> The boot kernel can be kept in the same place as the application code,
> i.e. in the flash ROM in your case.
That's what I want to do. So when you say boot kernel, its the "boot
loader code" which is the first 256 bytes loaded from the flash when
the dsp is started in EPROM boot mode.
> The purpose of the boot kernel is to initialize the CPU and the
> peripherals (such as SDRAM) so the main code can be loaded and started.
I have some code for "boot loader code" as a separate project that
initializes the SDRAM and sets up the DSP correctly. The project is
set up to create a loader file which I will put in flash.
In this loader project the option to "use default kernel" does not
matter since the "boot loader code" is the kernel itself at this
point.
I guess I am a little confused about the "boot loader code", "kernel
code" and "main program code". At what point in time do these run on
the dsp
From what I understand the "boot loader code" is grabbed at the very
beginning. This is suppose to set up the SDRAM and any special
registers in the DSP. The "boot loader code" is then suppose to grab
the main program code from flash and put it in SDRAM and then allow
the DSP to start running the main program code from the beginning.
Where does the kernel code fit in all this.
I am sorry if I am not fully grasping the concept but this is pretty
new to me.
Thanks again for your help
Reply by Vladimir Vassilevsky●June 3, 20082008-06-03
axr0284 wrote:
> Hi,
> I have a board with a Sharc ADSP-21065L which is set to boot from an
> 8-bit flash PROM. I am trying to figure out how exactly to create a
> boot loader file that will work. One thing I am confused about is
> where is the kernel kept when the board is powered down.
> Is it kept in the DSP internal RAM or do i need to put it in the flash
> as well? I am a little confused about this.
The boot kernel can be kept in the same place as the application code,
i.e. in the flash ROM in your case.
The purpose of the boot kernel is to initialize the CPU and the
peripherals (such as SDRAM) so the main code can be loaded and started.
> I ask this because in VDSP++ 4.5, in the project options -> load
> settings, there is a check box that says use default kernel.
I usually develop the bootloader and the application as the two separate
projects.
> If I am
> making a loader file that will be downloaded to a flash, why do i need
> to specify a kernel to go with that.
You don't have to unless your application needs the hardware to be
initialized before the main code can be loaded.
> Will VDSP++ 4.5 somehow embed the kernel code into the loader code or
> something.
VDSP can do that however IMO it is inconvenient.
Vladimir Vassilevsky
DSP and Mixed Signal Design Consultant
http://www.abvolt.com
Reply by axr0284●June 3, 20082008-06-03
Hi,
I have a board with a Sharc ADSP-21065L which is set to boot from an
8-bit flash PROM. I am trying to figure out how exactly to create a
boot loader file that will work. One thing I am confused about is
where is the kernel kept when the board is powered down.
Is it kept in the DSP internal RAM or do i need to put it in the flash
as well? I am a little confused about this.
I ask this because in VDSP++ 4.5, in the project options -> load
settings, there is a check box that says use default kernel. If I am
making a loader file that will be downloaded to a flash, why do i need
to specify a kernel to go with that.
Will VDSP++ 4.5 somehow embed the kernel code into the loader code or
something.
Thanks for clearing this up.
Amish