Shelving Filter Design
This function will generate the coefficients for a single IIR biquad that is a "shelving" design. Wierldy enough, this filter type is not part of the standard Matlab filter design toolbox. These filters are commonly used is audio signal processing to create a graphic equalizer.
The nice part of this filter type is that it has a flat boost or gain above (treble shelf) or below (bass shelf) a specific center frequency. All other frequencies are 0dB. So it is a nice way to emphasize or deempahize a large badwidth by a constant gain level.
See plots below to see what the magnitude response looks like:
function [b, a] = shelving(G, fc, fs, Q, type)
%
% Derive coefficients for a shelving filter with a given amplitude and
% cutoff frequency. All coefficients are calculated as described in
% Zolzer's DAFX book (p. 50 -55).
%
% Usage: [B,A] = shelving(G, Fc, Fs, Q, type);
%
% G is the logrithmic gain (in dB)
% FC is the center frequency
% Fs is the sampling rate
% Q adjusts the slope be replacing the sqrt(2) term
% type is a character string defining filter type
% Choices are: 'Base_Shelf' or 'Treble_Shelf'
%
% Author: sparafucile17 08/22/05
%
%Error Check
if((strcmp(type,'Base_Shelf') ~= 1) && (strcmp(type,'Treble_Shelf') ~= 1))
error(['Unsupported Filter Type: ' type]);
end
K = tan((pi * fc)/fs);
V0 = 10^(G/20);
root2 = 1/Q; %sqrt(2)
%Invert gain if a cut
if(V0 < 1)
V0 = 1/V0;
end
%%%%%%%%%%%%%%%%%%%%
% BASE BOOST
%%%%%%%%%%%%%%%%%%%%
if(( G > 0 ) & (strcmp(type,'Base_Shelf')))
b0 = (1 + sqrt(V0)*root2*K + V0*K^2) / (1 + root2*K + K^2);
b1 = (2 * (V0*K^2 - 1) ) / (1 + root2*K + K^2);
b2 = (1 - sqrt(V0)*root2*K + V0*K^2) / (1 + root2*K + K^2);
a1 = (2 * (K^2 - 1) ) / (1 + root2*K + K^2);
a2 = (1 - root2*K + K^2) / (1 + root2*K + K^2);
%%%%%%%%%%%%%%%%%%%%
% BASE CUT
%%%%%%%%%%%%%%%%%%%%
elseif (( G < 0 ) & (strcmp(type,'Base_Shelf')))
b0 = (1 + root2*K + K^2) / (1 + root2*sqrt(V0)*K + V0*K^2);
b1 = (2 * (K^2 - 1) ) / (1 + root2*sqrt(V0)*K + V0*K^2);
b2 = (1 - root2*K + K^2) / (1 + root2*sqrt(V0)*K + V0*K^2);
a1 = (2 * (V0*K^2 - 1) ) / (1 + root2*sqrt(V0)*K + V0*K^2);
a2 = (1 - root2*sqrt(V0)*K + V0*K^2) / (1 + root2*sqrt(V0)*K + V0*K^2);
%%%%%%%%%%%%%%%%%%%%
% TREBLE BOOST
%%%%%%%%%%%%%%%%%%%%
elseif (( G > 0 ) & (strcmp(type,'Treble_Shelf')))
b0 = (V0 + root2*sqrt(V0)*K + K^2) / (1 + root2*K + K^2);
b1 = (2 * (K^2 - V0) ) / (1 + root2*K + K^2);
b2 = (V0 - root2*sqrt(V0)*K + K^2) / (1 + root2*K + K^2);
a1 = (2 * (K^2 - 1) ) / (1 + root2*K + K^2);
a2 = (1 - root2*K + K^2) / (1 + root2*K + K^2);
%%%%%%%%%%%%%%%%%%%%
% TREBLE CUT
%%%%%%%%%%%%%%%%%%%%
elseif (( G < 0 ) & (strcmp(type,'Treble_Shelf')))
b0 = (1 + root2*K + K^2) / (V0 + root2*sqrt(V0)*K + K^2);
b1 = (2 * (K^2 - 1) ) / (V0 + root2*sqrt(V0)*K + K^2);
b2 = (1 - root2*K + K^2) / (V0 + root2*sqrt(V0)*K + K^2);
a1 = (2 * ((K^2)/V0 - 1) ) / (1 + root2/sqrt(V0)*K + (K^2)/V0);
a2 = (1 - root2/sqrt(V0)*K + (K^2)/V0) / (1 + root2/sqrt(V0)*K + (K^2)/V0);
%%%%%%%%%%%%%%%%%%%%
% All-Pass
%%%%%%%%%%%%%%%%%%%%
else
b0 = V0;
b1 = 0;
b2 = 0;
a1 = 0;
a2 = 0;
end
%return values
a = [ 1, a1, a2];
b = [ b0, b1, b2];