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Re: wierd behavior of CCS/Compiler[Scanned]

Started by Benjamin Chan August 25, 2002
I remembered when I was using CCS1.2, I had problem
related to RTDX when the code is boot from ROM,
instead of downloading from CCS. So when I remove all
RTDX related components, everything works fine
thereafter.

In your case, you might want to check the following
few things:
- .cinit section should be ROM initialization (linker
option)
- Try to move .cinit, .sysinit, .bios, .gblinit above
address 0x8000, or see if you can move all DSP/BIOS
related section above 0x8000 (low 32K)
- Check your HEX image map file and make sure section
.sysregs (address 0x7C) is really in there. I remember
there is some sort of problem related to the HEX500
program when the .out file contains address above
0x80.

Hope this help

Ben
--- James Ou <> wrote:
> Thank you very much for your help.
> I don't use the RTDX and all of its Component and
> all
> of what you stated as below. We use DSP/BIOS . Does
> there any other passable reason ?
>
> Again, Thanks a lot !
>
> James
> --- Benjamin Chan <> gDG> Do
> you
> use DSP/BIOS in your design? If the answer is
> > yes, then you might want to remove all RTDX
> > component
> > and their association, including real-time
> analysis,
> > Host channel manager that use RTDX for Host link
> and
> > of course the RTDX module itself.
> >
> > Hope this help
> >
> > Ben
> > --- j_ouh <> wrote:
> > > Hi, group,
> > >
> > > I am using TMS320C5416 and CCS1.2/XDS-510.
> > > Currently, we are facing
> > > a wiered compiler problem that has been
> bothering
> > us
> > > for a long
> > > time. I am hoping that if someone can give us a
> > > clue.
> > >
> > > Basically, this is what happen: when a program
> is
> > > running under the
> > > development environment (CCS1.2/XDS-510/Target
> > > Machine) the program
> > > executed as expected. However, the build is
> > complete
> > > and .out was
> > > burned into the external ROM, sometimes an
> > > unexpected error
> > > execution will occur. Our current solution to
> this
> > > is changing the
> > > linker sequence and recompile several times.
> After
> > > few attemps, we
> > > might got a good executable (once it took as
> long
> > as
> > > 5 days or
> > > hundreds of retries).
> > >
> > > J. Ouh.
> > >
> > >
> > >
> > >
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