Lead Video Engineer - (Video Compression Algorithms, H.264-HD) Location: Austin, TX (Full Time/employee)- Contact: Dee Dee Dial, Sr. Exec/Technology Recruiter Pedley-Richard & Assoc. 512/418-3260 Email: dddial@pedley-richard.com (Note: all resumes are submitted in confidence and will NOT be forwarded to any client company without the expressed consent of the individual.) Company Profile: Our client is a innovative and successful pre-IPO provider of new to market video communications systems. This is an opportunity to work with leaders who have had record success of setting new trends in video communications technology and successfully delivering several generations of new product to market. You will be part of a exciting, fast-paced, start-up organization that offers the stability of backing from some of the leading venture capital firms in the country and the leadership of experienced entrepreneurs and managers who have tenured background in successful start up organizations. This is your chance to be part of the beginning stages of technology that will set a new standard in video communications industry. Responsibilities: As Video Algorithm Engineer and hands on Team Lead you will participate in the architecture, analysis, design, development and implementation of the Video capabilities in a next generation video communication system. You will have the opportunity to work with technical leaders and innovators in the industry. You will be responsible for keeping your team on track and focused on delivering our product in a timely fashion. As team lead, you will guide and review designs, assign work, help define schedules, review bug reports, mentor team members, and develop every aspect of the project yourself. You will have excellent communication skills and the ability to work both independently and as a member of a small team. You will have the desire to work in a fast paced environment, developing cutting edge technologies in a professional engineering environment. Qualifications: .8+ years of experience and intimate knowledge of multiple video compression algorithms including H.261, H.263, and especially H.264 (H.26L) .Significant experience developing validation test suites for those algorithms .Experience should also include expert level ability developing SW validation test suites for the validation of HW implementation .Experience fine tuning those algorithms for maximum quality in a real time systems . SW: Expert level C & C++, Assembly, Real Time Language . Protocols: H.261, H.263, H.264 (H.26L) . Education: Undergraduate Degree required, Graduate degree preferred, or equivalent years of industry experience considered. . Interest and ability to be a full time employee and reside in Austin, TX Dee Dee Dial, Sr. Executive/Technology Recruiter Pedley-Richard & Assoc., Inc. Direct dial: 512/418-3260 Email: dddial@pedley-richard.com 7719 Wood Hollow Dr., #216 Austin, TX 78731 www.pedley-richard.com Strategic recruitment solutions for the technology world
JOB: Video Engineer Lead- (Video Compression Algorithm, H.264) - Austin, TX
Started by ●April 26, 2005
Reply by ●April 27, 20052005-04-27
" Education: Undergraduate Degree required, Graduate degree preferred, or equivalent years of industry experience considered. " That's interesting: how many years of industry experience make up a undergraduate or graduate degree? Regards, Andor
Reply by ●April 27, 20052005-04-27
On 27 Apr 2005 04:53:00 -0700, Andor <an2or@mailcircuit.com> wrote:> " > Education: Undergraduate Degree required, Graduate degree preferred, or > > equivalent years of industry experience considered. > " > > That's interesting: how many years of industry experience make up a > undergraduate or graduate degree? > > Regards, > AndorBelieve it or not, some people acquire knowledge by reading, working with the technology, and solving real-world problems. Sort of like they do in school, only with a more practical focus. Reality TV for education, only better. Cheers, Larry G.
Reply by ●April 27, 20052005-04-27
On Wed, 27 Apr 2005 12:30:04 -0500, the renowned Larry G <no.one@nowhere.com> wrote:>On 27 Apr 2005 04:53:00 -0700, Andor <an2or@mailcircuit.com> wrote: > >> " >> Education: Undergraduate Degree required, Graduate degree preferred, or >> >> equivalent years of industry experience considered. >> " >> >> That's interesting: how many years of industry experience make up a >> undergraduate or graduate degree? >> >> Regards, >> Andor > > >Believe it or not, some people acquire knowledge by reading, working >with the technology, and solving real-world problems. Sort of like >they do in school, only with a more practical focus. Reality TV for >education, only better. > >Cheers, >Larry G.Sure, it happens, but it's pretty rare, IMHO, for people to acquire deep theoretical knowledge that way. Perhaps Andor's point is that the two are virtually orthogonal requirements. Best regards, Spehro Pefhany -- "it's the network..." "The Journey is the reward" speff@interlog.com Info for manufacturers: http://www.trexon.com Embedded software/hardware/analog Info for designers: http://www.speff.com
Reply by ●April 27, 20052005-04-27
"Andor" <an2or@mailcircuit.com> wrote in message news:1114602780.508431.113430@l41g2000cwc.googlegroups.com...> " > Education: Undergraduate Degree required, Graduate degree preferred, or > > equivalent years of industry experience considered. > " > > That's interesting: how many years of industry experience make up a > undergraduate or graduate degree?the US government seem to think it is 10 years. tim
Reply by ●April 27, 20052005-04-27
"Andor" <an2or@mailcircuit.com> wrote in message news:1114602780.508431.113430@l41g2000cwc.googlegroups.com...> " > Education: Undergraduate Degree required, Graduate degree preferred, or > > equivalent years of industry experience considered. > " > > That's interesting: how many years of industry experience make up a > undergraduate or graduate degree? >It depends on if one has 10 years of real experience or only 1 year of experience 10 times. Delete the "years of" and it makes more sense. Then, an interviewer might ask how did you get that equivalent experience? And, secondarily, how many years did it take *you* to get that "equivalence". Fred
Reply by ●April 27, 20052005-04-27
Spehro Pefhany wrote:> On Wed, 27 Apr 2005 12:30:04 -0500, the renowned Larry G > <no.one@nowhere.com> wrote: > > >>On 27 Apr 2005 04:53:00 -0700, Andor <an2or@mailcircuit.com> wrote: >> >> >>>" >>>Education: Undergraduate Degree required, Graduate degree preferred, or >>> >>>equivalent years of industry experience considered. >>>" >>> >>>That's interesting: how many years of industry experience make up a >>>undergraduate or graduate degree? >>> >>>Regards, >>>Andor >> >> >>Believe it or not, some people acquire knowledge by reading, working >>with the technology, and solving real-world problems. Sort of like >>they do in school, only with a more practical focus. Reality TV for >>education, only better. >> >>Cheers, >>Larry G. > > > Sure, it happens, but it's pretty rare, IMHO, for people to acquire > deep theoretical knowledge that way. Perhaps Andor's point is that the > two are virtually orthogonal requirements. > > > Best regards, > Spehro PefhanyI was lucky when I workd for the Navy. I was working for an ONR sponsor on a program that required a bit of theoretical knowledge and at the same time going to grad school part time. The work and school dovetailed very nicely. The theory was for lack of a better term, practical.
Reply by ●April 27, 20052005-04-27
Spehro Pefhany wrote:> Sure, it happens, but it's pretty rare, IMHO, for people to acquire > deep theoretical knowledge that way. Perhaps Andor's point is that the > two are virtually orthogonal requirements.I got my B.E.E. when the director of the lab I worked in said, "You're doing an engineer's work, you ought to get paid like on. Go get a degree." Two years later, one of the job offers I got was less than what I had been making when he pushed me out, but the one I took ended me up as an MTS at RCA Labs. I never got another degree, but I had a couple of Ph.D.s who worked as my assistant at one time or another. The part I'm proud of is two of my technicians becoming full-fledged MTSs. Jerry -- Engineering is the art of making what you want from things you can get. �����������������������������������������������������������������������
Reply by ●April 28, 20052005-04-28
Stan Pawlukiewicz wrote:> I was lucky when I workd for the Navy. I was working for an ONRsponsor> on a program that required a bit of theoretical knowledge and at the > same time going to grad school part time. The work and school > dovetailed very nicely. The theory was for lack of a better term, > practical.That's a very efficient way of learning, isn't it? I did basically the same thing. Worked for an oil company, trying to solve a very practical problem by means of theoretically heavy DSP. On the plus side, one learns a lot very fast. On the down side, few other people appear to have similar experiences. So it's a problem capitalizing on this kind of experience in the long term. The theoretical people see one's practical experience. The practitioners see the theoretical side. And the laymen see a voodoo whitch doctor. Oh well. Rune
Reply by ●April 28, 20052005-04-28
Rune Allnor wrote:> Stan Pawlukiewicz wrote: > > >>I was lucky when I workd for the Navy. I was working for an ONR > > sponsor > >>on a program that required a bit of theoretical knowledge and at the >>same time going to grad school part time. The work and school >>dovetailed very nicely. The theory was for lack of a better term, >>practical. > > > That's a very efficient way of learning, isn't it? I did basically > the same thing. Worked for an oil company, trying to solve a very > practical problem by means of theoretically heavy DSP. > > On the plus side, one learns a lot very fast. On the down side, > few other people appear to have similar experiences. So it's > a problem capitalizing on this kind of experience in the long term. > The theoretical people see one's practical experience. The > practitioners see the theoretical side. And the laymen see a > voodoo whitch doctor. > > Oh well. > > Rune >You never know what portion of your resume will get you an interview. An agency sent my resume out "shotgun style". The CEO of a small company saw it and *to quote him* just had to meet someone who could demonstrably claim such a strange academic and work history. He didn't think I would accept the job. But he did want to meet me. Looking back, perhaps I should have taken the job, not because it was so great ( it wasn't ), but to work for someone with that attitude.