Sign in

username:

password:



Not a member?

Search Online Books



Search tips

Free Online Books

Sponsor

Industry's highest performing at the lowest power DSPs now as low as $5.00*
Start development today!
*volume pricing for 10ku

Chapters

See Also

Embedded SystemsFPGAElectronics
Chapter Contents:

Search Physical Audio Signal Processing

  

Book Index | Global Index


Would you like to be notified by email when Julius Orion Smith III publishes a new entry into his blog?

  

Physical Outputs

Physical variables (force, pressure, velocity, ...) are obtained by summing traveling-wave components, as shown in Fig.2.12, and more elaborated in Fig.2.13.

Figure 2.12: Extracting a physical signal from a digital waveguide using delay-line taps.
\includegraphics{eps/BidirectionalDelayLineSimpleOutput}

Figure: More detailed diagram of Fig.2.12.
\includegraphics{eps/BidirectionalDelayLineOutput}

It is important to understand that the two traveling waves in a digital waveguide are now components of a more general acoustic vibration. The physical wave vibration is obtained by summing the left- and right-going traveling waves. A traveling wave by itself in one of the delay lines is no longer regarded as ``physical'' unless the signal in the opposite-going delay line is zero. Traveling waves are efficient for simulation, but they are not easily estimated from real-world measurements [476], except when the traveling-wave component in one direction can be arranged to be zero.

Note that traveling-wave components are not necessarily unique. For example, we can add a constant to the right-going wave and subtract the same constant from the left-going wave without altering the (physical) sum [263]. However, as derived in Appendix CC.3.6), 1D traveling-wave components are uniquely specified by two linearly independent physical variables along the waveguide, such as position and velocity (vibrating strings) or pressure and velocity (acoustic tubes).


Previous: Digital Waveguides
Next: Physical Inputs

Order a Hardcopy of Physical Audio Signal Processing


About the Author: Julius Orion Smith III
Julius Smith's background is in electrical engineering (BS Rice 1975, PhD Stanford 1983). He is presently Professor of Music and Associate Professor (by courtesy) of Electrical Engineering at Stanford's Center for Computer Research in Music and Acoustics (CCRMA), teaching courses and pursuing research related to signal processing applied to music and audio systems. See http://ccrma.stanford.edu/~jos/ for details.


Comments


No comments yet for this page


Add a Comment
You need to login before you can post a comment (best way to prevent spam). ( Not a member? )