## LOW-RESOURCE DELAYLESS SUBBAND ADAPTIVE FILTER USING WEIGHTED OVERLAP-ADD

●2 commentsA delayless structure targeted for low-resource implementation is proposed to eliminate filterbank processing delays in subband adaptive filters (SAFs). Rather than using direct IFFT or polyphase filterbanks to transform the SAFs back into the time-domain, the proposed method utilizes a weighted overlap-add (WOLA) synthesis. Low-resource real-time implementations are targeted and as such do not involve long (as long as the echo plant) FFT or IFFT operations. Also, the proposed approach facilitates time distribution of the adaptive filter reconstruction calculations crucial for efficient real-time and hardware implementation. The method is implemented on an oversampled WOLA filterbank employed as part of an echo cancellation application. Evaluation results demonstrate that the proposed implementation outperforms conventional SAF systems since the signals used in actual adaptive filtering are not distorted by filterbank aliasing. The method is a good match for partial update adaptive algorithms since segments of the time-domain adaptive filter are sequentially reconstructed and updated.

## OPTIMAL DESIGN OF DIGITAL EQUIVALENTS TO ANALOG FILTERS

●4 commentsThe proposed optimal algorithm for the digitizing of analog filters is based on two existing filter design methods: the extended window design (EWD) and the matched–pole (MP) frequency sampling design. The latter is closely related to the filter design with iterative weighted least squares (WLS). The optimization is performed with an original MP design that yields an equiripple digitizing error. Then, a drastic reduction of the digitizing error is achieved through the introduction of a fractional time shift that minimizes the magnitude of the equiripple error within a given frequency interval. The optimal parameters thus obtained can be used to generate the EWD equations, together with a variable fractional delay output, as described in an earlier paper. Finally, in contrast to the WLS procedure, which relies on a “good guess” of the weighting function, the MP optimization is straightforward.

## A NEW PARALLEL IMPLEMENTATION FOR PARTICLE FILTERS AND ITS APPLICATION TO ADAPTIVE WAVEFORM DESIGN

Sequential Monte Carlo particle ﬁlters (PFs) are useful for estimating nonlinear non-Gaussian dynamic system parameters. As these algorithms are recursive, their real-time implementation can be computationally complex. In this paper, we analyze the bottlenecks in existing parallel PF algorithms, and we propose a new approach that integrates parallel PFs with independent Metropolis-Hastings (PPF-IMH) algorithms to improve root mean-squared estimation error performance. We implement the new PPF-IMH algorithm on a Xilinx Virtex-5 ﬁeld programmable gate array (FPGA) platform. For a onedimensional problem and using 1,000 particles, the PPF-IMH architecture with four processing elements utilizes less than 5% Virtex-5 FPGA resources and takes 5.85 μs for one iteration. The algorithm performance is also demonstrated when designing the waveform for an agile sensing application.

## A pole-zero placement technique for designing second-order IIR parametric equalizer filters

A new procedure is presented for designing second-order parametric equalizer filters. In contrast to the traditional approach, in which the design is based on a bilinear transform of an analog filter, the presented procedure allows for designing the filter directly in the digital domain. A rather intuitive technique known as pole-zero placement, is treated here in a quantitative way. It is shown that by making some meaningful approximations, a set of relatively simple design equations can be obtained. Design examples of both notch and resonance filters are included to illustrate the performance of the proposed method, and to compare with state-of-the-art solutions.

## Adaptive distributed noise reduction for speech enhancement in wireless acoustic sensor networks

An adaptive distributed noise reduction algorithm for speech enhancement is considered, which operates in a wireless acoustic sensor network where each node collects multiple microphone signals. In previous work, it was shown theoretically that for a stationary scenario, the algorithm provides the same signal estimators as the centralized multi-channel Wiener filter, while significantly compressing the data that is transmitted between the nodes. Here, we present simulation results of a fully adaptive implementation of the algorithm, in a non-stationary acoustic scenario with a moving speaker and two babble noise sources. The algorithm is implemented using a weighted overlap-add technique to reduce the overall input-output delay. It is demonstrated that good results can be obtained by estimating the required signal statistics with a long-term forgetting factor without downdating, even though the signal statistics change along with the iterative filter updates. It is also demonstrated that simultaneous node updating provides a significantly smoother and faster tracking performance compared to sequential node updating.

## EFFICIENT MAPPING OF ADVANCED SIGNAL PROCESSING ALGORITHMS ON MULTI-PROCESSOR ARCHITECTURES

●2 commentsModern microprocessor technology is migrating from simply increasing clock speeds on a single processor to placing multiple processors on a die to increase throughput and power performance in every generation. To utilize the potential of such a system, signal processing algorithms have to be efficiently parallelized so that the load can be distributed evenly among the multiple processing units. In this paper, we study several advanced deterministic and stochastic signal processing algorithms and their computation using multiple processing units. Specifically, we consider two commonly used time-frequency signal representations, the short-time Fourier transform and the Wigner distribution, and we demonstrate their parallelization with low communication overhead. We also consider sequential Monte Carlo estimation techniques such as particle filtering, and we demonstrate that its multiple processor implementation requires large data exchanges and thus a high communication overhead. We propose a modified mapping scheme that reduces this overhead at the expense of a slight loss in accuracy, and we evaluate the performance of the scheme for a state estimation problem with respect to accuracy and scalability.

## Closing the gap: CPU and FPGA Trends in sustainable floating-point BLAS performance

Field programmable gate arrays (FPGAs) have long been an attractive alternative to microprocessors for computing tasks — as long as floating-point arithmetic is not required. Fueled by the advance of Moore’s Law, FPGAs are rapidly reaching sufficient densities to enhance peak floating-point performance as well. The question, however, is how much of this peak performance can be sustained. This paper examines three of the basic linear algebra subroutine (BLAS) functions: vector dot product, matrix-vector multiply, and matrix multiply. A comparison of microprocessors, FPGAs, and Reconfigurable Computing platforms is performed for each operation. The analysis highlights the amount of memory bandwidth and internal storage needed to sustain peak performance with FPGAs. This analysis considers the historical context of the last six years and is extrapolated for the next six years.

## BLAS Comparison on FPGA, CPU and GPU

High Performance Computing (HPC) or scientific codes are being executed across a wide variety of computing platforms from embedded processors to massively parallel GPUs. We present a comparison of the Basic Linear Algebra Subroutines (BLAS) using double-precision floating point on an FPGA, CPU and GPU. On the CPU and GPU, we utilize standard libraries on state-of-the-art devices. On the FPGA, we have developed parameterized modular implementations for the dot product and Gaxpy or matrix-vector multiplication. In order to obtain optimal performance for any aspect ratio of the matrices, we have designed a high-throughput accumulator to perform an efficient reduction of floating point values. To support scalability to large data-sets, we target the BEE3 FPGA platform. We use performance and energy efficiency as metrics to compare the different platforms. Results show that FPGAs offer comparable performance as well as 2.7 to 293 times better energy efficiency for the test cases that we implemented on all three platforms.

## Biosignal processing challenges in emotion recognition for adaptive learning

●16 commentsUser-centered computer based learning is an emerging field of interdisciplinary research. Research in diverse areas such as psychology, computer science, neuroscience and signal processing is making contributions to take this field to the next level. Learning systems built using contributions from these fields could be used in actual training and education instead of just laboratory proof-of-concept. One of the important advances in this research is the detection and assessment of the cognitive and emotional state of the learner using such systems. This capability moves development beyond the use of traditional user performance metrics to include system intelligence measures that are based on current theories in neuroscience. These advances are of paramount importance in the success and wide spread use of learning systems that are automated and intelligent. Emotion is considered an important aspect of how learning occurs, and yet estimating it and making adaptive adjustments are not part of most learning systems. In this research we focus on one specific aspect of constructing an adaptive and intelligent learning system, that is, estimation of the emotion of the learner as he/she is using the automated training system. The challenge starts with the definition of the emotion and the utility of it in human life. The next challenge is to measure the co-varying factors of the emotions in a non-invasive way, and find consistent features from these measures that are valid across wide population. In this research we use four physiological sensors that are non-invasive, and establish a methodology of utilizing the data from these sensors using different signal processing tools. A validated set of visual stimuli used worldwide in the research of emotion and attention, called International Affective Picture System (IAPS), is used. A dataset is collected from the sensors in an experiment designed to elicit emotions from these validated visual stimuli. We describe a novel wavelet method to calculate hemispheric asymmetry metric using electroencephalography data. This method is tested against typically used power spectral density method. We show overall improvement in accuracy in classifying specific emotions using the novel method. We also show distinctions between different discrete emotions from the autonomic nervous system activity using electrocardiography, electrodermal activity and pupil diameter changes. Findings from different features from these sensors are used to give guidelines to use each of the individual sensors in the adaptive learning environment.

## Gauss-Newton Based Learning for Fully Recurrent Neural Networks

●4 commentsThe thesis discusses a novel off-line and on-line learning approach for Fully Recurrent Neural Networks (FRNNs). The most popular algorithm for training FRNNs, the Real Time Recurrent Learning (RTRL) algorithm, employs the gradient descent technique for finding the optimum weight vectors in the recurrent neural network. Within the framework of the research presented, a new off-line and on-line variation of RTRL is presented, that is based on the Gauss-Newton method. The method itself is an approximate Newton’s method tailored to the specific optimization problem, (non-linear least squares), which aims to speed up the process of FRNN training. The new approach stands as a robust and effective compromise between the original gradient-based RTRL (low computational complexity, slow convergence) and Newton-based variants of RTRL (high computational complexity, fast convergence). By gathering information over time in order to form Gauss-Newton search vectors, the new learning algorithm, GN-RTRL, is capable of converging faster to a better quality solution than the original algorithm. Experimental results reflect these qualities of GN-RTRL, as well as the fact that GN-RTRL may have in practice lower computational cost in comparison, again, to the original RTRL.

## Decoding Ogg Vorbis Audio with The C6416 DSP, using a custom made MDCT core on FPGA

Ogg Vorbis is a fairly new and growing audio format, often used for online distribution of music and internet radio stations for streaming audio. It is considered to be better than MP3 in both quality and compression and in the same league as for example AAC. In contrast with many other formats, like MP3 and AAC, Ogg Vorbis is patent and royalty free. The purpose of this thesis project was to investigate how the C6416 DSP processor and a Stratix II FPGA could be connected to each other and work together as co-processors and using an Ogg Vorbis decoder as implementation example. A fixed-point decoder called Tremor (developed by Xiph.Org the creator of the Vorbis I specification), has been ported to the DSP processor and an Ogg Vorbis player has been developed. Tremor was profiled before performing the software / hardware partitioning to decide what parts of the source code of Tremor that should be implemented in the FPGA to off-load and accelerate the DSP.

## Through-Wall Imaging with UWB Radar System

●1 commentMotivation: A man was interested in knowing of unknown from the very beginning of the human history. Our human eyes help us to investigate our environment by reflection of light. However, wavelengths of visible light allows transparent view through only a very small kinds of materials. On the other hand, Ultra WideBand (UWB) electromagnetic waves with frequencies of few Gigahertz are able to penetrate through almost all types of materials around us. With some sophisticated methods and a piece of luck we are able to investigate what is behind opaque walls. Rescue and security of the people is one of the most promising fields for such applications. Rescue: Imagine how useful can be information about interior of the barricaded building with terrorists and hostages inside for a policemen. The tactics of police raid can be build up on realtime information about ground plan of the room and positions of big objects inside. How useful for the firemen can be information about current interior state of the room before they get inside? Such hazardous environment, full of smoke with zero visibility, is very dangerous and each additional information can make the difference between life and death. Security: Investigating objects through plastic, rubber, dress or other nonmetallic materials could be highly useful as an additional tool to the existing x-ray scanners. Especially it could be used for scanning baggage at the airport, truckloads on borders, dangerous boxes, etc.

## Blind Adaptive Dereverberation of Speech Signals Using a Microphone Array

In this thesis, we present a blind adaptive speech dereverberation method based on the use of a reduced mutually referenced equalizers (RMRE) criterion. The method is based on the idea of the inversion of single-input multiple-output FIR linear systems, and as such requires the use of multiple microphones. However, unlike many traditional microphone array methods, there is no need for a specific array configuration or geometry. The RMRE method finds a subset of equalizers for a given delay in a single step, without the need for the typical channel estimation step. This makes the method practical in terms of implementation and avoids the pitfalls of the more complicated two step dereverberation approach, typical in many inversion methods. Additionally, only the second-order statistics of the signals recorded by the microphones are used, without the need for utilizing higher-order statistics information typically needed when the channsls have a nonminimum phase response, as is the case with room impulse responses. We present simulations and experimental results that demonstrate the applicability of the method when the input is speech, and show that in the noiseless case, perfect dereverberation can be achieved. We also evaluate its performance in the presence of noise, and we present a possible way to modify the proposed RMRE to work for very low SNR values. We also explore the problems when model-order mismatches are present, and demonstrate that the under-modeling of the channel impulse responses order can be combated by increasing the number of microphones. For order over-estimation, we will show that RMRE can handle such errors with no modification.

## Filter a Rectangular Pulse with no Ringing

To filter a rectangular pulse without any ringing, there is only one requirement on the filter coefficients: they must all be positive. However, if we want the leading and trailing edge of the pulse to be symmetrical, then the coefficients must be symmetrical. What we are describing is basically a window function.

## Lecture Notes on Elliptic Filter Design

●1 commentElliptic filters, also known as Cauer or Zolotarev filters, achieve the smallest filter order for the same specifications, or, the narrowest transition width for the same filter order, as compared to other filter types. On the negative side, they have the most nonlinear phase response over their passband. In these notes, we are primarily concerned with elliptic filters. But we will also discuss briefly the design of Butterworth, Chebyshev-1, and Chebyshev-2 filters and present a unified method of designing all cases. We also discuss the design of digital IIR filters using the bilinear transformation method.

## Introduction to Compressed Sensing

Chapter 1 of the book: "Compressed Sensing: Theory and Applications".

## Using the DFT as a Filter: Correcting a Misconception

●2 commentsI have read, in some of the literature of DSP, that when the discrete Fourier transform (DFT) is used as a filter the process of performing a DFT causes an input signal's spectrum to be frequency translated down to zero Hz (DC). I can understand why someone might say that, but I challenge that statement as being incorrect. Here are my thoughts.

## Hilbert Transform and Applications

●1 commentSection 1: reviews the mathematical deﬁnition of Hilbert transform and various ways to calculate it.

Sections 2 and 3: review applications of Hilbert transform in two major areas: Signal processing and system identiﬁcation.

Section 4: concludes with remarks on the historical development of Hilbert transform

## A pole-zero placement technique for designing second-order IIR parametric equalizer filters

A new procedure is presented for designing second-order parametric equalizer filters. In contrast to the traditional approach, in which the design is based on a bilinear transform of an analog filter, the presented procedure allows for designing the filter directly in the digital domain. A rather intuitive technique known as pole-zero placement, is treated here in a quantitative way. It is shown that by making some meaningful approximations, a set of relatively simple design equations can be obtained. Design examples of both notch and resonance filters are included to illustrate the performance of the proposed method, and to compare with state-of-the-art solutions.

## Gauss-Newton Based Learning for Fully Recurrent Neural Networks

●4 commentsThe thesis discusses a novel off-line and on-line learning approach for Fully Recurrent Neural Networks (FRNNs). The most popular algorithm for training FRNNs, the Real Time Recurrent Learning (RTRL) algorithm, employs the gradient descent technique for finding the optimum weight vectors in the recurrent neural network. Within the framework of the research presented, a new off-line and on-line variation of RTRL is presented, that is based on the Gauss-Newton method. The method itself is an approximate Newton’s method tailored to the specific optimization problem, (non-linear least squares), which aims to speed up the process of FRNN training. The new approach stands as a robust and effective compromise between the original gradient-based RTRL (low computational complexity, slow convergence) and Newton-based variants of RTRL (high computational complexity, fast convergence). By gathering information over time in order to form Gauss-Newton search vectors, the new learning algorithm, GN-RTRL, is capable of converging faster to a better quality solution than the original algorithm. Experimental results reflect these qualities of GN-RTRL, as well as the fact that GN-RTRL may have in practice lower computational cost in comparison, again, to the original RTRL.