Phaser audio effect

Gabriel Rivas July 4, 20112 comments Coded in C

This phaser implementation was created using cascaded 2nd order variable
notch filters to take advantage of the strong phase shift produced
near the center notch frequency. The Q parameter determines the
frequency band for the notch filter, and for lower Q values the
frequency band will be wider and the phase shift effect around the
notch frequency will be more pronounced.

To generate the output the input and the phase shifted signal are
scaled and added, this will produce phase cancellations or enhancements
in some frequencies present on the input signal as the center frequency notch
is varied in a frequency range.

In this code is used the code in my previous entrey at

as a building block to implement the variable notch filter stages.

Here is a sample of how it sounds like:

Notice that this code is not optimized to any particular DSP architecture but you can use it as a reference code to further optimize it.

I hope you find this useful.

Phaser audio effect:

Xin                                                                       Yout
      |                                                        ^  
      |                                                        |

            ^        ^        ^           ^ 
            |        |        |           |

VNS = Variable notch stage


#include "br_iir.h"
#include "Phaser.h"

/*This defines the phaser stages
that is the number of variable notch blocks
#define PH_STAGES 20

static short center_freq;    /*Center frequency counter*/
static short samp_freq;      /*Sampling frequency*/
static short counter;        /*Smaple counter*/
static short counter_limit;  /*Smaple counter limit*/
static short control;        /*LFO Control*/
static short max_freq;       /*Maximum notch center frequency*/
static short min_freq;       /*Minimum notch center frequency*/ 
static double pha_mix;       /*Filtered signal mix*/
static short f_step;         /*Sweep frequency step*/ 
static double dir_mix;       /*Direct signal mix*/
static struct br_filter H[PH_STAGES]; /*Array of notch filters stages*/

This funtion initializes the phaser control variables
and the variable notch filter coefficients array
void Phaser_init(short effect_rate,short sampling,short maxf,short minf,short Q,double gainfactor,double pha_mixume,short freq_step, double dmix) {
    /*Initialize notch filter coefficients set array*/
    br_iir_init(sampling,gainfactor,Q,freq_step, minf);
    /*Initializes the phaser control variables*/
    center_freq = 0;
    samp_freq = sampling;
    counter = effect_rate;
    control = 0;
    counter_limit = effect_rate;

    /*Convert frequencies to integer indexes*/
    min_freq = 0;
    max_freq = (maxf - minf)/freq_step;

    pha_mix = pha_mixume;
    f_step = freq_step;
    dir_mix = dmix;

This function does the actual phasing processing
1. It takes the input sample and pass it trough the
cascaded notch filter stages
2. It takes tha output of the cascaded notch filters
and scales it, scales the input sample and generate
the output effect sample.
double Phaser_process(double xin) {
    double yout;
    int i;

    yout = br_iir_filter(xin,&H[0]);

    for(i = 1; i < PH_STAGES; i++) {
        yout = br_iir_filter(yout,&H[i]);
    yout = dir_mix*xin + pha_mix*yout;
    return yout;

This function makes vary the center notch frequency
in all the cascaded notch filter stages by a simulated
triangle wave LFO that goes up and down
void Phaser_sweep(void) {
    int i;

    if (!--counter) {
        if (!control) {

            if (center_freq > max_freq) {
                control = 1;
        else if (control) {

            if (center_freq == min_freq) {               
                control = 0;
        for(i = 0; i < PH_STAGES; i++) {
        counter = counter_limit;




#ifndef __PHASER_H__
#define __PHASER_H__

extern void Phaser_init(short effect_rate,short sampling,short maxf,short minf,short Q,double gainfactor,double mix_volume,short freq_step, double dmix);
extern double Phaser_process(double xin);
extern void Phaser_sweep(void);



Thank you very much for this great piece of code ! I'm currently trying to adapt it for my STM32F4 Discovery board. Could you publish "working" default values for the Phaser_init function ? I'm using 48kHz samplerate. Best regards, Xavier
6 years ago
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Hi, an initialization example will be of great help. Thanks
5 years ago
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