Hello I have been working on a signal detection algorithm assessing its performance for signals affected by AWGN noise. Now I have to test the algorithm's efficacy in a underwater environment. What is the type of channel model to be employed? If possible, give details on how to simulate this channel, or suggets some links/newsgroups where I can get more information on it? Thanks in advance Parthasarathy
Help to simulate underwater environment
Started by ●November 10, 2004
Reply by ●November 10, 20042004-11-10
Hello I have been working on a signal detection algorithm assessing its performance for signals affected by AWGN noise. Now I have to test the algorithm's efficacy in a underwater environment. What is the type of channel model to be employed? If possible, give details on how to simulate this channel, or suggets some links/newsgroups where I can get more information on it? Thanks in advance Parthasarathy
Reply by ●November 10, 20042004-11-10
Hi Parthasarathy Parthasarathy wrote:>Hello > > I have been working on a signal detection algorithm assessing its >performance for signals affected by AWGN noise. Now I have to test the >algorithm's efficacy in a underwater environment. > What is the type of channel model to be employed? > If possible, give details on how to simulate this channel, or >suggets some links/newsgroups where I can get more information on it? > > >Thanks in advance > >Parthasarathy > >Would this signal be of the acoustic or radio variety? Steve
Reply by ●November 10, 20042004-11-10
parth175@yahoo.co.in (Parthasarathy) wrote in message news:<7f126353.0411092027.32ec5f9@posting.google.com>...> Hello > > I have been working on a signal detection algorithm assessing its > performance for signals affected by AWGN noise. Now I have to test the > algorithm's efficacy in a underwater environment. > What is the type of channel model to be employed?What water depths are you interested in? Littoral waters? Deep-ocean basins? What's the frequency range on your signal? Does your signal processing schme work in time domain or in frequency domain? What type of bathymeyry do you want to include? What types of sea floor geologies do you want to include? Would you like to include tidal effects? Weather effects? Oceanographic effects? Marine animals or vegetation? What geographical scales are you interested in? Basin-wide? Local? Rune
Reply by ●November 10, 20042004-11-10
Parthasarathy wrote:> Hello > > I have been working on a signal detection algorithm assessing its > performance for signals affected by AWGN noise. Now I have to test the > algorithm's efficacy in a underwater environment. > What is the type of channel model to be employed? > If possible, give details on how to simulate this channel, or > suggets some links/newsgroups where I can get more information on it? > > > Thanks in advance > > ParthasarathyTry http://www.hlsresearch.com/oalib/ The models at oalib tend to be deterministic models. If you have Matlab, I kind of like Prosim from the SACLANT center in Italy. It includes some stochastic modeling features. Most models don't include doppler effects.
Reply by ●November 12, 20042004-11-12
> > > Would this signal be of the acoustic or radio variety? > > SteveHello Steve Acoustic signal with regards Parthasarathy
Reply by ●November 12, 20042004-11-12
What is the type of channel model to be employed?> > What water depths are you interested in? Littoral waters? > Deep-ocean basins? What's the frequency range on your signal? > Does your signal processing schme work in time domain or in > frequency domain? What type of bathymeyry do you want to include? > What types of sea floor geologies do you want to include? Would > you like to include tidal effects? Weather effects? Oceanographic > effects? Marine animals or vegetation? What geographical scales > are you interested in? Basin-wide? Local? > > RuneHello Rune Goodness gracious, There are so many factors. Please suggest a reference, to learn more about these. Thanks in advance. Parthasarathy
Reply by ●November 12, 20042004-11-12
Sonar performance prediction model 'ALMOST' http://www.tno.nl/instit/fel/os/prod/almost/index.html Ren=E9
Reply by ●November 12, 20042004-11-12
parth175@yahoo.co.in (Parthasarathy) wrote> I have been working on a signal detection algorithm assessing its > performance for signals affected by AWGN noise. Now I have to test the > algorithm's efficacy in a underwater environment. > What is the type of channel model to be employed? > If possible, give details on how to simulate this channel, or > suggets some links/newsgroups where I can get more information on it?There is a nice "tutorial" article with illustrations and further references in the October 2004 issue of Physics Today. (It focuses on the shallow water scenario, but you might find it interesting nonetheless.) http://www.mpl.ucsd.edu/people/wak/papers/pt_Kuperman10_2004.pdf Jeremy Furtek
Reply by ●November 13, 20042004-11-13
parth175@yahoo.co.in (Parthasarathy) wrote in message news:<7f126353.0411112118.2eff784f@posting.google.com>...> What is the type of channel model to be employed? > > > > What water depths are you interested in? Littoral waters? > > Deep-ocean basins? What's the frequency range on your signal? > > Does your signal processing schme work in time domain or in > > frequency domain? What type of bathymeyry do you want to include? > > What types of sea floor geologies do you want to include? Would > > you like to include tidal effects? Weather effects? Oceanographic > > effects? Marine animals or vegetation? What geographical scales > > are you interested in? Basin-wide? Local? > > > > Rune > > > Hello Rune > > Goodness gracious, There are so many factors.Well, that's what you need to deal with at sea. Depending on the scale of the experiment and exactly what you want to find out, different physical effects are important. Underwater acoustics is 10% science and 90% voodoo. The voodoo part relates to seeing which effects are important and which are not, in any given experiment.> Please suggest a reference, to learn more about these.Jensen & al: "Computational Ocean Acoustics" Springer, 2000. Be a bit careful about the signal processing techniques those guys suggest, though. That Matched Field Processing stuff is not something you would want to get involved with. If you just need something quick'n dirty up and running, try the PROSIM package Stan suggested. There are some ray tracing models available via that OALIB site as well, so you can get both frequency domain and time domain models. Rune






