On Mon, 04 Jun 2007 09:54:38 +0800, Steve Underwood <steveu@dis.org>
wrote:
>Clay wrote:
>> On Jun 3, 8:35 pm, Steve Underwood <ste...@dis.org> wrote:
>>> Eric Jacobsen wrote:
>>>> Got this from a friend, who was mostly interested in it because it
>>>> looks cool, and we both play an on-line game that includes this type
>>>> of helicopter.
>>>> http://www.break.com/index/helicopter-blades-stop-moving.html
>>>> It's a pretty interesting example of visual aliasing. I wonder what
>>>> the rotation would have looked like if one of the rotors had been
>>>> painted a different color.
>>> That's fun. I wonder if it was staged, by getting the rates tuned up for
>>> it, or just fortuitous? That tail rotor is pretty slow rotating too,
>>> which adds nicely to the effect. The way the rotor stays still for so
>>> long is a good illustration of how a helicopter really locks down the
>>> speed of the rotor.
>>>
>>> Steve
>>
>>
>> I think Randy is on to the right idea. I bet somebody used the audio
>> to create a shutter trigger for a ccd camera. I recall an audio
>> triggered stroblight that was used for diagnosing large mechanical
>> transmission systems. The device had a microphone and the audio was
>> FFTed and displayed on a screen. The user could move the cursor over
>> to the desired frequency of interest and this selected a frequency
>> that was used to trigger the strobe light. A phase adjustment was also
>> available. It was really cool! The transmission case was opened and
>> the gears were run. The strobe was synched to the sound of interest
>> and the phase was adjusted to effectively rotate the bad spot on a
>> single gear into sight. This made finding bad cags and bearings rather
>> simple in an operating system.
>
>Taking a second look, I guess its too steady to be anything but hard
>locked, probably acoustically. Its probably someone trying to demo their
>autosyncing camera. You might be surprised how little the rotational
>speed of a helicopter blade varies over a range of conditions, though.
>I've developed electronics for helicopters and had very steady sustained
>patterns in signals which turned out to be effects from the main rotor.
>
>Steve
I think you're right. Looking at it again there's essentially zero
drift between the blade phase angle and the view point relative to the
helicopter. The only time the blade rotates is when the helicopter
turns.
Off the top of my head I think you'd expect a fair amount of drift
between the rotor and the frame rate even if both used high quality
oscillators as references. I doubt there's a rubidium clock in the
helo and the camera, so something else must be happening. Your
acoustic-lock theory sounds likely to me.
And it's a slick trick!
I'd not heard of using this technique like you described previously to
find the source of mechanical noises. That's a neat application as
well...I can think of a lot of places where that would be handy.
Eric Jacobsen
Minister of Algorithms
Abineau Communications
http://www.ericjacobsen.org
Reply by Steve Underwood●June 4, 20072007-06-04
Randy Yates wrote:
> Hey Steve,
>
> My original comment was intended as a joke. I didn't think it was
> likely that someone was ACTUALLY phase-locking (frequency-locking?)
> the camera, but maybe they were. I personally have no clue - my post
> was supposed to be all in fun.
>
> So you've worked on helicopter electronics? Cool! The closest I can
> come to that is when I worked on a small piece of DSP (linearization)
> code that was part of the IMU for the Minute-Man missle that goes in a
> helicopter.
I only did one short project for helicopters. It was thermal imaging for
police work, like spotting a warm body in a shallow grave.
I used to fly radio controlled helicopters, as a hobby. Helicopters are
fun machines to play with. :-)
Steve
Reply by Steve Underwood●June 4, 20072007-06-04
Michel Rouzic wrote:
> Vladimir Vassilevsky wrote:
>> Clay wrote:
>>
>>>>> Got this from a friend, who was mostly interested in it because it
>>>>> looks cool, and we both play an on-line game that includes this type
>>>>> of helicopter.
>> That looks like a soviet "Hind", right?
>>
>>> I think Randy is on to the right idea. I bet somebody used the audio
>>> to create a shutter trigger for a ccd camera.
>> Locking the CCD of the image tracker of a missile on the sound of the
>> chopper seems like quite obvious idea. That should improve the immunity
>> to the decoys.
>
> A missile.. you mean, the kind you launch from a F/A-18 from 25
> kilometers away and that travels at supersonic speeds? Lock them on
> the sound of helicopters?
>
I think he intended that as a joke. Its probably a good enough idea to
win a lucrative defence research contract, though. :-)
Steve
Reply by Randy Yates●June 4, 20072007-06-04
Steve Underwood <steveu@dis.org> writes:
> Clay wrote:
>> On Jun 3, 8:35 pm, Steve Underwood <ste...@dis.org> wrote:
>>> Eric Jacobsen wrote:
>>>> Got this from a friend, who was mostly interested in it because it
>>>> looks cool, and we both play an on-line game that includes this type
>>>> of helicopter.
>>>> http://www.break.com/index/helicopter-blades-stop-moving.html
>>>> It's a pretty interesting example of visual aliasing. I wonder what
>>>> the rotation would have looked like if one of the rotors had been
>>>> painted a different color.
>>> That's fun. I wonder if it was staged, by getting the rates tuned up for
>>> it, or just fortuitous? That tail rotor is pretty slow rotating too,
>>> which adds nicely to the effect. The way the rotor stays still for so
>>> long is a good illustration of how a helicopter really locks down the
>>> speed of the rotor.
>>>
>>> Steve
>> I think Randy is on to the right idea. I bet somebody used the audio
>> to create a shutter trigger for a ccd camera. I recall an audio
>> triggered stroblight that was used for diagnosing large mechanical
>> transmission systems. The device had a microphone and the audio was
>> FFTed and displayed on a screen. The user could move the cursor over
>> to the desired frequency of interest and this selected a frequency
>> that was used to trigger the strobe light. A phase adjustment was also
>> available. It was really cool! The transmission case was opened and
>> the gears were run. The strobe was synched to the sound of interest
>> and the phase was adjusted to effectively rotate the bad spot on a
>> single gear into sight. This made finding bad cags and bearings rather
>> simple in an operating system.
>
> Taking a second look, I guess its too steady to be anything but hard
> locked, probably acoustically. Its probably someone trying to demo
> their autosyncing camera. You might be surprised how little the
> rotational speed of a helicopter blade varies over a range of
> conditions, though. I've developed electronics for helicopters and had
> very steady sustained patterns in signals which turned out to be
> effects from the main rotor.
Hey Steve,
My original comment was intended as a joke. I didn't think it was
likely that someone was ACTUALLY phase-locking (frequency-locking?)
the camera, but maybe they were. I personally have no clue - my post
was supposed to be all in fun.
So you've worked on helicopter electronics? Cool! The closest I can
come to that is when I worked on a small piece of DSP (linearization)
code that was part of the IMU for the Minute-Man missle that goes in a
helicopter.
--
% Randy Yates % "Ticket to the moon, flight leaves here today
%% Fuquay-Varina, NC % from Satellite 2"
%%% 919-577-9882 % 'Ticket To The Moon'
%%%% <yates@ieee.org> % *Time*, Electric Light Orchestra
http://home.earthlink.net/~yatescr
Reply by Michel Rouzic●June 4, 20072007-06-04
Vladimir Vassilevsky wrote:
> Clay wrote:
>
> >>>Got this from a friend, who was mostly interested in it because it
> >>>looks cool, and we both play an on-line game that includes this type
> >>>of helicopter.
>
> That looks like a soviet "Hind", right?
>
> >
> > I think Randy is on to the right idea. I bet somebody used the audio
> > to create a shutter trigger for a ccd camera.
>
> Locking the CCD of the image tracker of a missile on the sound of the
> chopper seems like quite obvious idea. That should improve the immunity
> to the decoys.
A missile.. you mean, the kind you launch from a F/A-18 from 25
kilometers away and that travels at supersonic speeds? Lock them on
the sound of helicopters?
Reply by Steve Underwood●June 3, 20072007-06-03
Clay wrote:
> On Jun 3, 8:35 pm, Steve Underwood <ste...@dis.org> wrote:
>> Eric Jacobsen wrote:
>>> Got this from a friend, who was mostly interested in it because it
>>> looks cool, and we both play an on-line game that includes this type
>>> of helicopter.
>>> http://www.break.com/index/helicopter-blades-stop-moving.html
>>> It's a pretty interesting example of visual aliasing. I wonder what
>>> the rotation would have looked like if one of the rotors had been
>>> painted a different color.
>> That's fun. I wonder if it was staged, by getting the rates tuned up for
>> it, or just fortuitous? That tail rotor is pretty slow rotating too,
>> which adds nicely to the effect. The way the rotor stays still for so
>> long is a good illustration of how a helicopter really locks down the
>> speed of the rotor.
>>
>> Steve
>
>
> I think Randy is on to the right idea. I bet somebody used the audio
> to create a shutter trigger for a ccd camera. I recall an audio
> triggered stroblight that was used for diagnosing large mechanical
> transmission systems. The device had a microphone and the audio was
> FFTed and displayed on a screen. The user could move the cursor over
> to the desired frequency of interest and this selected a frequency
> that was used to trigger the strobe light. A phase adjustment was also
> available. It was really cool! The transmission case was opened and
> the gears were run. The strobe was synched to the sound of interest
> and the phase was adjusted to effectively rotate the bad spot on a
> single gear into sight. This made finding bad cags and bearings rather
> simple in an operating system.
Taking a second look, I guess its too steady to be anything but hard
locked, probably acoustically. Its probably someone trying to demo their
autosyncing camera. You might be surprised how little the rotational
speed of a helicopter blade varies over a range of conditions, though.
I've developed electronics for helicopters and had very steady sustained
patterns in signals which turned out to be effects from the main rotor.
Steve
Reply by Vladimir Vassilevsky●June 3, 20072007-06-03
Clay wrote:
>>>Got this from a friend, who was mostly interested in it because it
>>>looks cool, and we both play an on-line game that includes this type
>>>of helicopter.
That looks like a soviet "Hind", right?
>
> I think Randy is on to the right idea. I bet somebody used the audio
> to create a shutter trigger for a ccd camera.
Locking the CCD of the image tracker of a missile on the sound of the
chopper seems like quite obvious idea. That should improve the immunity
to the decoys.
VLV
Reply by Clay●June 3, 20072007-06-03
On Jun 3, 8:35 pm, Steve Underwood <ste...@dis.org> wrote:
> Eric Jacobsen wrote:
> > Got this from a friend, who was mostly interested in it because it
> > looks cool, and we both play an on-line game that includes this type
> > of helicopter.
>
> >http://www.break.com/index/helicopter-blades-stop-moving.html
>
> > It's a pretty interesting example of visual aliasing. I wonder what
> > the rotation would have looked like if one of the rotors had been
> > painted a different color.
>
> That's fun. I wonder if it was staged, by getting the rates tuned up for
> it, or just fortuitous? That tail rotor is pretty slow rotating too,
> which adds nicely to the effect. The way the rotor stays still for so
> long is a good illustration of how a helicopter really locks down the
> speed of the rotor.
>
> Steve
I think Randy is on to the right idea. I bet somebody used the audio
to create a shutter trigger for a ccd camera. I recall an audio
triggered stroblight that was used for diagnosing large mechanical
transmission systems. The device had a microphone and the audio was
FFTed and displayed on a screen. The user could move the cursor over
to the desired frequency of interest and this selected a frequency
that was used to trigger the strobe light. A phase adjustment was also
available. It was really cool! The transmission case was opened and
the gears were run. The strobe was synched to the sound of interest
and the phase was adjusted to effectively rotate the bad spot on a
single gear into sight. This made finding bad cags and bearings rather
simple in an operating system.
Clay
Reply by Randy Yates●June 3, 20072007-06-03
Steve Underwood <steveu@dis.org> writes:
> The way the rotor stays still
> for so long is a good illustration of how a helicopter really locks
> down the speed of the rotor.
Not necessarily - maybe the rotor speed was varying and the camera and
the rotor were in phase lock... (Well! You never know about these
things...)
--
% Randy Yates % "My Shangri-la has gone away, fading like
%% Fuquay-Varina, NC % the Beatles on 'Hey Jude'"
%%% 919-577-9882 %
%%%% <yates@ieee.org> % 'Shangri-La', *A New World Record*, ELO
http://home.earthlink.net/~yatescr
Reply by Steve Underwood●June 3, 20072007-06-03
Eric Jacobsen wrote:
> Got this from a friend, who was mostly interested in it because it
> looks cool, and we both play an on-line game that includes this type
> of helicopter.
>
> http://www.break.com/index/helicopter-blades-stop-moving.html
>
> It's a pretty interesting example of visual aliasing. I wonder what
> the rotation would have looked like if one of the rotors had been
> painted a different color.
That's fun. I wonder if it was staged, by getting the rates tuned up for
it, or just fortuitous? That tail rotor is pretty slow rotating too,
which adds nicely to the effect. The way the rotor stays still for so
long is a good illustration of how a helicopter really locks down the
speed of the rotor.
Steve