Reduced-Delay IIR Filters
This document describes a straightforward method to significantly reduce the number of necessary multiplies per input sample of traditional IIR lowpass and highpass digital filters.
A pole-zero placement technique for designing second-order IIR parametric equalizer filters
A new procedure is presented for designing second-order parametric equalizer filters. In contrast to the traditional approach, in which the design is based on a bilinear transform of an analog filter, the presented procedure allows for designing the filter directly in the digital domain. A rather intuitive technique known as pole-zero placement, is treated here in a quantitative way. It is shown that by making some meaningful approximations, a set of relatively simple design equations can be obtained. Design examples of both notch and resonance filters are included to illustrate the performance of the proposed method, and to compare with state-of-the-art solutions.
Evaluation of a Floating Point Acoustic Echo Canceller Implementation
This master thesis consists of implementation and evaluation of an AEC, Acoustic Echo Canceller, algorithm in a floating-point architecture. The most important question this thesis will try to answer is to determine benefits or drawbacks of using a floating-point architecture, relative a fixed-point architecture, to do AEC. In a telephony system there is two common forms of echo, line echo and acoustic echo. Acoustic echo is introduced by sound emanating from a loudspeaker, e.g. in a handsfree or speakerphone, being picked up by a microphone and then sent back to the source. The problem with this feedback is that the far-end speaker will hear one, or multiple, time-delayed version(s) of her own speech. This time-delayed version of speech is usually perceived as both confusing and annoying unless removed by the use of AEC. In this master thesis the performance of a floating-point version of a normalized least-mean-square AEC algorithm was evaluated in an environment designed and implemented to approximate live telephony calls. An instruction-set simulator and assembler available at the initiation of this master thesis were extended to enable; zero-overhead loops, modular addressing, post-increment of registers and register-write forwarding. With these improvements a bit-true assembly version was implemented capable of real-time AEC requiring 15 million instructions per second. A solution using as few as eight mantissa bits, in an external format used when storing data in memory, was found to have an insignificant effect on the selected AEC implementation’s performance. Due to the relatively low memory requirement of the selected AEC algorithm, the use of a small external format has a minor effect on the required memory size. In total this indicates that the possible reduction of the memory requirement and related energy consumption, does not justify the added complexity and energy consumption of using a floating-point architecture for the selected algorithm. Use of a floating-point format can still be advantageous in speech-related signal processing when the introduced time delay by a subband, or a similar frequency domain, solution is unacceptable. Speech algorithms that have high memory use and small introduced delay requirements are a good candidate for a floating-point digital signal processor architecture.
A DSP Implementation of OFDM Acoustic Modem
The success of multicarrier modulation in the form of OFDM in radio channels illuminates a path one could take towards high-rate underwater acoustic communications, and recently there are intensive investigations on underwater OFDM. In this paper, we implement the acoustic OFDM transmitter and receiver design of [4, 5] on a TMS320C6713 DSP board. We analyze the workload and identify the most time-consuming operations. Based on the workload analysis, we tune the algorithms and optimize the code to substantially reduce the synchronization time to 0.2 seconds and the processing time of one OFDM block to 1.7 seconds on a DSP processor at 225 MHz. This experimentation provides guidelines on our future work to reduce the per-block processing time to be less than the block duration of 0.23 seconds for real time operations.
Acoustic Echo Cancellation using Digital Signal Processing
Acoustic echo cancellation is a common occurrence in todays telecommunication systems. It occurs when an audio source and sink operate in full duplex mode, an example of this is a hands-free loudspeaker telephone. In this situation the received signal is output through the telephone loudspeaker (audio source), this audio signal is then reverberated through the physical environment and picked up by the systems microphone (audio sink). The effect is the return to the distant user of time delayed and attenuated images of their original speech signal. The signal interference caused by acoustic echo is distracting to both users and causes a reduction in the quality of the communication. This thesis focuses on the use of adaptive filtering techniques to reduce this unwanted echo, thus increasing communication quality. Adaptive filters are a class of filters that iteratively alter their parameters in order to minimise a function of the difference between a desired target output and their output. In the case of acoustic echo in telecommunications, the optimal output is an echoed signal that accurately emulates the unwanted echo signal. This is then used to negate the echo in the return signal. The better the adaptive filter emulates this echo, the more successful the cancellation will be. This thesis examines various techniques and algorithms of adaptive filtering, employing discrete signal processing in MATLAB. Also a real-time implementation of an adaptive echo cancellation system has been developed using the Texas Instruments TMS320C6711 DSP development kit.
A Pragmatic Introduction to Signal Processing
An illustrated essay with software available for free download.
Introduction to Sound Processing
Audio signal processing with MATLAB and Octave code examples.
Decoding Ogg Vorbis Audio with The C6416 DSP, using a custom made MDCT core on FPGA
Ogg Vorbis is a fairly new and growing audio format, often used for online distribution of music and internet radio stations for streaming audio. It is considered to be better than MP3 in both quality and compression and in the same league as for example AAC. In contrast with many other formats, like MP3 and AAC, Ogg Vorbis is patent and royalty free. The purpose of this thesis project was to investigate how the C6416 DSP processor and a Stratix II FPGA could be connected to each other and work together as co-processors and using an Ogg Vorbis decoder as implementation example. A fixed-point decoder called Tremor (developed by Xiph.Org the creator of the Vorbis I specification), has been ported to the DSP processor and an Ogg Vorbis player has been developed. Tremor was profiled before performing the software / hardware partitioning to decide what parts of the source code of Tremor that should be implemented in the FPGA to off-load and accelerate the DSP.
Restoration of Nonlinearly Distorted Optical Soundtracks Using Regularized Inverse Characteristics
This dissertation is concerned with the possibilities of restoration of degraded film-sound. The sound-quality of old films are often not acceptable, which means that the sound is so noisy and distorted that the listener have to take strong efforts to understand the conversations in the film. In this case the film cannot give artistic enjoyment to the listener. This is the reason that several old films cannot be presented in movies or television. The quality of these films can be improved by digital restoration techniques. Since we do not have access to the original signal, only the distorted one, therefore we cannot adjust recording parameters or recording techniques. The only possibility is to post-compensate the signal to produce a better estimate about the undistorted, noiseless signal. In this dissertation new methods are proposed for fast and efficient restoration of nonlinear distortions in the optically recorded film soundtracks. First the nonlinear models and nonlinear restoration techniques are surveyed and the ill-posedness of nonlinear post-compensation (the extreme sensitivity to noise) is explained. The effects and sources of linear and nonlinear distortions at optical soundtracks are also described. A new method is proposed to overcome the ill-posedness of the restoration problem and to get an optimal result. The effectiveness of the algorithm is proven by simulations and restoration of real film-sound signals.
Implementation of Elementary Functions for a Fixed Point SIMD DSP Coprocessor
This thesis is about implementing the functions for reciprocal, square root, inverse square root and logarithms on a DSP platform. A multi-core DSP platform that consists of one master processor core and several SIMD coprocessor cores is currently being designed by a team at the Computer Engineering Department of Linköping University. The SIMD coprocessors’ arithmetic logic unit (ALU) has 16 multipliers to support vector multiplication instructions. By efficiently using the 16 multipliers, it is possible to evaluate polynomials very fast. The ALU does not have (hardware) support for floating point arithmetic, so the challenge is to get good precision by using fixed point arithmetic. Precise and fast solutions to implement the mathematical functions are found by converting the fixed point input to a soft floating point format before polynomial approximation, choosing a polynomial based on an error analysis of the polynomial approximation, and using Newton-Raphson or Goldschmidt iterations to improve the precision of the polynomial approximations. Finally, suggestions are made of changes and additions to the instruction set architecture, in order to make the implementations faster, by efficiently using the currently existing hardware.
Design of a Scalable Polyphony-MIDI Synthesizer for a Low Cost DSP
In this thesis, the design of a music synthesizer implementing the Scalable Polyphony-MIDI soundset on a low cost DSP system is presented. First, the SP-MIDI standard and the target DSP platform are presented followed by review of commonly used synthesis techniques and their applicability to systems with limited computational and memory resources. Next, various oscillator and filter algorithms used in digital subtractive synthesis are reviewed in detail. Special attention is given to the aliasing problem caused by discontinuities in classical waveforms, such as sawtooth and pulse waves and existing methods for bandlimited waveform synthesis are presented. This is followed by review of established structures for computationally efficient time-varying filters. A novel digital structure is presented that decouples the cutoff and resonance controls. The new structure is based on the analog Korg MS-20 lowpass filter and is computationally very efficient and well suited for implementation on low bitdepth architectures. Finally, implementation issues are discussed with emphasis on the Differentiated Parabole Wave oscillator and MS-20 filter structures and the effects of limited computational capability and low bitdepth. This is followed by designs for several example instruments.
A Multimedia DSP processor design
This Master Thesis presents the design of the core of a fixed point general purpose multimedia DSP processor (MDSP) and its instruction set. This processor employs parallel processing techniques and specialized addressing models to speed up the processing of multimedia applications. The MDSP has a dual MAC structure with one enhanced MAC that provides a SIMD, Single Instruction Multiple Data, unit consisting of four parallel data paths that are optimized for accelerating multimedia applications. The SIMD unit performs four multimedia-oriented 16-bit operations every clock cycle. This accelerates computationally intensive procedures such as video and audio decoding. The MDSP uses a memory bank of four memories to provide multiple accesses of source data each clock cycle.
Music Signal Processing
Chapter 12 of the book "Multimedia Signal Processing: Theory and Applications in Speech, Music and Communications" - Musical Instruments - A Review of Basic Physics of Sound - Music Signal Features and Models - Ear: Hearing of Sounds - Psychoacoustics of Hearing - Music Compression - High Quality Music Coding: MPEG - Stereo Music - Music Recognition
Active Noise Control of a Forest Machine Cabin
Today, a high noise level is considered a problem in many working environments. The main reason is that it contributes to stress and fatigue. Traditional methods using passive noise control is only practicable for high frequencies. As a complement to passive noise control, active noise control (ANC) can be used to reduce low frequency noise. The main idea of ANC is to use destructive interference of waves to cancel disturbing noises. The purpose of this thesis is to design and implement an ANC system in the driver's cabin of a Valmet 890 forest machine. The engine boom is one of the most disturbing noises and therefore the main subjective for the ANC system to suppress. The ANC system is implemented on a Texas Instrument DSP development starter kit. Different FxLMS algorithms are evaluated with feedback and feedforward configurations. The results indicate that an ANC system significantly reduces the sound pressure level (SPL) in the cabin. Best performance of the evaluated systems is achieved for the feedforward FxLMS system. For a commonly used engine speed of 1500 rpm, the SPL is reduced with 17 dB. The results show fast enough convergence and global suppression of low frequency noise.
Evaluation of a Floating Point Acoustic Echo Canceller Implementation
This master thesis consists of implementation and evaluation of an AEC, Acoustic Echo Canceller, algorithm in a floating-point architecture. The most important question this thesis will try to answer is to determine benefits or drawbacks of using a floating-point architecture, relative a fixed-point architecture, to do AEC. In a telephony system there is two common forms of echo, line echo and acoustic echo. Acoustic echo is introduced by sound emanating from a loudspeaker, e.g. in a handsfree or speakerphone, being picked up by a microphone and then sent back to the source. The problem with this feedback is that the far-end speaker will hear one, or multiple, time-delayed version(s) of her own speech. This time-delayed version of speech is usually perceived as both confusing and annoying unless removed by the use of AEC. In this master thesis the performance of a floating-point version of a normalized least-mean-square AEC algorithm was evaluated in an environment designed and implemented to approximate live telephony calls. An instruction-set simulator and assembler available at the initiation of this master thesis were extended to enable; zero-overhead loops, modular addressing, post-increment of registers and register-write forwarding. With these improvements a bit-true assembly version was implemented capable of real-time AEC requiring 15 million instructions per second. A solution using as few as eight mantissa bits, in an external format used when storing data in memory, was found to have an insignificant effect on the selected AEC implementation’s performance. Due to the relatively low memory requirement of the selected AEC algorithm, the use of a small external format has a minor effect on the required memory size. In total this indicates that the possible reduction of the memory requirement and related energy consumption, does not justify the added complexity and energy consumption of using a floating-point architecture for the selected algorithm. Use of a floating-point format can still be advantageous in speech-related signal processing when the introduced time delay by a subband, or a similar frequency domain, solution is unacceptable. Speech algorithms that have high memory use and small introduced delay requirements are a good candidate for a floating-point digital signal processor architecture.
Decoding Ogg Vorbis Audio with The C6416 DSP, using a custom made MDCT core on FPGA
Ogg Vorbis is a fairly new and growing audio format, often used for online distribution of music and internet radio stations for streaming audio. It is considered to be better than MP3 in both quality and compression and in the same league as for example AAC. In contrast with many other formats, like MP3 and AAC, Ogg Vorbis is patent and royalty free. The purpose of this thesis project was to investigate how the C6416 DSP processor and a Stratix II FPGA could be connected to each other and work together as co-processors and using an Ogg Vorbis decoder as implementation example. A fixed-point decoder called Tremor (developed by Xiph.Org the creator of the Vorbis I specification), has been ported to the DSP processor and an Ogg Vorbis player has been developed. Tremor was profiled before performing the software / hardware partitioning to decide what parts of the source code of Tremor that should be implemented in the FPGA to off-load and accelerate the DSP.
Optimization of Audio Processing algorithms (Reverb) on ARMv6 family of processors
Audio processing algorithms are increasingly used in cell phones and today’s customers are placing more demands on cell phones. Feature phones, once the advent of mobile phone technology, nowadays do more than just providing the user with MP3 play back or advanced audio effects. These features have become an integral part of medium as well as low-end phones. On the other hand, there is also an endeavor to include as improved quality as possible into products to compete in market and satisfy users’ needs. Tackling the above requirements has been partly satisfied by the advance in hardware design and manufacturing technology. However, as new hardware emerges into market the need for competence to write efficient software and exploit the new features thoroughly and effectively arises. Even though compilers are also keeping up with the new tide space for hand optimized code still exist. Wrapped in the above goal, an effort was made in this thesis to partly cover the competence requirement at Multimedia Section (part of Ericsson Mobile Platforms) to develope optimized code for new processors. Forging persistently ahead with new products, EMP has always incorporated the latest technology into its products among which ARMv6 family of processors has the main central processing role in a number of upcoming products. To fully exploit latest features provided by ARMv6, it was required to probe its new instruction set among which new media processing instructions are of outmost importance. In order to execute DSP-intensive algorithms (e.g. Audio Processing algorithms) efficiently, the implementation should be done in low-level code applying available instruction set. Meanwhile, ARMv6 comes with a number of new features in comparison with its predecessors. SIMD (Single Instruction Multiple Data) and VFP (Vector Floating Point) are the most prominent media processing improvements in ARMv6. Aligned with thesis goals and guidelines, Reverb algorithm which is among one of the most complicated audio features on a hand-held devices was probed. Consequently, its kernel parts were identified and implementation was done both in fixed-point and floating-point using the available resources on hardware. Besides execution time and amount of code memory for each part were measured and provided in tables and charts for comparison purposes. Conclusions were finally drawn based on developed code’s efficiency over ARM compiler’s as well as existing code already developed and tailored to ARMv5 processors. The main criteria for optimization was the execution time. Moreover, quantization effect due to limited precision fixed-point arithmetic was formulated and its effect on quality was elaborated. The outcomes, clearly indicate that hand optimization of kernel parts are superior to Compiler optimized alternative both from the point of code memory as well as execution time. The results also confirmed the presumption that hand optimized code using new instruction set can improve efficiency by an average 25%-50% depending on the algorithm structure and its interaction with other parts of audio effect. Despite its many draw backs, fixed-point implementation remains yet to be the dominant implementation for majority of DSP algorithms on low-power devices.
Voice Codec for Floating Point Processor
As part of an ongoing project at the department of electrical engineering, ISY, at Linköping University, a voice decoder using floating point formats has been the focus of this master thesis. Previous work has been done developing an mp3-decoder using the floating point formats. All is expected to be implemented on a single DSP.The ever present desire to make things smaller, more efficient and less power consuming are the main reasons for this master thesis regarding the use of a floating point format instead of the traditional integer format in a GSM codec. The idea with the low precision floating point format is to be able to reduce the size of the memory. This in turn reduces the size of the total chip area needed and also decreases the power consumption.One main question is if this can be done with the floating point format without losing too much sound quality of the speech. When using the integer format, one can represent every value in the range depending on how many bits are being used. When using a floating point format you can represent larger values using fewer bits compared to the integer format but you lose representation of some values and have to round the values off.From the tests that have been made with the decoder during this thesis, it has been found that the audible difference between the two formats is very small and can hardly be heard, if at all. The rounding seems to have very little effect on the quality of the sound and the implementation of the codec has succeeded in reproducing similar sound quality to the GSM standard decoder.
Implementation of Elementary Functions for a Fixed Point SIMD DSP Coprocessor
This thesis is about implementing the functions for reciprocal, square root, inverse square root and logarithms on a DSP platform. A multi-core DSP platform that consists of one master processor core and several SIMD coprocessor cores is currently being designed by a team at the Computer Engineering Department of Linköping University. The SIMD coprocessors’ arithmetic logic unit (ALU) has 16 multipliers to support vector multiplication instructions. By efficiently using the 16 multipliers, it is possible to evaluate polynomials very fast. The ALU does not have (hardware) support for floating point arithmetic, so the challenge is to get good precision by using fixed point arithmetic. Precise and fast solutions to implement the mathematical functions are found by converting the fixed point input to a soft floating point format before polynomial approximation, choosing a polynomial based on an error analysis of the polynomial approximation, and using Newton-Raphson or Goldschmidt iterations to improve the precision of the polynomial approximations. Finally, suggestions are made of changes and additions to the instruction set architecture, in order to make the implementations faster, by efficiently using the currently existing hardware.
EngD thesis: Reduced-Complexity Signal Detection in Digital Communications Receivers
The Author began this Engineering Doctorate (EngD) in Autumn 1999, whilst already in full-time employment as a DSP software engineer at Nortel Networks, Harlow. This EngD comprises a set of three projects. The first project was focused on the development of dual-tone multi-frequency (DTMF) signal detection software. DTMF signals are currently used for operating menu-driven services such as voice-mail, telephone banking and share-dealing. The need for detection software in a packet networking environment exists because such signals become degraded when they travel through speech compression circuits. In addition, if they appear as echoes on a telephone line, they can affect the operation of echo cancellation systems. In this thesis a number of DSP algorithms are discussed where fast detection and minimum complexity are key characteristics. A key contribution here was the development of a novel detection algorithm based on the extraction of parameters that model the DTMF signal. The thesis reports a method combining parameter extraction with the technique of maximum likelihood to perform DTMF detection, resulting in very short time-frames when compared to standard approaches. Reducing the complexity of detection techniques is also important in today’s communication systems. To this end a key contribution here was the development of the ‘split Goertzel algorithm’, which permitted an overlapping of analysis windows without the need for reprocessing input data. Besides being applied to voice-band signals, such as in the case of DTMF, the Author also had the opportunity during the EngD to apply the skills and knowledge acquired in signal processing to higher-rate data-streams. This involved work concerning the equalisation of channel distortion commonly found in wireless communication systems. This covers two projects, with the first being conducted at Verticalband Ltd. (now no longer operational) in the area of digital television receivers. In this part of the thesis a real-time DSP implementation is discussed for enhancing a simulation system developed for wireless channels. A number of channel equalisation approaches are studied. The work concludes that for high-rate signals, non-linear algorithms have the best error rate performance. On the basis of the studies carried out, the thesis considers development and implementation issues of designs based on the decision feedback equaliser. The thesis reports on a software design which applies the method of least squares to carry out filter coefficient adaptation. The Verticalband studies reported lead on to further research within the context of channel equalisation, in the context of the detection of data in multiple-input multiple-output (MIMO) wireless local area network (WLAN) systems. This work was undertaken at Philips Research in Eindhoven, The Netherlands. The thesis discusses implementation scenarios of multi-element antenna arrays that aim to provide bit-rates orders of magnitude higher than today’s WLAN offerings, as those required by emerging standards such as 802.11n. The complexity of optimal detection techniques, such as maximum likelihood, scales exponentially with the number of transmit antennas. This translates to high processing costs and power consumption, rendering such techniques unsuitable for use in battery-powered devices. The initial main contribution here was the analysis of the complexity of algorithms whose performance had already been tested, such as the non-linear maximum likelihood approach and also less complex methods utilising linear filtering. This resulted in the development of new formulae to predict processing costs of algorithms based on the number of transmit and receive antennas. Other key contributions were defining a method to reduce the complexity of matrix inversion when using the Moore-Penrose pseudo-inverse, and the application of matrix decomposition to obviate the need for costly matrix inversion at all. Some on-going research into sub-optimal detection is also discussed, which describes methods to reduce the search-space for the maximum likelihood algorithm.
Voice Activity Detection. Fundamentals and Speech Recognition System Robustness
An important drawback affecting most of the speech processing systems is the environmental noise and its harmful effect on the system performance. Examples of such systems are the new wireless communications voice services or digital hearing aid devices. In speech recognition, there are still technical barriers inhibiting such systems from meeting the demands of modern applications. Numerous noise reduction techniques have been developed to palliate the effect of the noise on the system performance and often require an estimate of the noise statistics obtained by means of a precise voice activity detector (VAD). Speech/non-speech detection is an unsolved problem in speech processing and affects numerous applications including robust speech recognition, discontinuous transmission, real-time speech transmission on the Internet or combined noise reduction and echo cancellation schemes in the context of telephony. The speech/non-speech classification task is not as trivial as it appears, and most of the VAD algorithms fail when the level of background noise increases. During the last decade, numerous researchers have developed different strategies for detecting speech on a noisy signal and have evaluated the influence of the VAD effectiveness on the performance of speech processing systems. Most of the approaches have focussed on the development of robust algorithms with special attention being paid to the derivation and study of noise robust features and decision rules. The different VAD methods include those based on energy thresholds, pitch detection, spectrum analysis, zero-crossing rate, periodicity measure, higher order statistics in the LPC residual domain or combinations of different features. This chapter shows a comprehensive approximation to the main challenges in voice activity detection, the different solutions that have been reported in a complete review of the state of the art and the evaluation frameworks that are normally used. The application of VADs for speech coding, speech enhancement and robust speech recognition systems is shown and discussed. Three different VAD methods are described and compared to standardized and recently reported strategies by assessing the speech/non-speech discrimination accuracy and the robustness of speech recognition systems.
A DSP Implementation of OFDM Acoustic Modem
The success of multicarrier modulation in the form of OFDM in radio channels illuminates a path one could take towards high-rate underwater acoustic communications, and recently there are intensive investigations on underwater OFDM. In this paper, we implement the acoustic OFDM transmitter and receiver design of [4, 5] on a TMS320C6713 DSP board. We analyze the workload and identify the most time-consuming operations. Based on the workload analysis, we tune the algorithms and optimize the code to substantially reduce the synchronization time to 0.2 seconds and the processing time of one OFDM block to 1.7 seconds on a DSP processor at 225 MHz. This experimentation provides guidelines on our future work to reduce the per-block processing time to be less than the block duration of 0.23 seconds for real time operations.
Music Signal Processing
Chapter 12 of the book "Multimedia Signal Processing: Theory and Applications in Speech, Music and Communications" - Musical Instruments - A Review of Basic Physics of Sound - Music Signal Features and Models - Ear: Hearing of Sounds - Psychoacoustics of Hearing - Music Compression - High Quality Music Coding: MPEG - Stereo Music - Music Recognition
Auditory System for a Mobile Robot
The auditory system of living creatures provides useful information about the world, such as the location and interpretation of sound sources. For humans, it means to be able to focus one's attention on events, such as a phone ringing, a vehicle honking, a person taking, etc. For those who do not suffer from hearing impairments, it is hard to imagine a day without being able to hear, especially in a very dynamic and unpredictable world. Mobile robots would also benefit greatly from having auditory capabilities. In this thesis, we propose an artificial auditory system that gives a robot the ability to locate and track sounds, as well as to separate simultaneous sound sources and recognising simultaneous speech. We demonstrate that it is possible to implement these capabilities using an array of microphones, without trying to imitate the human auditory system. The sound source localisation and tracking algorithm uses a steered beamformer to locate sources, which are then tracked using a multi-source particle filter. Separation of simultaneous sound sources is achieved using a variant of the Geometric Source Separation (GSS) algorithm, combined with a multisource post-filter that further reduces noise, interference and reverberation. Speech recognition is performed on separated sources, either directly or by using Missing Feature Theory (MFT) to estimate the reliability of the speech features. The results obtained show that it is possible to track up to four simultaneous sound sources, even in noisy and reverberant environments. Real-time control of the robot following a sound source is also demonstrated. The sound source separation approach we propose is able to achieve a 13.7 dB improvement in signal-to-noise ratio compared to a single microphone when three speakers are present. In these conditions, the system demonstrates more than 80% accuracy on digit recognition, higher than most human listeners could obtain in our small case study when recognising only one of these sources. All these new capabilities will allow humans to interact more naturally with a mobile robot in real life settings.
Ignal Enhancement Using Time-Frequency Based Denoising
This thesis investigates and compares time and wavelet-domain denoising techniques where received signals contain broadband noise. We consider how time and wavelet-domain denoising schemes and their combinations compare in the mean squared error sense. This work applies Wiener prediction and Median filtering as they do not require any prior signal knowledge. In the wavelet-domain we use soft or hard thresholding on the detail coefficients. In addition, we explore the effect of these wavelet-domain thresholding techniques on the coefficients associated with cycle-spinning and the newly proposed recursive cycle-spinning scheme. Finally, we note that thresholding does not make an attempt to de-noise coefficients that remain after thresholding; therefore we apply time domain techniques to the remaining detail coefficients from the first level of decomposition in an attempt to de-noise them further prior to reconstruction. This thesis applies and compares these techniques using a mean squared error criterion to identify the best performing in a robust test signal environment. We find that soft thresholding with Stein’s Unbiased Risk Estimate (SURE) thresholding produces the best mean squared error results in each test case and that the addition of Wiener prediction to the first level of decomposition coefficients leads to a slightly enhanced performance. Finally, we illustrate the effects of denoising algorithms on longer data segments.
Orthogonal Adaptive Digital Filters with Applications to Acoustic System Identification
The Transform-Domain LMS Algorithm (Narayan, 1983) is studied in the context of an acoustic system identification problem. The power estimator in this two-stage digital filter is shown to affect the achievable rates and depths of convergence significantly. Preferred values for the two tracking parameters, $\beta$ and $\mu,$ are determined. Dynamic Step-size Initialization is proposed to improve early convergence by accelerating the rate at which true power measurements replace (arbitrary) initial values. Later, linear estimators are shown to be sub-optimal, particularly where the spectral distribution of the reference changes rapidly. A simple non-linear Peak Window Power Estimator which eliminates these problems is described. It will be shown to improve the tracking rates and misadjustment simultaneously. The benefits of these methods are demonstrated using FIR sequences representative of typical acoustic environments and using recordings from a commercial telephone set. The proposed structures surpass theexisting algorithms consistently under all circumstances tested.
Reduced-Delay IIR Filters
This document describes a straightforward method to significantly reduce the number of necessary multiplies per input sample of traditional IIR lowpass and highpass digital filters.
Decoding Ogg Vorbis Audio with The C6416 DSP, using a custom made MDCT core on FPGA
Ogg Vorbis is a fairly new and growing audio format, often used for online distribution of music and internet radio stations for streaming audio. It is considered to be better than MP3 in both quality and compression and in the same league as for example AAC. In contrast with many other formats, like MP3 and AAC, Ogg Vorbis is patent and royalty free. The purpose of this thesis project was to investigate how the C6416 DSP processor and a Stratix II FPGA could be connected to each other and work together as co-processors and using an Ogg Vorbis decoder as implementation example. A fixed-point decoder called Tremor (developed by Xiph.Org the creator of the Vorbis I specification), has been ported to the DSP processor and an Ogg Vorbis player has been developed. Tremor was profiled before performing the software / hardware partitioning to decide what parts of the source code of Tremor that should be implemented in the FPGA to off-load and accelerate the DSP.
EngD thesis: Reduced-Complexity Signal Detection in Digital Communications Receivers
The Author began this Engineering Doctorate (EngD) in Autumn 1999, whilst already in full-time employment as a DSP software engineer at Nortel Networks, Harlow. This EngD comprises a set of three projects. The first project was focused on the development of dual-tone multi-frequency (DTMF) signal detection software. DTMF signals are currently used for operating menu-driven services such as voice-mail, telephone banking and share-dealing. The need for detection software in a packet networking environment exists because such signals become degraded when they travel through speech compression circuits. In addition, if they appear as echoes on a telephone line, they can affect the operation of echo cancellation systems. In this thesis a number of DSP algorithms are discussed where fast detection and minimum complexity are key characteristics. A key contribution here was the development of a novel detection algorithm based on the extraction of parameters that model the DTMF signal. The thesis reports a method combining parameter extraction with the technique of maximum likelihood to perform DTMF detection, resulting in very short time-frames when compared to standard approaches. Reducing the complexity of detection techniques is also important in today’s communication systems. To this end a key contribution here was the development of the ‘split Goertzel algorithm’, which permitted an overlapping of analysis windows without the need for reprocessing input data. Besides being applied to voice-band signals, such as in the case of DTMF, the Author also had the opportunity during the EngD to apply the skills and knowledge acquired in signal processing to higher-rate data-streams. This involved work concerning the equalisation of channel distortion commonly found in wireless communication systems. This covers two projects, with the first being conducted at Verticalband Ltd. (now no longer operational) in the area of digital television receivers. In this part of the thesis a real-time DSP implementation is discussed for enhancing a simulation system developed for wireless channels. A number of channel equalisation approaches are studied. The work concludes that for high-rate signals, non-linear algorithms have the best error rate performance. On the basis of the studies carried out, the thesis considers development and implementation issues of designs based on the decision feedback equaliser. The thesis reports on a software design which applies the method of least squares to carry out filter coefficient adaptation. The Verticalband studies reported lead on to further research within the context of channel equalisation, in the context of the detection of data in multiple-input multiple-output (MIMO) wireless local area network (WLAN) systems. This work was undertaken at Philips Research in Eindhoven, The Netherlands. The thesis discusses implementation scenarios of multi-element antenna arrays that aim to provide bit-rates orders of magnitude higher than today’s WLAN offerings, as those required by emerging standards such as 802.11n. The complexity of optimal detection techniques, such as maximum likelihood, scales exponentially with the number of transmit antennas. This translates to high processing costs and power consumption, rendering such techniques unsuitable for use in battery-powered devices. The initial main contribution here was the analysis of the complexity of algorithms whose performance had already been tested, such as the non-linear maximum likelihood approach and also less complex methods utilising linear filtering. This resulted in the development of new formulae to predict processing costs of algorithms based on the number of transmit and receive antennas. Other key contributions were defining a method to reduce the complexity of matrix inversion when using the Moore-Penrose pseudo-inverse, and the application of matrix decomposition to obviate the need for costly matrix inversion at all. Some on-going research into sub-optimal detection is also discussed, which describes methods to reduce the search-space for the maximum likelihood algorithm.
Introduction to Sound Processing
Audio signal processing with MATLAB and Octave code examples.






