Closing the gap: CPU and FPGA Trends in sustainable floating-point BLAS performance
Field programmable gate arrays (FPGAs) have long been an attractive alternative to microprocessors for computing tasks — as long as floating-point arithmetic is not required. Fueled by the advance of Moore’s Law, FPGAs are rapidly reaching sufficient densities to enhance peak floating-point performance as well. The question, however, is how much of this peak performance can be sustained. This paper examines three of the basic linear algebra subroutine (BLAS) functions: vector dot product, matrix-vector multiply, and matrix multiply. A comparison of microprocessors, FPGAs, and Reconfigurable Computing platforms is performed for each operation. The analysis highlights the amount of memory bandwidth and internal storage needed to sustain peak performance with FPGAs. This analysis considers the historical context of the last six years and is extrapolated for the next six years.
BLAS Comparison on FPGA, CPU and GPU
High Performance Computing (HPC) or scientific codes are being executed across a wide variety of computing platforms from embedded processors to massively parallel GPUs. We present a comparison of the Basic Linear Algebra Subroutines (BLAS) using double-precision floating point on an FPGA, CPU and GPU. On the CPU and GPU, we utilize standard libraries on state-of-the-art devices. On the FPGA, we have developed parameterized modular implementations for the dot product and Gaxpy or matrix-vector multiplication. In order to obtain optimal performance for any aspect ratio of the matrices, we have designed a high-throughput accumulator to perform an efficient reduction of floating point values. To support scalability to large data-sets, we target the BEE3 FPGA platform. We use performance and energy efficiency as metrics to compare the different platforms. Results show that FPGAs offer comparable performance as well as 2.7 to 293 times better energy efficiency for the test cases that we implemented on all three platforms.
Biosignal processing challenges in emotion recognition for adaptive learning
User-centered computer based learning is an emerging field of interdisciplinary research. Research in diverse areas such as psychology, computer science, neuroscience and signal processing is making contributions to take this field to the next level. Learning systems built using contributions from these fields could be used in actual training and education instead of just laboratory proof-of-concept. One of the important advances in this research is the detection and assessment of the cognitive and emotional state of the learner using such systems. This capability moves development beyond the use of traditional user performance metrics to include system intelligence measures that are based on current theories in neuroscience. These advances are of paramount importance in the success and wide spread use of learning systems that are automated and intelligent. Emotion is considered an important aspect of how learning occurs, and yet estimating it and making adaptive adjustments are not part of most learning systems. In this research we focus on one specific aspect of constructing an adaptive and intelligent learning system, that is, estimation of the emotion of the learner as he/she is using the automated training system. The challenge starts with the definition of the emotion and the utility of it in human life. The next challenge is to measure the co-varying factors of the emotions in a non-invasive way, and find consistent features from these measures that are valid across wide population. In this research we use four physiological sensors that are non-invasive, and establish a methodology of utilizing the data from these sensors using different signal processing tools. A validated set of visual stimuli used worldwide in the research of emotion and attention, called International Affective Picture System (IAPS), is used. A dataset is collected from the sensors in an experiment designed to elicit emotions from these validated visual stimuli. We describe a novel wavelet method to calculate hemispheric asymmetry metric using electroencephalography data. This method is tested against typically used power spectral density method. We show overall improvement in accuracy in classifying specific emotions using the novel method. We also show distinctions between different discrete emotions from the autonomic nervous system activity using electrocardiography, electrodermal activity and pupil diameter changes. Findings from different features from these sensors are used to give guidelines to use each of the individual sensors in the adaptive learning environment.
Gauss-Newton Based Learning for Fully Recurrent Neural Networks
The thesis discusses a novel off-line and on-line learning approach for Fully Recurrent Neural Networks (FRNNs). The most popular algorithm for training FRNNs, the Real Time Recurrent Learning (RTRL) algorithm, employs the gradient descent technique for finding the optimum weight vectors in the recurrent neural network. Within the framework of the research presented, a new off-line and on-line variation of RTRL is presented, that is based on the Gauss-Newton method. The method itself is an approximate Newton’s method tailored to the specific optimization problem, (non-linear least squares), which aims to speed up the process of FRNN training. The new approach stands as a robust and effective compromise between the original gradient-based RTRL (low computational complexity, slow convergence) and Newton-based variants of RTRL (high computational complexity, fast convergence). By gathering information over time in order to form Gauss-Newton search vectors, the new learning algorithm, GN-RTRL, is capable of converging faster to a better quality solution than the original algorithm. Experimental results reflect these qualities of GN-RTRL, as well as the fact that GN-RTRL may have in practice lower computational cost in comparison, again, to the original RTRL.
Wavelet Denoising for TDR Dynamic Range Improvement
A technique is presented for removing large amounts of noise present in time-domain-reflectometry (TDR) waveforms to increase the dynamic range of TDR waveforms and TDR based s-parameter measurements.
Bilinear Transformation Made Easy
A formula is derived and demonstrated that is capable of directly generating digital filter coefficients from an analog filter prototype using the bilinear transformation. This formula obviates the need for any algebraic manipulation of the analog prototype filter and is ideal for use in embedded systems that must take in any general analog filter specification and dynamically generate digital filter coefficients directly usable in difference equations.
FUZZY LOGIC BASED CONVOLUTIONAL DECODER FOR USE IN MOBILE TELEPHONE SYSTEMS
Efficient convolutional coding and decoding algorithms are most crucial to successful operation of wireless communication systems in order to achieve high quality of service by reducing the overall bit error rate performance. A widely applied and well evaluated scheme for error correction purposes is well known as Viterbi algorithm [7]. Although the Viterbi algorithm has very good error correcting characteristics, computational effort required remains high. In this paper a novel approach is discussed introducing a convolutional decoder design based on fuzzy logic. A simplified version of this fuzzy based decoder is examined with respect to bit error rate (BER) performance. It can be shown that the fuzzy based convolutional decoder here proposed considerably reduces computational effort with only minor BER performance degradation when compared to the classical Viterbi approach.
Method to Calculate the Inverse of a Complex Matrix using Real Matrix Inversion
This paper describes a simple method to calculate the invers of a complex matrix. The key element of the method is to use a matrix inversion, which is available and optimised for real numbers. Some actual libraries used for digital signal processing only provide highly optimised methods to calculate the inverse of a real matrix, whereas no solution for complex matrices are available, like in [1]. The presented algorithm is very easy to implement, while still much more efficient than for example the method presented in [2]. [1] Visual DSP++ 4.0 C/C++ Compiler and Library Manual for TigerSHARC Processors; Analog Devices; 2005. [2] W. Press, S.A. Teukolsky, W.T. Vetterling, B.R. Flannery; Numerical Recipes in C++, The art of scientific computing, Second Edition; p52 : “Complex Systems of Equations”;Cambridge University Press 2002.
Fully Programmable LDPC Decoder Hardware Architectures
In recent years, the amount of digital data which is stored and transmitted for private and public usage has increased considerably. To allow a save transmission and storage of data despite of error-prone transmission media, error correcting codes are used. A large variety of codes has been developed, and in the past decade low-density parity-check (LDPC) codes which have an excellent error correction performance became more and more popular. Today, low-density parity-check codes have been adopted for several standards, and efficient decoder hardware architectures are known for the chosen structured codes. However, the existing decoder designs lack flexibility as only few structured codes can be decoded with one decoder chip. In consequence, different codes require a redesign of the decoder, and few solutions exist for decoding of codes which are not quasi-cyclic or which are unstructured. In this thesis, three different approaches are presented for the implementation of fully programmable LDPC decoders which can decode arbitrary LDPC codes. As a design study, the first programmable decoder which uses a heuristic mapping algorithm is realized on an field-programmable gate array (FPGA), and error correction curves are measured to verify the correct functionality. The main contribution of this thesis lies in the development of the second and the third architecture and an appropriate mapping algorithm. The proposed fully programmable decoder architectures use one-phase message passing and layered decoding and can decode arbitrary LDPC codes using an optimum mapping and scheduling algorithm. The presented programmable architectures are in fact generalized decoder architectures from which the known decoders architectures for structured LDPC codes can be derived.
Design of a Scalable Polyphony-MIDI Synthesizer for a Low Cost DSP
In this thesis, the design of a music synthesizer implementing the Scalable Polyphony-MIDI soundset on a low cost DSP system is presented. First, the SP-MIDI standard and the target DSP platform are presented followed by review of commonly used synthesis techniques and their applicability to systems with limited computational and memory resources. Next, various oscillator and filter algorithms used in digital subtractive synthesis are reviewed in detail. Special attention is given to the aliasing problem caused by discontinuities in classical waveforms, such as sawtooth and pulse waves and existing methods for bandlimited waveform synthesis are presented. This is followed by review of established structures for computationally efficient time-varying filters. A novel digital structure is presented that decouples the cutoff and resonance controls. The new structure is based on the analog Korg MS-20 lowpass filter and is computationally very efficient and well suited for implementation on low bitdepth architectures. Finally, implementation issues are discussed with emphasis on the Differentiated Parabole Wave oscillator and MS-20 filter structures and the effects of limited computational capability and low bitdepth. This is followed by designs for several example instruments.
Gauss-Newton Based Learning for Fully Recurrent Neural Networks
The thesis discusses a novel off-line and on-line learning approach for Fully Recurrent Neural Networks (FRNNs). The most popular algorithm for training FRNNs, the Real Time Recurrent Learning (RTRL) algorithm, employs the gradient descent technique for finding the optimum weight vectors in the recurrent neural network. Within the framework of the research presented, a new off-line and on-line variation of RTRL is presented, that is based on the Gauss-Newton method. The method itself is an approximate Newton’s method tailored to the specific optimization problem, (non-linear least squares), which aims to speed up the process of FRNN training. The new approach stands as a robust and effective compromise between the original gradient-based RTRL (low computational complexity, slow convergence) and Newton-based variants of RTRL (high computational complexity, fast convergence). By gathering information over time in order to form Gauss-Newton search vectors, the new learning algorithm, GN-RTRL, is capable of converging faster to a better quality solution than the original algorithm. Experimental results reflect these qualities of GN-RTRL, as well as the fact that GN-RTRL may have in practice lower computational cost in comparison, again, to the original RTRL.
Blind Adaptive Dereverberation of Speech Signals Using a Microphone Array
In this thesis, we present a blind adaptive speech dereverberation method based on the use of a reduced mutually referenced equalizers (RMRE) criterion. The method is based on the idea of the inversion of single-input multiple-output FIR linear systems, and as such requires the use of multiple microphones. However, unlike many traditional microphone array methods, there is no need for a specific array configuration or geometry. The RMRE method finds a subset of equalizers for a given delay in a single step, without the need for the typical channel estimation step. This makes the method practical in terms of implementation and avoids the pitfalls of the more complicated two step dereverberation approach, typical in many inversion methods. Additionally, only the second-order statistics of the signals recorded by the microphones are used, without the need for utilizing higher-order statistics information typically needed when the channsls have a nonminimum phase response, as is the case with room impulse responses. We present simulations and experimental results that demonstrate the applicability of the method when the input is speech, and show that in the noiseless case, perfect dereverberation can be achieved. We also evaluate its performance in the presence of noise, and we present a possible way to modify the proposed RMRE to work for very low SNR values. We also explore the problems when model-order mismatches are present, and demonstrate that the under-modeling of the channel impulse responses order can be combated by increasing the number of microphones. For order over-estimation, we will show that RMRE can handle such errors with no modification.
Efficient Signal Processing Techniques for Future Wireless Communications Systems
Wireless communications systems are evolving to be more diverse in use and more ubiquitous in nature. It is of fundamental importance that we consume the resources available in such systems, i.e., bandwidth and energy, to preserve room for more users and to preserve longevity. Signal processing can greatly help us achieve this. In this thesis we consider improving the utility of resources available in wireless communications systems. The basic obstacle for most wireless communications systems is the multipath channel that causes intersymbol interference. Channel estimation is a crucial step for recovering the transmitted symbols. Moreover, as more devices are equipped with wireless capabilities, the bandwidth becomes scarce and it is important to allow more than one device or more than one user to use the same frequency range or the same channel. However, this introduces multiuser interference, which is again eliminated only if the channel is known. Furthermore, most wireless systems are battery powered, at least at the transmitter end. Hence it is crucial that energy consumption is minimized to preserve the longevity of the system. The contribution of this thesis is three fold: (i) We propose novel bandwidth efficient blind channel estimation algorithms for single input multiple output systems, and for multiuser OFDM systems. The former exploits cyclostationarity inherent in communications signals. The latter exploits the structure introduced to the transmitted signal via precoding. We consider design of such precoders by optimizing performance metrics such as the bit error rate and signal to interference plus noise ratio. (ii) In the multiuser systems case, we propose a novel cooperative OFDM system and show that, when users face significantly different channel conditions, cooperation can improve the performance of all the cooperating users. (iii) We consider energy efficient training based system estimation in large MIMO systems. The goal there is to minimize energy consumption both in transmission of training symbols and in performing computations. We show that by using a divide and conquer strategy in selecting the active set of transmitters and receivers, it is possible to minimize energy consumption without degrading the accuracy of the channel estimate.
Wavelet Filter Banks in Perceptual Audio Coding
This thesis studies the application of the wavelet filter bank (WFB) in perceptual audio coding by providing brief overviews of perceptual coding, psychoacoustics, wavelet theory, and existing wavelet coding algorithms. Furthermore, it describes the poor frequency localization property of the WFB and explores one filter design method, in particular, for improving channel separation between the wavelet bands. A wavelet audio coder has also been developed by the author to test the new filters. Preliminary tests indicate that the new filters provide some improvement over other wavelet filters when coding audio signals that are stationary-like and contain only a few harmonic components, and similar results for other types of audio signals that contain many spectral and temporal components. It has been found that the WFB provides a flexible decomposition scheme through the choice of the tree structure and basis filter, but at the cost of poor localization properties. This flexibility can be a benefit in the context of audio coding but the poor localization properties represent a drawback. Determining ways to fully utilize this flexibility, while minimizing the effects of poor time-frequency localization, is an area that is still very much open for research.
Voice Activity Detection. Fundamentals and Speech Recognition System Robustness
An important drawback affecting most of the speech processing systems is the environmental noise and its harmful effect on the system performance. Examples of such systems are the new wireless communications voice services or digital hearing aid devices. In speech recognition, there are still technical barriers inhibiting such systems from meeting the demands of modern applications. Numerous noise reduction techniques have been developed to palliate the effect of the noise on the system performance and often require an estimate of the noise statistics obtained by means of a precise voice activity detector (VAD). Speech/non-speech detection is an unsolved problem in speech processing and affects numerous applications including robust speech recognition, discontinuous transmission, real-time speech transmission on the Internet or combined noise reduction and echo cancellation schemes in the context of telephony. The speech/non-speech classification task is not as trivial as it appears, and most of the VAD algorithms fail when the level of background noise increases. During the last decade, numerous researchers have developed different strategies for detecting speech on a noisy signal and have evaluated the influence of the VAD effectiveness on the performance of speech processing systems. Most of the approaches have focussed on the development of robust algorithms with special attention being paid to the derivation and study of noise robust features and decision rules. The different VAD methods include those based on energy thresholds, pitch detection, spectrum analysis, zero-crossing rate, periodicity measure, higher order statistics in the LPC residual domain or combinations of different features. This chapter shows a comprehensive approximation to the main challenges in voice activity detection, the different solutions that have been reported in a complete review of the state of the art and the evaluation frameworks that are normally used. The application of VADs for speech coding, speech enhancement and robust speech recognition systems is shown and discussed. Three different VAD methods are described and compared to standardized and recently reported strategies by assessing the speech/non-speech discrimination accuracy and the robustness of speech recognition systems.
A NEW PARALLEL IMPLEMENTATION FOR PARTICLE FILTERS AND ITS APPLICATION TO ADAPTIVE WAVEFORM DESIGN
Sequential Monte Carlo particle filters (PFs) are useful for estimating nonlinear non-Gaussian dynamic system parameters. As these algorithms are recursive, their real-time implementation can be computationally complex. In this paper, we analyze the bottlenecks in existing parallel PF algorithms, and we propose a new approach that integrates parallel PFs with independent Metropolis-Hastings (PPF-IMH) algorithms to improve root mean-squared estimation error performance. We implement the new PPF-IMH algorithm on a Xilinx Virtex-5 field programmable gate array (FPGA) platform. For a onedimensional problem and using 1,000 particles, the PPF-IMH architecture with four processing elements utilizes less than 5% Virtex-5 FPGA resources and takes 5.85 μs for one iteration. The algorithm performance is also demonstrated when designing the waveform for an agile sensing application.
EFFICIENT MAPPING OF ADVANCED SIGNAL PROCESSING ALGORITHMS ON MULTI-PROCESSOR ARCHITECTURES
Modern microprocessor technology is migrating from simply increasing clock speeds on a single processor to placing multiple processors on a die to increase throughput and power performance in every generation. To utilize the potential of such a system, signal processing algorithms have to be efficiently parallelized so that the load can be distributed evenly among the multiple processing units. In this paper, we study several advanced deterministic and stochastic signal processing algorithms and their computation using multiple processing units. Specifically, we consider two commonly used time-frequency signal representations, the short-time Fourier transform and the Wigner distribution, and we demonstrate their parallelization with low communication overhead. We also consider sequential Monte Carlo estimation techniques such as particle filtering, and we demonstrate that its multiple processor implementation requires large data exchanges and thus a high communication overhead. We propose a modified mapping scheme that reduces this overhead at the expense of a slight loss in accuracy, and we evaluate the performance of the scheme for a state estimation problem with respect to accuracy and scalability.
Fully Programmable LDPC Decoder Hardware Architectures
In recent years, the amount of digital data which is stored and transmitted for private and public usage has increased considerably. To allow a save transmission and storage of data despite of error-prone transmission media, error correcting codes are used. A large variety of codes has been developed, and in the past decade low-density parity-check (LDPC) codes which have an excellent error correction performance became more and more popular. Today, low-density parity-check codes have been adopted for several standards, and efficient decoder hardware architectures are known for the chosen structured codes. However, the existing decoder designs lack flexibility as only few structured codes can be decoded with one decoder chip. In consequence, different codes require a redesign of the decoder, and few solutions exist for decoding of codes which are not quasi-cyclic or which are unstructured. In this thesis, three different approaches are presented for the implementation of fully programmable LDPC decoders which can decode arbitrary LDPC codes. As a design study, the first programmable decoder which uses a heuristic mapping algorithm is realized on an field-programmable gate array (FPGA), and error correction curves are measured to verify the correct functionality. The main contribution of this thesis lies in the development of the second and the third architecture and an appropriate mapping algorithm. The proposed fully programmable decoder architectures use one-phase message passing and layered decoding and can decode arbitrary LDPC codes using an optimum mapping and scheduling algorithm. The presented programmable architectures are in fact generalized decoder architectures from which the known decoders architectures for structured LDPC codes can be derived.
High speed data collection with Blackfin DSP
This report covers a master thesis in embedded systems, the goal of which was to investigate the high speed data collection capabilities with a Blackfin DSP. Basic theory about sampling and noise is covered briefly from a practical point of view. The theory is intended to be useful for those diving into a ADC datasheet for the first time. After an investigation of the delimiting factors, suitable components were selected and a prototype ADC PCB was designed from scratch. The goal is to design a general low noise data collecting unit compatible with the Blackfin DSP. Finally simple DSP software is designed to prove that DSP can handle such a high datastream.Testing the ADC card with the target Blackfin platform indicates thatthe analog parts indeed works. An analog bandwidth of over 10MHz ismeasured at a resolution exceeding 10 bits with respect to noise. The digital parts intended to interleave the two channels digital streams into one Blackfin unit did not work as intended. Only one channel is supported as of now. The report contains suggestions for future work in this area.






