Reply by Al Clark July 14, 20052005-07-14
I don't think that Beastrider ran into any I.P. issues with ADI. I also 
know that others have created tools for ADI DSPs. 

I'm also not sure that there is a big market for competing tools as the 
BeastRider guys (Mike and Matt Rosing) found out. Their products included 
an emulator, assembler & linker for only $600. 

If there is one thing that I think is a very big requirement (not 
entirely true with BeastRider), is that the source code needs to be 100% 
compatible with VDSP. It would also be desirable to create compatible 
*.ldr files

We no longer sell the BeastRider tools and have since started reselling 
ADI tools. We also have a license to incorporate the EZ-Kit debugger on 
our SHARC boards which allows a free KIT license to be used as an 
alternative to the full version. The KIT license which requires either an 
EZ-Kit or one of our boards is ADIs answer to low cost tools. In my view, 
this competes with an alternative set of tools that compete primarily on 
price. The other problem with selling low cost tools is that you tend to 
sell one seat at a time, which just isn't a lot of revenue per sale.

I agree with Jaime that you should talk with Mike Rosing (BeastRider). 

We are working on establishing a SHARC resource center on our web site 
that replaces the old Whygee site from many years ago. If you finish a 
tool set, we will be glad to link to your site as an alternative 
resource. We also invite anyone with SHARC related code examples and 
applications to participate (as long as it is not directly competitive).

We will soon be posting the presentations from last years comp.dsp 
conference as well. 

-- 
Al Clark
Danville Signal Processing, Inc.
--------------------------------------------------------------------
Purveyors of Fine DSP Hardware and other Cool Stuff
Available at http://www.danvillesignal.com






"Jaime Andr&#2013265929;s Aranguren Cardona" <jaac@nospam.sanjaac.com> wrote in
news:1121315046.8d5ae8736fe59868e4acdc77127b9ebc@teranews: 

> Subject: Re: GPL'd ADSP-21262 toolchain > From: "Jaime Andr&#2013266050;s Aranguren Cardona" <jaac@nospam.sanjaac.com> > Newsgroups: comp.dsp > > Hello, > > What Jerry said is the best advice; they are the ones to tell you what > can/can't be done. > > It would certainly be a pitty that nobody else could do anything else > on the software side of things, concerning development tools for thei > chips. Indeed, such efforts would make many get interested in using > their chips. > > Also worth tying is to ask the guys at Beastrider (www.beastrider.com) > about this; they have experience with low cost development tools, > inlcuding the ADSP-2106x and ADSP-2116x. > > Regards, > > -- > ------------------------------ > Jaime Andr&#2013266050;s Aranguren Cardona > jaac@sanjaac.com > SanJaaC Electronics > Soluciones en DSP > www.sanjaac.com > > > "Jerry Avins" <jya@ieee.org> escribi&#2013266082; en el mensaje > news:fLKdnQrofr6cD0jfRVn-ig@rcn.net... >> Eric wrote: >>> Hello! I've been working on an ADSP-21262 assembler and simulator, >>> and I had a friend mention that I might run into legal troubles, >>> given that my simulator (if it works) will compete (for a very >>> limited definition of the >>> word "compete") with Analog's VisualDSP++ toolchain. I searched the >>> USPTO website and found that AD has a lot of patents on various bits >>> of the SHARC technology. I'd like to avoid getting sued, so I was >>> wondering if anyone knew if these patents extended to things like >>> emulators/simulators. >>> >>> Thanks, ...Eric >> >> Ask AD. >> >> Jerry >> -- >> Engineering is the art of making what you want from things you can >> get. >> &#2013265934;&#2013265934;&#2013265934;&#2013265934;&#2013265934;&#2013265934;&#2013265934;&#2013265934;&#2013265934;&#2013265934;&#2013265934;&#2013265934;&#2013265934;&#2013265934;&#2013265934;&#2013265934;&#2013265934;&#2013265934;&#2013265934;&#2013265934;&#2013265934;&#2013265934;&#2013265934;&#2013265934;&#2013265934;&#2013265934;&#2013265934;&#2013265934;&#2013265934;&#2013265934;&#2013265934;&#2013265934;&#2013265934;&#2013265934;&#2013265934;&#2013265934;&#2013265934;&#2013265934;&#2013265934;&#2013265934;&#2013265934;&#2013265934;&#2013265934;&#2013265934;&#2013265934;&#2013265934;&#2013265934;&#2013265934;&#2013265934;&#2013265934;&#2013265934;&#2013265934;&#2013265934;&#2013265934;&#2013265934;&#2013265934;&#2013265934;&#2013265934;&#2013265934;&#2013265934;&#2013265934;&#2013265934;&#2013265934;&#2013265934;&#2013265934;&#2013265934;&#2013265934;&#2013265934;&#2013265934;&#2013265934; >> &#2013265934; >
-- Al Clark Danville Signal Processing, Inc. -------------------------------------------------------------------- Purveyors of Fine DSP Hardware and other Cool Stuff Available at http://www.danvillesignal.com
Reply by July 14, 20052005-07-14
Hello,

What Jerry said is the best advice; they are the ones to tell you what 
can/can't be done.

It would certainly be a pitty that nobody else could do anything else on the 
software side of things, concerning development tools for thei chips. 
Indeed, such efforts would make many get interested in using their chips.

Also worth tying is to ask the guys at Beastrider (www.beastrider.com) about 
this; they have experience with low cost development tools, inlcuding the 
ADSP-2106x and ADSP-2116x.

Regards,

-- 
------------------------------
Jaime Andr&#2013265929;s Aranguren Cardona
jaac@sanjaac.com
SanJaaC Electronics
Soluciones en DSP
www.sanjaac.com


"Jerry Avins" <jya@ieee.org> escribi&#2013265923; en el mensaje 
news:fLKdnQrofr6cD0jfRVn-ig@rcn.net...
> Eric wrote: >> Hello! I've been working on an ADSP-21262 assembler and simulator, and I >> had a friend mention that I might run into legal troubles, given that my >> simulator (if it works) will compete (for a very limited definition of >> the >> word "compete") with Analog's VisualDSP++ toolchain. I searched the USPTO >> website and found that AD has a lot of patents on various bits of the >> SHARC technology. I'd like to avoid getting sued, so I was wondering if >> anyone knew if these patents extended to things like >> emulators/simulators. >> >> Thanks, ...Eric > > Ask AD. > > Jerry > -- > Engineering is the art of making what you want from things you can get. > &#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;
Reply by Jerry Avins July 13, 20052005-07-13
Eric wrote:
> Hello! I've been working on an ADSP-21262 assembler and simulator, and I > had a friend mention that I might run into legal troubles, given that my > simulator (if it works) will compete (for a very limited definition of the > word "compete") with Analog's VisualDSP++ toolchain. I searched the USPTO > website and found that AD has a lot of patents on various bits of the > SHARC technology. I'd like to avoid getting sued, so I was wondering if > anyone knew if these patents extended to things like emulators/simulators. > > Thanks, > ...Eric
Ask AD. Jerry -- Engineering is the art of making what you want from things you can get. &#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;&#2013266095;
Reply by Eric July 13, 20052005-07-13
Hello! I've been working on an ADSP-21262 assembler and simulator, and I
had a friend mention that I might run into legal troubles, given that my
simulator (if it works) will compete (for a very limited definition of the
word "compete") with Analog's VisualDSP++ toolchain. I searched the USPTO
website and found that AD has a lot of patents on various bits of the
SHARC technology. I'd like to avoid getting sued, so I was wondering if
anyone knew if these patents extended to things like emulators/simulators.

Thanks, 
     ...Eric