The simulation diagram for the ideal string with the simplest frequency-dependent loss filter is shown in Fig. 9.1. Readers of the computer music literature will recognize this as the structure of the Karplus-Strong algorithm [236,207,489].
The Karplus-Strong algorithm, per se, is obtained when the delay-line initial conditions used to ``pluck'' the string consist of random numbers, or ``white noise.'' We know the initial shape of the string is obtained by adding the upper and lower delay lines of Fig. 6.11, i.e., . It is shown in §C.7.4 that the initial velocity distribution along the string is determined by the difference between the upper and lower delay lines. Thus, in the Karplus-Strong algorithm, the string is ``plucked'' by a random initial displacement and initial velocity distribution. This is a very energetic excitation, and usually in practice the white noise is lowpass filtered; the lowpass cut-off frequency gives an effective dynamic level control since natural stringed instruments are typically brighter at louder dynamic levels [428,207].
Karplus-Strong sound examples are available on the Web.
The Extended Karplus-Strong Algorithm
One-Zero Loop Filter