This article may seem a bit trivial to some readers here but, then again, it might be of some value to DSP beginners. It presents a mathematical proof of what is the magnitude of an N-point discrete Fourier transform (DFT) when the DFT's input is a real-valued sinusoidal sequence.
The sum of two equal-frequency real sinusoids is itself a single real sinusoid. However, the exact equations for all the various forms of that single equivalent sinusoid are difficult to find in the signal processing literature. Here we provide those equations.
I have read, in some of the literature of DSP, that when the discrete Fourier transform (DFT) is used as a filter the process of performing a DFT causes an input signal's spectrum to be frequency translated down to zero Hz (DC). I can understand why someone might say that, but I challenge that statement as being incorrect. Here are my thoughts.
Dispersive linear systems with negative group delay have caused much confusion in the past. Some claim that they violate causality, others that they are the cause of superluminal tunneling. Can we really receive messages before they are sent? This article aims at pouring oil in the fire and causing yet more confusion :-).
Recently I've been thinking about digital differentiator and Hilbert transformer implementations and I've developed a processing scheme that may be of interest to the readers here on dsprelated.com.
This blog proposes a novel differentiator worth your consideration. Although simple, the differentiator provides a fairly wide 'frequency range of linear operation' and can be implemented, if need be, without performing numerical multiplications.
This article discusses a little-known filter characteristic that enables real- and complex-coefficient tapped-delay line FIR filters to exhibit linear phase behavior. That is, this article answers the question: What is the constraint on real- and complex-valued FIR filters that guarantee linear phase behavior in the frequency domain?
Correcting an Important Goertzel Filter Misconception
This article illustrates the signal amplitude loss inherent in a traditional complex down-conversion system. (In the literature of signal processing, complex down-conversion is also called "quadrature demodulation.")
This paper describes a simple method to calculate the invers of a complex matrix. The key element of the method is to use a matrix inversion, which is available and optimised for real numbers. Some actual libraries used for digital signal processing only provide highly optimised methods to calculate the inverse of a real matrix, whereas no solution for complex matrices are available, like in . The presented algorithm is very easy to implement, while still much more efficient than for example the method presented in .  Visual DSP++ 4.0 C/C++ Compiler and Library Manual for TigerSHARC Processors; Analog Devices; 2005.  W. Press, S.A. Teukolsky, W.T. Vetterling, B.R. Flannery; Numerical Recipes in C++, The art of scientific computing, Second Edition; p52 : “Complex Systems of Equations”;Cambridge University Press 2002.
In this article, we develop complex-baseband models for several signal impairments: interfering carrier, multipath, phase noise, and Gaussian noise. To provide concrete examples, we'll apply the impairments to a QAM system. The impairment models are Matlab functions that each use at most seven lines of code. Although our example system is QAM, the models can be used for any complex-baseband signal.
Peak to Average Power Ratio (PAPR) is often used to characterize digitally modulated signals. One example application is setting the level of the signal in a digital modulator. Knowing PAPR allows setting the average power to a level that is just low enough to minimize clipping.
This article describes a linear-phase comb filter having wider stopband notches than a traditional comb filter.
The aim of this project consists in the FPGA design and implementation of a transmitter and receiver (Tx/Rx) multicarrier system such the Orthogonal Frequency Division Multiplexing (OFDM). This Tx/Rx OFDM subsystem is capable to deal with with different M-QAM modulations and is implemented in a digital signal processor (DSP-FPGA). The implementation of the Tx/Rx subsystem has been carried out in a FPGA using both System Generator visual programming running over Matlab/Simulink, and the Xilinx ISE program which uses VHDL language. This project is divided into four chapters, each one with a concrete objective. The first chapter is a brief introduction to the digital signal processor used, a field-programmable gate array (FPGA), and to the VHDL programming language. The second chapter is an overview on OFDM, its main advantages and disadvantages in front of previous systems, and a brief description of the different blocks composing the OFDM system. Chapter three provides the implementation details for each of these blocks, and also there is a brief explanation on the theory behind each of the OFDM blocks to provide a better comprehension on its implementation. The fourth chapter is focused, on the one hand, in showing the results of the Matlab/Simulink simulations for the different simulation schemes used and, on the other hand, to show the experimental results obtained using the FPGA to generate the OFDM signal at baseband and then upconverted at the frequency of 3,5 GHz. Finally the conclusions regarding the whole Tx/Rx design and implementation of the OFDM subsystem are given.
Correcting an Important Goertzel Filter Misconception
Convolution is an important mathematical tool in both ﬁelds of signal and image processing. It is employed in ﬁltering, denoising, edge detection, correlation, compression, deconvolution, simulation, and in many other applications. Although the concept of convolution is not new, the efﬁcient computation of convolution is still an open topic. As the amount of processed data is constantly increasing, there is considerable request for fast manipulation with huge data. Moreover, there is demand for fast algorithms which can exploit computational power of modern parallel architectures.
A Review of Physical and Perceptual Feature Extraction Techniques for Speech, Music and Environmental Sounds●3 comments
Endowing machines with sensing capabilities similar to those of humans is a prevalent quest in engineering and computer science. In the pursuit of making computers sense their surroundings, a huge effort has been conducted to allow machines and computers to acquire, process, analyze and understand their environment in a human-like way. Focusing on the sense of hearing, the ability of computers to sense their acoustic environment as humans do goes by the name of machine hearing. To achieve this ambitious aim, the representation of the audio signal is of paramount importance. In this paper, we present an up-to-date review of the most relevant audio feature extraction techniques developed to analyze the most usual audio signals: speech, music and environmental sounds. Besides revisiting classic approaches for completeness, we include the latest advances in the field based on new domains of analysis together with novel bio-inspired proposals. These approaches are described following a taxonomy that organizes them according to their physical or perceptual basis, being subsequently divided depending on the domain of computation (time, frequency, wavelet, image-based, cepstral, or other domains). The description of the approaches is accompanied with recent examples of their application to machine hearing related problems.
This article discusses a not so well-known rule regarding the filtering in multistage decimation and interpolation by an integer power of two.
This book provides an applications-oriented introduction to digital signal processing written primarily for electrical engineering undergraduates. Practicing engineers and graduate students may also ﬁnd it useful as a ﬁrst text on the subject.