In 2d is there a difference mathematically between a multivariate bilcubic (or bilinear, sinc etc) 'interpolation' and the 'filter' expression of the same name ? - For example taking the multivariate bicubic 'interpolation' expressed on the wikipedia page: http://en.wikipedia.org/wiki/Bicubic In comparison with a bicubic 'filter' using a weighted sum of values in a sub-grid: http://mi.eng.cam.ac.uk/~twd20/libcvdhtml/image__interpolate_8h-source.html eg where w = ( pow(p(x+2), 3) - 4 * pow(p(x+1),3) + 6 * pow(p(x), 3) - 4* pow(p(x-1),3))/6; If i plug values in from a regular grid can i expect the same results from each algorithm. the filter notation appears a lot simpler and appears to have a lower computational complexity. I understand and apologise for what is probably a basic question but i dont have the math to show/derive this myself.
difference between bicubic filter and bicubic interpolation on regular grid/bitmap
Started by ●June 25, 2007