Reminder: CFP 8th EVOMUSART conference

Started by Luz Castro October 12, 2018
Call for papers for the 8th EVOMUSART conference

Please distribute
(Apologies for cross posting)

The 8th International Conference on Computational Intelligence in Music, Sound, Art
and Design (evoMUSART) will be held in Leipzig, Germany in 24-26 April 2019, as part
of the evo* event. The main goal of EvoMusArt is to bring together researchers who
are using Computational Intelligence techniques for artistic tasks such as visual
art, music, architecture, video, digital games, poetry, or design. The conference
gives researchers in the field the opportunity to promote, present and discuss
ongoing work in the area.

Important dates:
Submission: 1 November 2018
Notification to authors: TBA
Camera-ready deadline: TBA
Evo*: 24-26 April 2019 in Leipzig, Germany

We welcome submissions which use Computational Intelligence techniques (e.g.
Evolutionary Computation, Artificial Life, Machine Learning, Swarm Intelligence) in
the generation, analysis and interpretation of art, music, design, architecture and
other artistic fields. Submissions must be at most 16 pages long, in Springer LNCS
format (instructions downloadable from ). Each submission must
be anonymised for a double-blind review process and submitted to (the link will be live soon). The
deadline for submission is 1 November 2018. Accepted papers will be presented orally
at the event and included in the evoMUSART proceedings published by Springer Verlag
in a dedicated volume of the Lecture Notes in Computer Science series.

Indicative topics include but are not limited to:
* Systems that create drawings, images, animations, sculptures, poetry, text,
designs, webpages, buildings, etc.;
* Systems that create musical pieces, sounds, instruments, voices, sound effects,
sound analysis, etc...;
* Systems that create artifacts such as game content, architecture, furniture, based
on aesthetic and functional criteria;
* Systems that resort to computational intelligence to perform the analysis of
image, music, sound, sculpture, or some other types of artistic object; 
* Systems in which computational intelligence is used to promote the creativity of a
human user;
* Theories or models of computational aesthetics;
* Computational models of emotional response, surprise, novelty;
* Representation techniques for images, videos, music, etc;
* Surveys of the current state-of-the-art in the area;
* New ways of integrating the user in the process (e.g. improvisation, co-creation,

More information on the submission process and the topics of evoMUSART 2019 can be
found at

We look forward to seeing you in Leipzig in 2019!

Anikó, Antonios and Luz
The evoMUSART 2019 organizers