool for scientists and engineers, as it is of fundamental importance in many areas of engineering practice and scientific research. The "alphabet" of DSP is mathematics and although most practical DSP problems can be solved by using real number mathematics, there are many others which can only be satisfactorily resolved or adequately described by means of complex numbers. If real number mathematics is the language of real DSP, then complex number mathematics is the language of complex DSP. In the same way that real numbers are a part of complex numbers in mathematics, real DSP can be regarded as a part of complex DSP (Smith, 1999). Complex mathematics manipulates complex numbers - the representation of two variables as a single number - and it may appear that complex DSP has no obvious connection with our everyday experience, especially since many DSP problems are explained mainly by means of real number mathematics. Nonetheless, some DSP techniques are based on complex mathematics, such as Fast Fourier Transform (FFT), z-transform, representation of periodical signals and linear systems, etc. However, the imaginary part of complex transformations is usually ignored or regarded as zero due to the inability to provide a readily comprehensible physical explanation. One well-known practical approach to the representation of an engineering problem by means of complex numbers can be referred to as the assembling approach: the real and imaginary parts of a complex number are real variables and individually can represent two real physical parameters. Complex math techniques are used to process this complex entity once it is assembled. The real and imaginary parts of the resulting complex variable preserve the same real physical parameters. This approach is not universally-applicable and can only be used with problems and applications which conform to the requirements of complex math techniques. Making a complex number entirely mathematically equivalent to a substantial physical problem is the real essence of complex DSP. Like complex Fourier transforms, complex DSP transforms show the fundamental nature of complex DSP and such complex techniques often increase the power of basic DSP methods. The development and application of complex DSP are only just beginning to increase and for this reason some researchers have named it theoretical DSP. It is evident that complex DSP is more complicated than real DSP. Complex DSP transforms are highly theoretical and mathematical; to use them efficiently and professionally requires a large amount of mathematics study and practical experience. Complex math makes the mathematical expressions used in DSP more compact and solves the problems which real math cannot deal with. Complex DSP techniques can complement our understanding of how physical systems perform but to achieve this, we are faced with the necessity of dealing with extensive sophisticated mathematics. For DSP professionals there comes a point at which they have no real choice since the study of complex number mathematics is the foundation of DSP.
Bilinear Transformation Made Easy
A formula is derived and demonstrated that is capable of directly generating digital filter coefficients from an analog filter prototype using the bilinear transformation. This formula obviates the need for any algebraic manipulation of the analog prototype filter and is ideal for use in embedded systems that must take in any general analog filter specification and dynamically generate digital filter coefficients directly usable in difference equations.
The Art of VA Filter Design
The book covers the theoretical and practical aspects of the virtual analog filter design in the music DSP context. Only a basic amount of DSP knowledge is assumed as a prerequisite. For digital musical instrument and effect developers.
Hilbert Transform and Applications
Section 1: reviews the mathematical definition of Hilbert transform and various ways to calculate it.
Sections 2 and 3: review applications of Hilbert transform in two major areas: Signal processing and system identification.
Section 4: concludes with remarks on the historical development of Hilbert transform
Fixed-Point Arithmetic: An Introduction
This document presents definitions of signed and unsigned fixed-point binary number representations and develops basic rules and guidelines for the manipulation of these number representations using the common arithmetic and logical operations found in fixed-point DSPs and hardware components.
A Review of Physical and Perceptual Feature Extraction Techniques for Speech, Music and Environmental Sounds
Endowing machines with sensing capabilities similar to those of humans is a prevalent quest in engineering and computer science. In the pursuit of making computers sense their surroundings, a huge effort has been conducted to allow machines and computers to acquire, process, analyze and understand their environment in a human-like way. Focusing on the sense of hearing, the ability of computers to sense their acoustic environment as humans do goes by the name of machine hearing. To achieve this ambitious aim, the representation of the audio signal is of paramount importance. In this paper, we present an up-to-date review of the most relevant audio feature extraction techniques developed to analyze the most usual audio signals: speech, music and environmental sounds. Besides revisiting classic approaches for completeness, we include the latest advances in the field based on new domains of analysis together with novel bio-inspired proposals. These approaches are described following a taxonomy that organizes them according to their physical or perceptual basis, being subsequently divided depending on the domain of computation (time, frequency, wavelet, image-based, cepstral, or other domains). The description of the approaches is accompanied with recent examples of their application to machine hearing related problems.
Decimator Image Response
This article presents a way to compute and plot the image response of a decimator. I'm defining the image response as the unwanted spectrum of the impulse response after downsampling, relative to the desired passband response.
Filter a Rectangular Pulse with no Ringing
To filter a rectangular pulse without any ringing, there is only one requirement on the filter coefficients: they must all be positive. However, if we want the leading and trailing edge of the pulse to be symmetrical, then the coefficients must be symmetrical. What we are describing is basically a window function.
Digital Envelope Detection: The Good, the Bad, and the Ugly
Recently I've been thinking about the process of envelope detection. Tutorial information on this topic is readily available but that information is spread out over a number of DSP textbooks and many Internet web sites. The purpose of this blog is to summarize various digital envelope detection methods in one place. Here I focus of envelope detection as it is applied to an amplitude-fluctuating sinusoidal signal where the positive-amplitude fluctuations (the sinusoid's envelope) contain some sort of information. Let's begin by looking at the simplest envelope detection method.
Python For Audio Signal Processing
This paper discusses the use of Python for developing audio signal processing applications. Overviews of Python language, NumPy, SciPy and Matplotlib are given, which together form a powerful platform for scientific computing. We then show how SciPy was used to create two audio programming libraries, and describe ways that Python can be integrated with the SndObj library and Pure Data, two existing environments for music composition and signal processing.
Lecture Notes on Elliptic Filter Design
Elliptic filters, also known as Cauer or Zolotarev filters, achieve the smallest filter order for the same specifications, or, the narrowest transition width for the same filter order, as compared to other filter types. On the negative side, they have the most nonlinear phase response over their passband. In these notes, we are primarily concerned with elliptic filters. But we will also discuss briefly the design of Butterworth, Chebyshev-1, and Chebyshev-2 filters and present a unified method of designing all cases. We also discuss the design of digital IIR filters using the bilinear transformation method.
Optimizing the Half-band Filters in Multistage Decimation and Interpolation
This article discusses a not so well-known rule regarding the filtering in multistage decimation and interpolation by an integer power of two.
The DFT Magnitude of a Real-valued Cosine Sequence
This article may seem a bit trivial to some readers here but, then again, it might be of some value to DSP beginners. It presents a mathematical proof of what is the magnitude of an N-point discrete Fourier transform (DFT) when the DFT's input is a real-valued sinusoidal sequence.
Sum of Two Equal-Frequency Sinusoids
The sum of two equal-frequency real sinusoids is itself a single real sinusoid. However, the exact equations for all the various forms of that single equivalent sinusoid are difficult to find in the signal processing literature. Here we provide those equations.
Using the DFT as a Filter: Correcting a Misconception
I have read, in some of the literature of DSP, that when the discrete Fourier transform (DFT) is used as a filter the process of performing a DFT causes an input signal's spectrum to be frequency translated down to zero Hz (DC). I can understand why someone might say that, but I challenge that statement as being incorrect. Here are my thoughts.
Negative Group Delay
Dispersive linear systems with negative group delay have caused much confusion in the past. Some claim that they violate causality, others that they are the cause of superluminal tunneling. Can we really receive messages before they are sent? This article aims at pouring oil in the fire and causing yet more confusion :-).
Adaptive Algorithms in Digital Signal Processing - Overview, Theory and Applications
Introduction to Signal Processing
This book provides an applications-oriented introduction to digital signal processing written primarily for electrical engineering undergraduates. Practicing engineers and graduate students may also find it useful as a first text on the subject.
Fundamentals of the DFT (fft) Algorithms
In this article, a physical explanation of the fundamentals of the DFT (fft) algorithms is presented in terms of waveform decomposition. After reading the article and trying the examples, the reader is expected to gain a clear understanding of the basics of the mysterious DFT (fft) algorithms.
Fractional Delay FIR Filters
Consider the following Finite Impulse Response (FIR) coefficients:
b = [b0 b1 b2 b1 b0]
These coefficients form a 5-tap symmetrical FIR filter having constant group delay [1,2] over 0 to fs/2 of:
D = (ntaps - 1)/2 = 2 samples
For a symmetrical filter with an odd number of taps, the group delay is always an integer number of samples, while for one with an even number of taps, the group delay is always an integer + 0.5 samples. Can we design a filter with arbitrary delay, say 9.3 samples? The answer is yes -- It is possible to design a non-symmetrical FIR filter with arbitrary group delay which is approximately constant over a wide band, with approximately flat magnitude response [3,4]. Let the desired group delay be:
D = (ntaps - 1)/2 + u
= D0 + u samples, (1)
where we call u the fractional delay and -0.5 <= u <= 0.5. D0 is the fixed portion of the total delay; it is determined by ntaps. The appendix lists a simple Matlab function frac_delay_fir.m to compute FIR coefficients for a given value of u and ntaps. The function provides coefficients with approximately flat delay and frequency responses over a frequency range approaching 0 to fs/2.
In this post, we'll present a couple of examples using the function, then discuss the theory behind it. Finally, we'll look at an example of a fractional delay lowpass FIR filter with arbitrary cut-off frequency.
Multirate Systems and Filter Banks
During the last two decades, multirate filter banks have found various applications in many different areas, such as speech coding, scrambling, adaptive signal processing, image compression, signal and image processing applications as well as transmission of several signals through the same channel. The main idea of using multirate filter banks is the ability of the system to separate in the frequency domain the signal under consideration into two or more signals or to compose two or more different signals into a single signal.
A Review of Physical and Perceptual Feature Extraction Techniques for Speech, Music and Environmental Sounds
Endowing machines with sensing capabilities similar to those of humans is a prevalent quest in engineering and computer science. In the pursuit of making computers sense their surroundings, a huge effort has been conducted to allow machines and computers to acquire, process, analyze and understand their environment in a human-like way. Focusing on the sense of hearing, the ability of computers to sense their acoustic environment as humans do goes by the name of machine hearing. To achieve this ambitious aim, the representation of the audio signal is of paramount importance. In this paper, we present an up-to-date review of the most relevant audio feature extraction techniques developed to analyze the most usual audio signals: speech, music and environmental sounds. Besides revisiting classic approaches for completeness, we include the latest advances in the field based on new domains of analysis together with novel bio-inspired proposals. These approaches are described following a taxonomy that organizes them according to their physical or perceptual basis, being subsequently divided depending on the domain of computation (time, frequency, wavelet, image-based, cepstral, or other domains). The description of the approaches is accompanied with recent examples of their application to machine hearing related problems.
Digital PLL's - Part 2
In Part 1, we found the time response of a 2nd order PLL with a proportional + integral (lead-lag) loop filter. Now let's look at this PLL in the Z-domain.
Decimator Image Response
This article presents a way to compute and plot the image response of a decimator. I'm defining the image response as the unwanted spectrum of the impulse response after downsampling, relative to the desired passband response.
Implementation of a Tx/Rx OFDM System in a FPGA
The aim of this project consists in the FPGA design and implementation of a transmitter and receiver (Tx/Rx) multicarrier system such the Orthogonal Frequency Division Multiplexing (OFDM). This Tx/Rx OFDM subsystem is capable to deal with with different M-QAM modulations and is implemented in a digital signal processor (DSP-FPGA). The implementation of the Tx/Rx subsystem has been carried out in a FPGA using both System Generator visual programming running over Matlab/Simulink, and the Xilinx ISE program which uses VHDL language. This project is divided into four chapters, each one with a concrete objective. The first chapter is a brief introduction to the digital signal processor used, a field-programmable gate array (FPGA), and to the VHDL programming language. The second chapter is an overview on OFDM, its main advantages and disadvantages in front of previous systems, and a brief description of the different blocks composing the OFDM system. Chapter three provides the implementation details for each of these blocks, and also there is a brief explanation on the theory behind each of the OFDM blocks to provide a better comprehension on its implementation. The fourth chapter is focused, on the one hand, in showing the results of the Matlab/Simulink simulations for the different simulation schemes used and, on the other hand, to show the experimental results obtained using the FPGA to generate the OFDM signal at baseband and then upconverted at the frequency of 3,5 GHz. Finally the conclusions regarding the whole Tx/Rx design and implementation of the OFDM subsystem are given.
Design IIR Butterworth Filters Using 12 Lines of Code
While there are plenty of canned functions to design Butterworth IIR filters [1], it's instructive and not that complicated to design them from scratch. You can do it in 12 lines of Matlab code.






