## The correct answer to the quiz of @apolin

The correct answer to the @apolin quiz can be easily explained using the following Simulink model:

In MATLAB you have to initialize the two filters:

h = dftmtx (8);

h1 = h (3, :); % The filter of the quiz

h2 = h (7, :); % The mirrored filter

The impulse responses of the filters h1, h2 are complex and the responses to a broadband random signal are also complex. The two spectrum analyzer blocks then show the PSD, typical for analytical...

## Simulink simulation of SSB modulation and demodulation

Simulink simulation of SSB modulation and demodulation

## Multi-Decimation Stage Filtering for Sigma Delta ADCs: Design and Optimization

During my research on digital FIR decimation filters I have been developing various Matlab scripts and functions. In which I have decided later on to consolidate it in a form of a toolbox. I have developed this toolbox to assist and automate the process of designing the multi-stage decimation filter(s). The toolbox is published as an open-source at the MathWorks web-site. My dissertation is open for public online as well. The toolbox has a wide set of examples to guide the user...

## Should DSP Undergraduate Students Study z-Transform Regions of Convergence?

Not long ago I presented my 3-day DSP class to a group of engineers at Tektronix Inc. in Beaverton Oregon [1]. After I finished covering my material on IIR filters' z-plane pole locations and filter stability, one of the Tektronix engineers asked a question similar to:

"I noticed that you didn't discuss z-plane regions of convergence here. In my undergraduate DSP class we spent a lot of classroom and homework time on the ...

## Implementing Impractical Digital Filters

This blog discusses a problematic situation that can arise when we try to implement certain digital filters. Occasionally in the literature of DSP we encounter impractical digital IIR filter block diagrams, and by impractical I mean block diagrams that cannot be implemented. This blog gives examples of impractical digital IIR filters and what can be done to make them practical.

Implementing an Impractical Filter: Example 1

Reference [1] presented the digital IIR bandpass filter...

## Compressive Sensing - Recovery of Sparse Signals (Part 1)

The amount of data that is generated has been increasing at a substantial rate since the beginning of the digital revolution. The constraints on the sampling and reconstruction of digital signals are derived from the well-known Nyquist-Shannon sampling theorem. To review, the theorem states that a band-limited signal, with the highest frequency of $f_{max}$, can be completely reconstructed from its samples if the sampling rate, $f_{s}$, is at least twice the signal bandwidth. If the...

## Analytic Signal

In communication theory and modulation theory we always deal with two phases: In-phase (I) and Quadrature-phase (Q). The question that I will discuss in this blog is that why we use two phases and not more.

Any real band-limited signal along with its Hilbert transformed pair form an analytic signal. We normally use the analytic signal for modulation. A modulated signal is actually a carrier or the sine signal that one attribute of it is changing with time which is our signal....

## Multimedia Processing with FFMPEG

FFMPEG is a set of libraries and a command line tool for encoding and decoding audio and video in many different formats. It is a free software project for manipulating/processing multimedia data. Many open source media players are based on FFMPEG libraries.

FFMPEG is developed under Linux but it can be compiled under most operating systems including Mac OS, Microsoft Windows. For more details about FFMPEG please refer

## Engineering the Statistics

Do you remember the probability course you took in undergrad? If you were like me, you would consider it one of those courses that you get out of confused. But maybe a time will come where you regret skipping class because of the lecturer's persisting attempts to scare you with mathematical involved nomenclature.As you might have guessed, I had this moment few months back where I had to go deep into statistical analysis. I learned things the hard way, or maybe it is the right way. I mean...

## Why is Fourier transform broken

Every engineer who took a basic signal processing course is familiar with the Gibbs phenomenon, however, not all know why it occurs, I mean really why!

The answer lies in the mathematical background that is almost always skipped in signal processing courses. Moreover, from my experience at least, many textbooks present the theory, e.g. the Fourier transform, as infallible and no discussion of the limitation of the topic is given.

The short answer is that the metric space of continuous...

## An Interesting Fourier Transform - 1/f Noise

Power law functions are common in science and engineering. A surprising property is that the Fourier transform of a power law is also a power law. But this is only the start- there are many interesting features that soon become apparent. This may even be the key to solving an 80-year mystery in physics.

It starts with the following Fourier transform:

The general form is tα ↔ ω-(α+1), where α is a constant. For example, t2 ↔...

## Music/Audio Signal Processing

Greetings,

This is my blog from the point of view of a music/audio DSP research engineer / educator. It is informal and largely nontechnical because nearly everything I have to say about signal processing is (or will be) somewhere in my four-book series: Mathematics of DFT with Audio Applications, Introduction to Digital Filters, Physical Audio Signal Processing and

## Time Machine, Anyone?

Abstract: Dispersive linear systems with negative group delay have caused much confusion in the past. Some claim that they violate causality, others that they are the cause of superluminal tunneling. Can we really receive messages before they are sent? This article aims at pouring oil in the fire and causing yet more confusion :-).

IntroductionIn this article we reproduce the results of a physical experiment...

## Multimedia Processing with FFMPEG

FFMPEG is a set of libraries and a command line tool for encoding and decoding audio and video in many different formats. It is a free software project for manipulating/processing multimedia data. Many open source media players are based on FFMPEG libraries.

FFMPEG is developed under Linux but it can be compiled under most operating systems including Mac OS, Microsoft Windows. For more details about FFMPEG please refer

## Should DSP Undergraduate Students Study z-Transform Regions of Convergence?

Not long ago I presented my 3-day DSP class to a group of engineers at Tektronix Inc. in Beaverton Oregon [1]. After I finished covering my material on IIR filters' z-plane pole locations and filter stability, one of the Tektronix engineers asked a question similar to:

"I noticed that you didn't discuss z-plane regions of convergence here. In my undergraduate DSP class we spent a lot of classroom and homework time on the ...

## Discrete Wavelet Transform Filter Bank Implementation (part 1)

UPDATE: Added graphs and code to explain the frequency division of the branches

The focus of this article is to briefly explain an implementation of this transform and several filter bank forms. Theoretical information about DWT can be found elsewhere.

First of all, a 'quick and dirty' simplified explanation of the differences between DFT and DWT:

The DWT (Discrete Wavelet Transform), simply put, is an operation that receives a signal as an input (a vector of data) and...

## Computing Chebyshev Window Sequences

Chebyshev windows (also called Dolph-Chebyshev, or Tchebyschev windows), have several useful properties. Those windows, unlike the fixed Hanning, Hamming, or Blackman window functions, have adjustable sidelobe levels. For a given user-defined sidelobe level and window sequence length, Chebyshev windows yield the most narrow mainlobe compared to any fixed window functions.

However, for some reason, detailed descriptions of how to compute Chebyshev window sequences are not readily available...

## Waveforms that are their own Fourier Transform

Mea Culpa

There are many scary things about writing a technical book. Can I make the concepts clear? It is worth the effort? Will it sell? But all of these pale compared to the biggest fear: What if I'm just plain wrong? Not being able to help someone is one thing, but leading them astray is far worse.

My book on DSP has now been published for almost ten years. I've found lots of typos, a few misstatements, and many places where the explanations confuse even me. But I have been lucky;...

## Benford's law solved with DSP

I have a longtime interest in the mystery of 1/f noise. A few years ago I came across Benford’s law, another puzzle that seemed to have many of the same characteristics.

Suppose you collect a large group of seemingly random numbers, such as might appear in a newspaper or financial report. Benford’s law relates to the leading digit of each number, such as "4" in 4.268, "3" in 0.0312, and "9" in -932.34. Since there are nine possible leading digits...

## Hidden Linear Algebra in DSP

Linear algebra (LA) is usually thought of as a blunt theoretical subject. However, LA is found hidden in many DSP algorithms used widely in practice.

An obvious clue in finding LA in DSP is the linearity assumption used in theoretical analysis of systems for modelling or design. A standard modelling example for this case would be linear time invariant (LTI) systems. LTI are usually used to model flat wireless communication channels. LTI systems are also used in the design of digital filter...

## An Interesting Fourier Transform - 1/f Noise

Power law functions are common in science and engineering. A surprising property is that the Fourier transform of a power law is also a power law. But this is only the start- there are many interesting features that soon become apparent. This may even be the key to solving an 80-year mystery in physics.

It starts with the following Fourier transform:

The general form is tα ↔ ω-(α+1), where α is a constant. For example, t2 ↔...

## Music/Audio Signal Processing

Greetings,

This is my blog from the point of view of a music/audio DSP research engineer / educator. It is informal and largely nontechnical because nearly everything I have to say about signal processing is (or will be) somewhere in my four-book series: Mathematics of DFT with Audio Applications, Introduction to Digital Filters, Physical Audio Signal Processing and

## Time Machine, Anyone?

Abstract: Dispersive linear systems with negative group delay have caused much confusion in the past. Some claim that they violate causality, others that they are the cause of superluminal tunneling. Can we really receive messages before they are sent? This article aims at pouring oil in the fire and causing yet more confusion :-).

IntroductionIn this article we reproduce the results of a physical experiment...

## Waveforms that are their own Fourier Transform

Mea Culpa

There are many scary things about writing a technical book. Can I make the concepts clear? It is worth the effort? Will it sell? But all of these pale compared to the biggest fear: What if I'm just plain wrong? Not being able to help someone is one thing, but leading them astray is far worse.

My book on DSP has now been published for almost ten years. I've found lots of typos, a few misstatements, and many places where the explanations confuse even me. But I have been lucky;...

## Benford's law solved with DSP

I have a longtime interest in the mystery of 1/f noise. A few years ago I came across Benford’s law, another puzzle that seemed to have many of the same characteristics.

Suppose you collect a large group of seemingly random numbers, such as might appear in a newspaper or financial report. Benford’s law relates to the leading digit of each number, such as "4" in 4.268, "3" in 0.0312, and "9" in -932.34. Since there are nine possible leading digits...

## Discrete Wavelet Transform Filter Bank Implementation (part 1)

UPDATE: Added graphs and code to explain the frequency division of the branches

The focus of this article is to briefly explain an implementation of this transform and several filter bank forms. Theoretical information about DWT can be found elsewhere.

First of all, a 'quick and dirty' simplified explanation of the differences between DFT and DWT:

The DWT (Discrete Wavelet Transform), simply put, is an operation that receives a signal as an input (a vector of data) and...

## Should DSP Undergraduate Students Study z-Transform Regions of Convergence?

Not long ago I presented my 3-day DSP class to a group of engineers at Tektronix Inc. in Beaverton Oregon [1]. After I finished covering my material on IIR filters' z-plane pole locations and filter stability, one of the Tektronix engineers asked a question similar to:

"I noticed that you didn't discuss z-plane regions of convergence here. In my undergraduate DSP class we spent a lot of classroom and homework time on the ...

## Discrete Wavelet Transform Filter Bank Implementation (part 2)

Following the previous blog entry: http://www.dsprelated.com/showarticle/115.php

Difference between DWT and DWPTBefore getting to the equivalent filter obtention, I first want to talk about the difference between DWT(Discrete Wavelet Transform) and DWPT (Discrete Wavelet Packet Transform). The latter is used mostly for image processing.

While DWT has a single "high-pass" branch that filters the signal with the h1 filter, the DWPT separates branches symmetricaly: this means that one...

## Computing Chebyshev Window Sequences

Chebyshev windows (also called Dolph-Chebyshev, or Tchebyschev windows), have several useful properties. Those windows, unlike the fixed Hanning, Hamming, or Blackman window functions, have adjustable sidelobe levels. For a given user-defined sidelobe level and window sequence length, Chebyshev windows yield the most narrow mainlobe compared to any fixed window functions.

However, for some reason, detailed descriptions of how to compute Chebyshev window sequences are not readily available...

## Multimedia Processing with FFMPEG

FFMPEG is a set of libraries and a command line tool for encoding and decoding audio and video in many different formats. It is a free software project for manipulating/processing multimedia data. Many open source media players are based on FFMPEG libraries.

FFMPEG is developed under Linux but it can be compiled under most operating systems including Mac OS, Microsoft Windows. For more details about FFMPEG please refer