Hello, I've got an interest problem with BF532 boot. BF booted parallel with an emulated flash. both modes (8 or 16 bit) have same problem. I logged the BF bus, and the boot rom is running, but some differences have been found: -in bootmode 01 (parallel async flash mode) boot rom reads the first byte /word to determine the flash width. After a little wait founds, that is normal. As ADI's engineering (EE-240) note shows , the reading address is following in 8 bit mode: 0,1,2,3,4,5,6,7,8,9, and in 16 bit mode : 0,0,1,1,2,2,3,3,4,4. On my board, BF addressing have some difference: 0,0,1,2,3,4,5,6,7,8 in 8 bit mode, and 0,0,0,1,1,2,2,3,3,4 in 16 bit mode. I think this causing error in boot variables within boot rom's data (for example, target address, byte count, and flags). Question is what kind of problems may resulting this error ? regards, Jozsef
Blackfin boot process problem
Started by ●December 19, 2006
Reply by ●December 19, 20062006-12-19
Problem solved! regards, Jozsef bit_vector@tvn.hu =EDrta:> Hello, > > I've got an interest problem with BF532 boot. BF booted parallel with > an emulated flash. both modes (8 or 16 bit) have same problem. > I logged the BF bus, and the boot rom is running, but some differences > have been found: > > -in bootmode 01 (parallel async flash mode) boot rom reads the first > byte /word to determine the flash width. After a little wait founds, > that is normal. As ADI's engineering (EE-240) note shows , the reading > address is following in 8 bit mode: 0,1,2,3,4,5,6,7,8,9, and in 16 bit > mode : 0,0,1,1,2,2,3,3,4,4. On my board, BF addressing have some > difference: 0,0,1,2,3,4,5,6,7,8 in 8 bit mode, and 0,0,0,1,1,2,2,3,3,4 > in 16 bit mode. I think this causing error in boot variables within > boot rom's data (for example, target address, byte count, and flags). > > Question is what kind of problems may resulting this error ? >=20 > regards, > Jozsef
Reply by ●December 19, 20062006-12-19
Jozsef wrote:> Problem solved!How? ... Jerry -- Engineering is the art of making what you want from things you can get. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Reply by ●December 22, 20062006-12-22
"Jerry Avins" <jya@ieee.org> escribi� en el mensaje news:c6SdndgRSZTFxhXYnZ2dnUVZ_rjinZ2d@rcn.net...> Jozsef wrote: >> Problem solved! > > How? >I second Jerry�s question: how? Chances are that many readers here are itnerested in the solution... me, for instance. Regards. -- Posted via a free Usenet account from http://www.teranews.com