FFT versus Direct Convolution
Using the Matlab test program in
[264],9.1FFT convolution was found to be faster than direct convolution
starting at length
(looking only at powers of 2 for the
length
).9.2 FFT convolution was also never
significantly slower at shorter lengths for which ``calling overhead''
dominates.
Running the same test program in 2011,9.3 FFT convolution using the
fft function was found to be faster than conv for
all (power-of-2) lengths. The speed of FFT convolution divided
by that of direct convolution started out at 14 for
, fell to a
minimum of
at
, above which it started to climb as
expected, reaching
at
. Note that this
comparison is unfair because the Octave fft function is a
dynamically linked, separately compiled module, while conv is
written in the matlab language and thus suffers more overhead from the
matlab interpreter.
An analysis reported in Strum and Kirk [279, p. 521],
based on the number of real multiplies, predicts that the fft
is faster starting at length
, and that direct convolution is
significantly faster for very short convolutions (e.g., 16 operations
for a direct length-4 convolution, versus 176 for the fft
function).
See [264]9.4for further discussion of FFT algorithms and their applications.
In digital audio, FIR filters are often hundreds of taps long. For
such filters, the FFT method is much faster than direct convolution in
the time domain on single CPUs. On GPUs, FFT convolution is faster
than direct convolution only for much longer FIR-filter lengths (in
the thousands of taps [242]); this is because
massively parallel hardware can perform an
algorithm
(direct convolution) faster than a single CPU can perform an
algorithm (FFT convolution).
Audio FIR Filters
FIR filters shorter than the ear's ``integration time'' can generally be characterized by their magnitude frequency response (no perceivable ``delay effects''). The nominal ``integration time'' of the ear can be defined as the reciprocal of a critical bandwidth of hearing. Using Zwicker's definition of critical bandwidth [305], the smallest critical bandwidth of hearing is approximately 100 Hz (below 500 Hz). Thus, the nominal integration time of the ear is 10ms below 500 Hz. (Using the equivalent-rectangular-bandwidth (ERB) definition of critical bandwidth [179,269], longer values are obtained). At a 50 kHz sampling rate, this is 500 samples. Therefore, FIR filters shorter than the ear's ``integration time,'' i.e., perceptually ``instantaneous,'' can easily be hundreds of taps long (as discussed in the next section). FFT convolution is consequently an important implementation tool for FIR filters in digital audio applications.
Example 1: Low-Pass Filtering by FFT Convolution
In this example, we design and implement a length
FIR lowpass
filter having a cut-off frequency at
Hz. The filter is
tested on an input signal
consisting of a sum of sinusoidal
components at frequencies
Hz. We'll filter a
single input frame of length
, which allows the FFT to be
samples (no wasted zero-padding).
% Signal parameters: f = [ 440 880 1000 2000 ]; % frequencies M = 256; % signal length Fs = 5000; % sampling rate % Generate a signal by adding up sinusoids: x = zeros(1,M); % pre-allocate 'accumulator' n = 0:(M-1); % discrete-time grid for fk = f; x = x + sin(2*pi*n*fk/Fs); end
Next we design the lowpass filter using the window method:
% Filter parameters: L = 257; % filter length fc = 600; % cutoff frequency % Design the filter using the window method: hsupp = (-(L-1)/2:(L-1)/2); hideal = (2*fc/Fs)*sinc(2*fc*hsupp/Fs); h = hamming(L)' .* hideal; % h is our filter
Figure 8.3 plots the impulse response and amplitude response of our FIR filter designed by the window method. Next, the signal frame and filter impulse response are zero-padded out to the FFT size and transformed:
% Choose the next power of 2 greater than L+M-1 Nfft = 2^(ceil(log2(L+M-1))); % or 2^nextpow2(L+M-1) % Zero pad the signal and impulse response: xzp = [ x zeros(1,Nfft-M) ]; hzp = [ h zeros(1,Nfft-L) ]; X = fft(xzp); % signal H = fft(hzp); % filter
Figure 8.4 shows the input signal spectrum and the filter amplitude response overlaid. We see that only one sinusoidal component falls within the pass-band.
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Now we perform cyclic convolution in the time domain using pointwise multiplication in the frequency domain:
Y = X .* H;The modified spectrum is shown in Fig.8.5.
The final acyclic convolution is the inverse transform of the pointwise product in the frequency domain. The imaginary part is not quite zero as it should be due to finite numerical precision:
y = ifft(Y); relrmserr = norm(imag(y))/norm(y) % check... should be zero y = real(y);
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Figure 8.6 shows the filter output signal in the time domain. As expected, it looks like a pure tone in steady state. Note the equal amounts of ``pre-ringing'' and ``post-ringing'' due to the use of a linear-phase FIR filter.9.5
For an input signal approximately
samples long, this example is
2-3 times faster than the conv function in Matlab (which is
precompiled C code implementing time-domain convolution).
Example 2: Time Domain Aliasing
Figure 8.7 shows the effect of insufficient zero padding, which can be thought of as undersampling in the frequency domain. We will see aliasing in the time domain results.
The lowpass filter length is
and the input signal consists of
an impulse at times
and
, where the data frame
length is
. To avoid time aliasing (i.e., to implement
acyclic convolution using an FFT), we must use an FFT size
at
least as large as
. In the figure, the FFT sizes
,
, and
are used. Thus, the first case is heavily time
aliased, the second only slightly time aliased (involving only some of
the filter's ``ringing'' after the second pulse), and the third is
free of time aliasing altogether.
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Overlap-Add Decomposition
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Acyclic FFT Convolution in Matlab