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Reducing compilation time with CCS

Started by stephane deb November 2, 2004

Hi there,
I have a very big project with 100 files and lots of
them will never change.
I would like to reduce my compilation time. Is there
any way to do that?
thanks in advance
stephane
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Using the "build" button instead of "Re-build" should cause CCS
to only re-compile those files that have changed since the last build
(a la "make").

You may* still have to Re-build once at the start of every CCS
session, but at least you are not re-compiling the entire project
with every build within that session.

*I have not tried this, and make in CCS could honour files that were
compiled in previous CCS sessions.
--- In , stephane deb <stephane_debuisson@y...>
wrote:
>
> Hi there,
> I have a very big project with 100 files and lots of
> them will never change.
> I would like to reduce my compilation time. Is there
> any way to do that?
> thanks in advance
> stephane >
> Vous manquez d'espace pour stocker vos mails ? > Le nouveau Yahoo! Messenger est arriv! Douvrez toutes les
nouveaut pour dialoguer instantanent avec vos amis. A tharger
gratuitement sur http://fr.messenger.yahoo.com




Hi Stephane,

the 1. thing comming to my mind is switch opt level (-o) off.

regards Gustl
stephane deb wrote:

>
> Hi there,
> I have a very big project with 100 files and lots of
> them will never change.
> I would like to reduce my compilation time. Is there
> any way to do that?
> thanks in advance
> stephane





The files that don't change shouldn't compile if you use incremental build,
unless they include changing header files. To avoid it, you can pack related
files together into a library (.lib), so that you include it instead of the
files in the main project.

-----Mensaje original-----
De: stephane deb [mailto:]
Enviado el: martes, 02 de noviembre de 2004 10:22
Para:
Asunto: [c6x] Reducing compilation time with CCS

Hi there,
I have a very big project with 100 files and lots of
them will never change.
I would like to reduce my compilation time. Is there
any way to do that?
thanks in advance
stephane
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yes, there is a perfect way to do this: Incremental build controlled by
make-files.

from my point of view its a big advantage to use a make-controlled build.
You can checkin all your makefiles to your source-safe and rebuild older
versions of your project exactly the same way the version was before. This
is very important if you have to fix bugs in older versions that are already
shipped to the customer....

You can create really comfortable build systems, for example with an
automated check for what files each file depends on, but you can also start
quite simple:

*) decide for a make utility you want to use (gmake, nmake...)
*) read the documentation of how to create makefiles for that utility
*) take one of your projects as an example and create a makefile for it
(first with all the dependencies manually edited in the makefile)
*) compile the project calling make

make will take care of what file it has to build (depending on the date and
time it was last modified or one of the files it is depending of was
modified)

bye,

thomas >
>
> Hi there,
> I have a very big project with 100 files and lots of
> them will never change.
> I would like to reduce my compilation time. Is there
> any way to do that?
> thanks in advance
> stephane >
> Vous manquez despace pour stocker vos mails ? > Le nouveau Yahoo! Messenger est arriv! Douvrez toutes les nouveaut
> pour dialoguer instantanent avec vos amis. A tharger gratuitement
sur
> http://fr.messenger.yahoo.com > _____________________________________
> Note: If you do a simple "reply" with your email client, only the author
> of this message will receive your answer. You need to do a "reply all" if
> you want your answer to be distributed to the entire group.
>
> _____________________________________
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Hi All-

What pablo has suggested seems to be the best solution for your problem but
shipping huge protions of your files to the customer as lib files may not go
down very well with the customer!

And as far as the make file suggestion by stephane, dont CCS internally
maintain a make file anywhich ways? So why bother with an external make
file?

--Bhooshan

----Original Message Follows----
From: "Pablo Fraile" <>
To: "stephane deb" <>, <>
Subject: RE: [c6x] Reducing compilation time with CCS
Date: Tue, 2 Nov 2004 15:12:37 +0100
The files that don't change shouldn't compile if you use incremental build,
unless they include changing header files. To avoid it, you can pack related
files together into a library (.lib), so that you include it instead of the
files in the main project.

-----Mensaje original-----
De: stephane deb [mailto:]
Enviado el: martes, 02 de noviembre de 2004 10:22
Para:
Asunto: [c6x] Reducing compilation time with CCS

Hi there,
I have a very big project with 100 files and lots of
them will never change.
I would like to reduce my compilation time. Is there
any way to do that?
thanks in advance
stephane
Vous manquez despace pour stocker vos mails ? Le nouveau Yahoo! Messenger est arriv! Douvrez toutes les nouveaut
pour dialoguer instantanent avec vos amis. A tharger gratuitement sur
http://fr.messenger.yahoo.com _____________________________________
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this message will receive your answer. You need to do a "reply all" if you
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An external makefile has the big advantage that you can check it in in
SourceSave or CVS and rebuild your .out File also after 5 years exactly the
way it was now. In 5 years you'll have CCS 8.3 that will never be able to
deal with the projects of now, but you'll still be responsible to maintain
your code. You will not even be able to re-open the DSP-Bios configuration
files. Maybe you will not be there and the poor guy in charge of finding
your bug will go mad in trying to recompile the project.

My favourite way:
*) Compiler and other executable tools are called from a network drive, so
if there are several team members everyone will build the target in exactly
the same way. All compiler version ever used remain there (so that you can
compile the project again with the old compiler...)
*) All the build process is makefile controlled so compilation can be done
from any team members pc at any time resulting in exactly the same .out file
*) no local settings in environment variables, no local compiler settings in
ccs, everything in makefile checked in in CVS

-> on any pc, you start CVS, check out the project from 24.12.2002, open a
cmd-window, call make and go for a coffee. 10 minutes later you have exactly
the version of xmas 2002 and can start searching for the bug in that.

bye,

thomas

>
>
> Hi All-
>
> What pablo has suggested seems to be the best solution for your problem
> but
> shipping huge protions of your files to the customer as lib files may not
> go
> down very well with the customer!
>
> And as far as the make file suggestion by stephane, dont CCS internally
> maintain a make file anywhich ways? So why bother with an external make
> file?
>
> --Bhooshan
>
> ----Original Message Follows----
> From: "Pablo Fraile" <>
> To: "stephane deb" <>, <>
> Subject: RE: [c6x] Reducing compilation time with CCS
> Date: Tue, 2 Nov 2004 15:12:37 +0100 >
> The files that don't change shouldn't compile if you use incremental
> build,
> unless they include changing header files. To avoid it, you can pack
> related
> files together into a library (.lib), so that you include it instead of
> the
> files in the main project.
>
> -----Mensaje original-----
> De: stephane deb [mailto:]
> Enviado el: martes, 02 de noviembre de 2004 10:22
> Para:
> Asunto: [c6x] Reducing compilation time with CCS >
>
> Hi there,
> I have a very big project with 100 files and lots of
> them will never change.
> I would like to reduce my compilation time. Is there
> any way to do that?
> thanks in advance
> stephane >
> Vous manquez despace pour stocker vos mails ? > Le nouveau Yahoo! Messenger est arriv! Douvrez toutes les nouveaut
> pour dialoguer instantanent avec vos amis. A tharger gratuitement
> sur
> http://fr.messenger.yahoo.com > _____________________________________
> Note: If you do a simple "reply" with your email client, only the author
> of
> this message will receive your answer. You need to do a "reply all" if
> you
> want your answer to be distributed to the entire group.
>
> _____________________________________
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Hello Stephane and other responders,
 
Interesting topic and responses.  Keep in minfd that each of us has views that are prejudiced by our experiences [like what burned us last or worst] and our "known build environments".  here are some of my comments...
 
To the original question - "How to reduce build time".
1. Since CCS ships with gmake [gnu make], I suggest using it.
2. Review the layout of your program and header files with this in mind.  For an extreme example - if you have 99 program files and 1 header file that is always included and changes often then you can forget it - you will have to recompile everything.
3. Learn to use gmake and "make" it work for you.  There are thousands of examples available - but BEWARE - some are either poor examples or were written with some unusual purpose in mind.
4. Command line makefiles are the only way to go [in my prejudiced opinion] for large/complex projects but they have no advantage regarding "recreating what you did back when" - the key here is to archive your environment, tools and source files.  In extreme cases this could include the OS, computer, code generation and debug tools.
5. Some types of large projects may lend themselves to a structure that is more suitable to parallel builds on multiple hosts and then linking.
RE: thomas' comments
I agree that it is important for all team members to be _able_ to build the same exact executable.  When the codebase is large and you build every single file as debug with no optimization, the embedded c6x target may run out of memory...  Different developers may need to use different sets of compile options to debug different portions of the code.
 
I hope that this helps,
mikedunn

k...@gmx.net wrote:


An external makefile has the big advantage that you can check it in in
SourceSave or CVS and rebuild your .out File also after 5 years exactly the
way it was now. In 5 years you'll have CCS 8.3 that will never be able to
deal with the projects of now, but you'll still be responsible to maintain
your code. You will not even be able to re-open the DSP-Bios configuration
files. Maybe you will not be there and the poor guy in charge of finding
your bug will go mad in trying to recompile the project.

My favourite way:
*) Compiler and other executable tools are called from a network drive, so
if there are several team members everyone will build the target in exactly
the same way. All compiler version ever used remain there (so that you can
compile the project again with the old compiler...)
*) All the build process is makefile controlled so compilation can be done
from any team members pc at any time resulting in exactly the same .out file
*) no local settings in environment variables, no local compiler settings in
ccs, everything in makefile checked in in CVS

-> on any pc, you start CVS, check out the project from 24.12.2002, open a
cmd-window, call make and go for a coffee. 10 minutes later you have exactly
the version of xmas 2002 and can start searching for the bug in that.

bye,

thomas>
> Hi All-
>
> What pablo has suggested seems to be the best solution for your problem
> but
> shipping huge protions of your files to the customer as lib files may not
> go
> down very well with the customer!
>
> And as far as the make file suggestion by stephane, dont CCS internally
> maintain a make file anywhich ways? So why bother with an external make
> file?
>
> --Bhooshan
>
> ----Original Message Follows----
> From: "Pablo Fraile"
> To: "stephane deb" ,
> Subject: RE: [c6x] Reducing compilation time with CCS
> Date: Tue, 2 Nov 2004 15:12:37 +0100>
> The files that don't change shouldn't compile if you use incremental
> build,
> unless they include changing header files. To avoid it, you can pack
> related
> files together into a library (.lib), so that you include it instead of
> the
> files in the main project.
>
> -----Mensaje original-----
> De: stephane deb [mailto:s...@yahoo.fr]
> Enviado el: martes, 02 de noviembre de 2004 10:22
> Para: c...@yahoogroups.com
> Asunto: [c6x] Reducing compilation time with CCS>
>
> Hi there,
> I have a very big project with 100 files and lots of
> them will never change.
> I would like to reduce my compilation time. Is there
> any way to do that?
> thanks in advance
> stephane>
> Vous manquez despace pour stocker vos mails ?
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> Le nouveau Yahoo! Messenger est arriv! Douvrez toutes les nouveaut
> pour dialoguer instantanent avec vos amis. A tharger gratuitement
> sur
> http://fr.messenger.yahoo.com> _____________________________________
> Note: If you do a simple "reply" with your email client, only the author
> of
> this message will receive your answer. You need to do a "reply all" if
> you
> want your answer to be distributed to the entire group.
>
> _____________________________________
> About this discussion group:
>
> To Join: Send an email to c...@yahoogroups.com
>
> To Post: Send an email to c...@yahoogroups.com
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> _____________________________________
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> of
> this message will receive your answer. You need to do a "reply all" if
> you
> want your answer to be distributed to the entire group.
>
> _____________________________________
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>
> Yahoo! Groups Links>
>
> _________________________________________________________________
> Hey there NRIs! Desi news, films, n more! http://www.msn.co.in/nri/ Stay
> in the loop!>
> _____________________________________
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Hi,

you are right Mike, I was a litte bit focused on my project. There will be
other requirements in other projects that require other solutions...

> projects but they have no advantage regarding "recreating what you did
> back when" - the key here is to archive your environment, tools and
> source files. In extreme cases this could include the OS, computer, code
> generation and debug tools.

yes, not only the makefiles are required. Quite important are the compiler
settings... If this is locally set somewhere hidden in CCS, then it is quite
likely to be different on 2 different PCs. In my project, all the settings
that can have an impact on the compilation are in textfiles somewhere, and
all that is under CVS. Each version of the compiler and tools (directory
...ti\c6000\cgtools\bin) that is used is in a seperate directory on a
network drive (not checked in in CVS...). The build process is in my case
controlled by a .bat file that sets some environment variables locally (just
for this one build) and calls the make. In the .bat File, a environment
variable TI_PATH=somewhere/compiler/tms_c6x_Ver4.36 is set, that controlls
which version of compiler and tools is used. In the makefiles, the compiler
is called using this TI_PATH variable. The .bat File is checked in and the
compiler versions on the network drives dont change once they are in use....

> I agree that it is important for all team members to be _able_ to build
the
> same exact executable. When the codebase is large and you build
> every single file as debug with no optimization, the embedded
> c6x target may run out of memory... Different developers may
> need to use different sets of compile options to debug different portions
of the code.

Not just different developers, also different builds require different
settings. The .bat file mentioned above accepts some command line
parameters, that activate for example 'build with debug', 'build with
asserts', 'build with release options'...., depending on this, the
compilerswitches are set. If one wants want to implement a new feature, he
checksout the current source and makes a complete build 'with debug
options'. The debug-info like symbols will be there and you will be able to
work with CCS. After testing, 'build with release options' and get the
optimized .out....
If you want to have just some files in debugmode, compile everything 'with
release options', then call 'make clean' of the files you are interested in
and incremental build 'with debug options'....

Anyhow, it was just an example for an additional benefit of external
makefiles from the point of view of my project... It works quite fine in my
case and thats why I was telling you about it ;-) > Hello Stephane and other responders,
>
> Interesting topic and responses. Keep in minfd that each of us has views
> that are prejudiced by our experiences [like what burned us last or worst]
> and our "known build environments". here are some of my comments...
>
> To the original question - "How to reduce build time".
> 1. Since CCS ships with gmake [gnu make], I suggest using it.
> 2. Review the layout of your program and header files with this in mind.
> For an extreme example - if you have 99 program files and 1 header file
> that is always included and changes often then you can forget it - you
will
> have to recompile everything.
> 3. Learn to use gmake and "make" it work for you. There are thousands of
> examples available - but BEWARE - some are either poor examples or were
> written with some unusual purpose in mind.
> 4. Command line makefiles are the only way to go [in my prejudiced
> opinion] for large/complex projects but they have no advantage regarding
> "recreating what you did back when" - the key here is to archive your
environment,
> tools and source files. In extreme cases this could include the OS,
> computer, code generation and debug tools.
> 5. Some types of large projects may lend themselves to a structure that is
> more suitable to parallel builds on multiple hosts and then linking.
> RE: thomas' comments
> I agree that it is important for all team members to be _able_ to build
> the same exact executable. When the codebase is large and you build every
> single file as debug with no optimization, the embedded c6x target may run
> out of memory... Different developers may need to use different sets of
> compile options to debug different portions of the code.
>
> I hope that this helps,
> mikedunn
>
> wrote: > An external makefile has the big advantage that you can check it in in
> SourceSave or CVS and rebuild your .out File also after 5 years exactly
> the
> way it was now. In 5 years you'll have CCS 8.3 that will never be able to
> deal with the projects of now, but you'll still be responsible to maintain
> your code. You will not even be able to re-open the DSP-Bios configuration
> files. Maybe you will not be there and the poor guy in charge of finding
> your bug will go mad in trying to recompile the project.
>
> My favourite way:
> *) Compiler and other executable tools are called from a network drive, so
> if there are several team members everyone will build the target in
> exactly
> the same way. All compiler version ever used remain there (so that you can
> compile the project again with the old compiler...)
> *) All the build process is makefile controlled so compilation can be done
> >from any team members pc at any time resulting in exactly the same .out
> file
> *) no local settings in environment variables, no local compiler settings
> in
> ccs, everything in makefile checked in in CVS
>
> -> on any pc, you start CVS, check out the project from 24.12.2002, open a
> cmd-window, call make and go for a coffee. 10 minutes later you have
> exactly
> the version of xmas 2002 and can start searching for the bug in that.
>
> bye,
>
> thomas
>
> >
> >
> > Hi All-
> >
> > What pablo has suggested seems to be the best solution for your problem
> > but
> > shipping huge protions of your files to the customer as lib files may
> not
> > go
> > down very well with the customer!
> >
> > And as far as the make file suggestion by stephane, dont CCS internally
> > maintain a make file anywhich ways? So why bother with an external make
> > file?
> >
> > --Bhooshan
> >
> > ----Original Message Follows----
> > From: "Pablo Fraile"
>
> > To: "stephane deb" ,
> > Subject: RE: [c6x] Reducing compilation time with CCS
> > Date: Tue, 2 Nov 2004 15:12:37 +0100
> >
> >
> >
> > The files that don't change shouldn't compile if you use incremental
> > build,
> > unless they include changing header files. To avoid it, you can pack
> > related
> > files together into a library (.lib), so that you include it instead of
> > the
> > files in the main project.
> >
> > -----Mensaje original-----
> > De: stephane deb [mailto:]
> > Enviado el: martes, 02 de noviembre de 2004 10:22
> > Para:
> > Asunto: [c6x] Reducing compilation time with CCS
> >
> >
> >
> >
> > Hi there,
> > I have a very big project with 100 files and lots of
> > them will never change.
> > I would like to reduce my compilation time. Is there
> > any way to do that?
> > thanks in advance
> > stephane
> >
> >
> >
> >
> >
> >
> > Vous manquez despace pour stocker vos mails ?
> >
> >
> > Le nouveau Yahoo! Messenger est arriv! Douvrez toutes les nouveaut
> > pour dialoguer instantanent avec vos amis. A tharger gratuitement
> > sur
> > http://fr.messenger.yahoo.com
> >
> >
> >
> >
> >
> > _____________________________________
> > Note: If you do a simple "reply" with your email client, only the author
> > of
> > this message will receive your answer. You need to do a "reply all" if
> > you
> > want your answer to be distributed to the entire group.
> >
> > _____________________________________
> > About this discussion group:
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Hello all!

Task-1 : I want to read a large data file (about 45000 sample points) into
the DSP on sample by sample basis.
Task-2 : After some processing I want to store the result on to the
host.

Pupose : The data file contains noisy speech signal. I want to do noise
cancellation and then store the clean speech
on to the PC. I want to demonstrate this on a C6711 simulator.

Please do give some ideas in this regard as soon as possible.

Thanking you in advance.

Regards,
Veena